Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AgentzeroX
Cupid
Level 68
God Stats
8W - 13L
1,316 SR
Queue Stats
14W - 23L
1,399 Elo+
Party 1
Zeus
Zeus
FiftyNut
Zeus
Level 123
God Stats
2W - 2L
1,187 SR
Queue Stats
233W - 223L
1,504 Elo+
Solo
Hercules
Hercules
Melapelas12
Hercules
Level 146
God Stats
2W - 0L
1,936 SR
Queue Stats
93W - 90L
1,501 Elo+
Party 4
Ymir
Ymir
wisho022
Ymir
Level 112
God Stats
5W - 4L
1,300 SR
Queue Stats
148W - 154L
1,453 Elo+
Party 4
Team Averages
Level 111
1,448 SR
1,471 Elo+

VS

Team Averages
Level 123
1,523 SR
1,529 Elo+
Sol
Sol
Layonel666
Sol
Level 128
God Stats
16W - 9L
1,725 SR
Queue Stats
329W - 329L
1,497 Elo+
Party 2
Chang'e
Chang'e
ShaolinCaos666
Chang'e
Level 142
God Stats
14W - 19L
1,485 SR
Queue Stats
205W - 234L
1,530 Elo+
Party 2
Thanatos
Thanatos
SolrStorm7
Thanatos
Level 68
God Stats
7W - 13L
1,413 SR
Queue Stats
745W - 734L
1,517 Elo+
Solo
Athena
Athena
azelot
Athena
Level 140
God Stats
2W - 4L
1,524 SR
Queue Stats
36W - 39L
1,530 Elo+
Party 3
Medusa
Medusa
dalavensama
Medusa
Level 137
God Stats
1W - 2L
1,467 SR
Queue Stats
127W - 105L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 1 / 2
9,174
573
5,679
9,651
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
13
0 / 2 / 4
7,928
496
8,213
7,599
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
5 / 2 / 2
8,805
550
11,394
7,009
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Melapelas12
Hercules
16
4 / 1 / 4
9,815
613
5,767
7,860
5,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
1 / 1 / 7
7,776
486
2,831
6,514
7,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,817
489
6,981
11,696
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 2
6,935
433
3,058
6,853
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SolrStorm7
Thanatos
11
0 / 6 / 2
7,106
444
2,747
11,487
3,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
azelot
Athena
9
0 / 3 / 2
6,201
388
2,142
12,273
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
5 / 2 / 0
8,395
525
6,085
7,843
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
2
9
W
Cupid
0
2
4
1
W
Zeus
5
2
2
3
L
2
6
1
0.42
W
Hercules
Melapelas12
Hercules
4
1
4
6
L
0
1
2
1
L
Thanatos
SolrStorm7
Thanatos
0
6
2
0.17
L
Athena
azelot
Athena
0
3
2
0.33
L
Medusa
5
2
0
2.5
W
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
21,013
38,633
Taken
50,152
20,731
Mitigated
21,815
14,678
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,679
1,338
0
4,117
9,651
3,007
124
1,133
8,518
0
54,720
W
Cupid
8,213
4,995
233
4,011
7,599
2,487
2,048
2,089
5,510
0
53,413
W
Zeus
11,394
1,082
0
1,955
7,009
2,320
814
1,977
5,032
52,866
0
L
6,981
1,904
0
4,225
11,696
4,336
1,028
3,317
8,243
42,318
5,040
W
Hercules
Melapelas12
Hercules
5,767
2,229
0
4,108
7,860
5,142
466
3,777
4,083
0
52,933
L
3,058
253
765
3,153
6,853
2,237
0
2,379
4,372
39,805
0
L
Thanatos
SolrStorm7
Thanatos
2,747
752
0
6,407
11,487
3,512
0
1,530
9,919
0
42,031
L
Athena
azelot
Athena
2,142
490
0
1,333
12,273
9,238
0
5,197
6,934
11,174
0
L
Medusa
6,085
2,529
0
370
7,843
2,492
0
1,314
6,459
0
39,933
W
Ymir
2,831
758
0
254
6,514
7,775
422
2,656
3,858
27,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
36,454
502
Minions Killed
361
0
Camps Cleared
0
1,417,580
Distance Traveled
1,444,465
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,174
573
91
6
0
307,791
0
W
Cupid
7,928
496
107
7
0
275,042
0
W
Zeus
8,805
550
110
7
0
232,007
1
L
Sol
7,817
489
104
7
0
269,314
6
W
Hercules
9,815
613
152
10
0
317,087
1
L
Chang'e
6,935
433
84
5
0
284,910
5
L
Thanatos
7,106
444
76
5
0
299,901
2
L
Athena
6,201
388
21
1
0
316,357
3
L
Medusa
8,395
525
76
5
0
273,983
6
W
Ymir
7,776
486
42
3
0
285,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role