Player Matchup

Guan Yu
Guan Yu
BaySideKid
Guan Yu
Level 8
God Stats
37W - 54L
1,478 SR
Queue Stats
101W - 144L
1,366 Elo+
Party 3
Gilgamesh
Gilgamesh
CoolingWings359
Gilgamesh
Level 17
God Stats
3W - 2L
1,593 SR
Queue Stats
108W - 157L
1,370 Elo+
Party 1
Ao Kuang
Ao Kuang
DeDeDoink
Ao Kuang
Level 18
God Stats
2W - 2L
1,522 SR
Queue Stats
23W - 29L
1,410 Elo+
Solo
Anhur
Anhur
RPrHihi1943
Anhur
Level 7
God Stats
6W - 10L
1,239 SR
Queue Stats
42W - 67L
1,159 Elo+
Party 1
Artio
Artio
Thick_SusRanger
Artio
Level 105
God Stats
292W - 223L
1,696 SR
Queue Stats
819W - 836L
1,509 Elo+
Party 3
Team Averages
Level 31
1,505 SR
1,363 Elo+

VS

Team Averages
Level 30
1,582 SR
1,386 Elo+
Apollo
Apollo
DrealRauseo
Apollo
Level 60
God Stats
26W - 33L
1,474 SR
Queue Stats
371W - 417L
1,434 Elo+
Party 4
Cupid
Cupid
Sleepy_Hadess
Cupid
Level 26
God Stats
2W - 2L
1,712 SR
Queue Stats
10W - 26L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
THTeddyBear76
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,345 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
manchest18
Morgan Le Fay
Level 20
God Stats
37W - 31L
1,548 SR
Queue Stats
47W - 46L
1,417 Elo+
Party 4
Cerberus
Cerberus
xxsagaxxajc
Cerberus
Level 18
God Stats
30W - 17L
1,678 SR
Queue Stats
39W - 31L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaySideKid
Guan Yu
17
1 / 6 / 6
12,459
461
2,912
22,996
17,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
CoolingWings359
Gilgamesh
17
2 / 4 / 2
12,490
463
6,824
24,128
18,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
DeDeDoink
Ao Kuang
20
14 / 5 / 6
17,024
631
19,241
28,848
14,217
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 7 / 5
12,079
447
5,781
20,704
5,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 4 / 8
16,934
627
36,302
38,075
48,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
8 / 9 / 7
13,234
490
19,209
25,012
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 5
11,672
432
10,724
14,295
5,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
THTeddyBear76
Danzaburou
17
1 / 12 / 8
11,572
429
13,527
24,980
9,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
manchest18
Morgan Le Fay
20
10 / 7 / 3
14,027
520
23,544
18,912
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xxsagaxxajc
Cerberus
6
0 / 2 / 3
7,750
287
0
2,365
1,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
36
Kills
24
26
Deaths
36
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BaySideKid
Guan Yu
1
6
6
0.67
W
Gilgamesh
CoolingWings359
Gilgamesh
2
4
2
0.75
W
Ao Kuang
DeDeDoink
Ao Kuang
14
5
6
3.4
L
Apollo
8
9
7
1.28
W
1
7
5
0.5
L
5
6
5
1.25
L
Danzaburou
THTeddyBear76
Danzaburou
1
12
8
0.42
W
18
4
8
5.5
L
Morgan Le Fay
manchest18
Morgan Le Fay
10
7
3
1.64
L
Cerberus
xxsagaxxajc
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,060
Damage
67,004
134,751
Taken
85,564
105,770
Mitigated
34,690
52,580
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BaySideKid
Guan Yu
2,912
796
328
6,440
22,996
17,914
2,314
4,014
17,806
0
48,358
W
Gilgamesh
CoolingWings359
Gilgamesh
6,824
1,595
0
6,077
24,128
18,764
2,919
3,280
20,848
0
61,633
W
Ao Kuang
DeDeDoink
Ao Kuang
19,241
6,852
0
11,852
28,848
14,217
3,227
5,573
22,274
142,830
0
L
Apollo
19,209
12,306
0
4,531
25,012
10,497
2,582
16,334
8,678
0
60,717
W
5,781
2,240
0
6,046
20,704
5,972
4,782
3,468
17,236
0
70,453
L
10,724
7,711
599
1,015
14,295
5,600
253
9,115
5,180
0
49,958
L
Danzaburou
THTeddyBear76
Danzaburou
13,527
7,261
0
3,328
24,980
9,964
1,025
15,055
9,925
0
66,756
W
36,302
1,941
1,639
20,198
38,075
48,903
1,889
9,957
28,118
103,967
0
L
Morgan Le Fay
manchest18
Morgan Le Fay
23,544
1,372
0
2,624
18,912
7,598
450
13,046
5,866
82,800
0
L
Cerberus
xxsagaxxajc
Cerberus
0
0
0
390
2,365
1,031
0
1,993
372
654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,986
Gold Earned
58,255
568
Minions Killed
394
0
Camps Cleared
0
2,451,700
Distance Traveled
1,729,538
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,459
461
71
3
0
484,931
0
W
Gilgamesh
12,490
463
88
3
0
507,684
3
W
Ao Kuang
17,024
631
184
7
0
481,557
0
L
Apollo
13,234
490
91
3
0
402,182
2
W
Anhur
12,079
447
89
3
0
450,813
1
L
Cupid
11,672
432
85
3
0
453,819
2
L
Danzaburou
11,572
429
113
4
0
356,296
0
W
Artio
16,934
627
136
5
0
526,715
2
L
Morgan Le Fay
14,027
520
102
4
0
484,220
0
L
Cerberus
7,750
287
3
0
0
33,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role