Player Matchup

Da Ji
Da Ji
Connor72727
Da Ji
Level 124
God Stats
24W - 38L
1,479 SR
Queue Stats
673W - 773L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
DWHITT__20
Baron Samedi
Level 68
God Stats
58W - 64L
1,486 SR
Queue Stats
191W - 214L
1,409 Elo+
Party 2
Cabrakan
Cabrakan
RagingRussell69
Cabrakan
Level 87
God Stats
14W - 16L
1,384 SR
Queue Stats
408W - 374L
1,434 Elo+
Solo
Mercury
Mercury
blakef15
Mercury
Level 67
God Stats
14W - 16L
1,483 SR
Queue Stats
234W - 263L
1,399 Elo+
Party 2
Rama
Rama
mUrkd_you
Rama
Level 87
God Stats
3W - 1L
1,154 SR
Queue Stats
228W - 211L
1,454 Elo+
Party 2
Team Averages
Level 87
1,397 SR
1,416 Elo+

VS

Team Averages
Level 97
1,579 SR
1,422 Elo+
Skadi
Skadi
BuckyBarnes-107
Skadi
Level 89
God Stats
19W - 12L
1,607 SR
Queue Stats
66W - 64L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
ForeverTired223
Gilgamesh
Level 120
God Stats
6W - 3L
1,525 SR
Queue Stats
147W - 149L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
RisingPhoenix88_
Kukulkan
Level 87
God Stats
19W - 21L
1,544 SR
Queue Stats
102W - 129L
1,367 Elo+
Solo
Cerberus
Cerberus
TheCounterShade
Cerberus
Level 104
God Stats
1W - 2L
1,503 SR
Queue Stats
43W - 39L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
thory_vegah18
Tsukuyomi
Level 85
God Stats
1W - 2L
1,718 SR
Queue Stats
191W - 211L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
12,039
547
12,212
15,953
11,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
DWHITT__20
Baron Samedi
19
5 / 5 / 9
12,203
555
17,417
14,322
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
18
5 / 4 / 13
11,201
509
15,614
16,239
22,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
blakef15
Mercury
20
8 / 3 / 6
12,827
583
7,835
16,031
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
17
4 / 5 / 10
10,886
495
12,461
17,473
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
10,154
462
7,804
14,521
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ForeverTired223
Gilgamesh
18
7 / 5 / 5
11,464
521
13,017
18,977
17,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 4
11,053
502
9,894
13,469
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
2 / 7 / 9
8,930
406
11,044
22,408
17,547
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
thory_vegah18
Tsukuyomi
18
8 / 6 / 8
11,814
537
11,289
16,646
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
54
27
Kills
22
22
Deaths
27
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
5
5
7
1.7
W
Baron Samedi
DWHITT__20
Baron Samedi
5
5
9
1.9
L
Gilgamesh
ForeverTired223
Gilgamesh
7
5
5
1.9
W
Cabrakan
5
4
13
2.88
L
3
2
4
2.5
L
Cerberus
2
7
9
0.93
W
Mercury
blakef15
Mercury
8
3
6
3.67
W
Rama
4
5
10
1.8
L
Tsukuyomi
thory_vegah18
Tsukuyomi
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
53,048
80,018
Taken
86,021
53,669
Mitigated
55,214
20,433
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,804
3,685
822
2,755
14,521
4,964
3,006
6,755
7,766
0
56,355
W
12,212
1,495
0
1,265
15,953
11,707
256
2,721
13,232
8,222
54,146
W
Baron Samedi
DWHITT__20
Baron Samedi
17,417
1,322
1,417
2,810
14,322
7,393
0
4,125
10,197
81,001
0
L
Gilgamesh
ForeverTired223
Gilgamesh
13,017
2,891
0
2,427
18,977
17,298
237
5,078
13,899
0
52,869
W
Cabrakan
15,614
2,387
0
669
16,239
22,848
99
5,820
10,419
60,140
0
L
9,894
870
106
4,115
13,469
6,233
582
7,153
6,316
81,268
0
L
Cerberus
11,044
652
0
4,307
22,408
17,547
48
11,930
10,478
36,004
0
W
Mercury
blakef15
Mercury
7,835
3,859
0
6,139
16,031
6,143
2,386
3,724
12,307
0
80,516
W
Rama
12,461
10,030
0
8,133
17,473
5,578
1,509
4,605
12,868
0
77,373
L
Tsukuyomi
thory_vegah18
Tsukuyomi
11,289
2,720
0
4,138
16,646
9,172
235
3,920
12,726
57
72,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,156
Gold Earned
53,415
615
Minions Killed
507
0
Camps Cleared
0
2,095,613
Distance Traveled
2,050,874
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,154
462
117
5
0
359,322
6
W
Da Ji
12,039
547
121
6
0
433,428
3
W
Baron Samedi
12,203
555
136
6
0
384,305
4
L
Gilgamesh
11,464
521
90
4
0
435,666
4
W
Cabrakan
11,201
509
78
4
0
391,870
2
L
Kukulkan
11,053
502
156
7
0
383,235
6
L
Cerberus
8,930
406
47
2
0
395,097
3
W
Mercury
12,827
583
145
7
0
508,722
0
W
Rama
10,886
495
135
6
0
377,288
4
L
Tsukuyomi
11,814
537
97
4
0
477,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role