Player Matchup

Odin
Odin
Bloodshot047
Odin
Level 73
God Stats
8W - 12L
1,672 SR
Queue Stats
187W - 183L
1,468 Elo+
Solo
Freya
Freya
Boa_Red
Freya
Level 17
God Stats
3W - 3L
1,593 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Bull_Butter_07
Gilgamesh
Level 18
God Stats
2W - 1L
1,852 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hel
Hel
DaiseyDespair
Hel
Level 125
God Stats
9W - 12L
1,525 SR
Queue Stats
170W - 163L
1,553 Elo+
Party 1
Ares
Ares
DantalionDespair
Ares
Level 146
God Stats
10W - 2L
1,804 SR
Queue Stats
113W - 93L
1,582 Elo+
Party 1
Team Averages
Level 76
1,689 SR
1,514 Elo+

VS

Team Averages
Level 107
1,660 SR
1,401 Elo+
Ganesha
Ganesha
CJRDarko
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,440 Elo+
Party 3
Horus
Horus
KSA xX CUTE Xx
Horus
Level 155
God Stats
13W - 6L
1,745 SR
Queue Stats
289W - 313L
1,512 Elo+
Solo
Izanami
Izanami
Kelvin001
Izanami
Level 108
God Stats
3W - 4L
1,657 SR
Queue Stats
20W - 16L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Natsu2_Dragneel
Tsukuyomi
Level 108
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 3
Anubis
Anubis
XxBULLETxX-_KinG
Anubis
Level 43
God Stats
3W - 2L
1,583 SR
Queue Stats
13W - 18L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 16
9,461
946
9,902
14,596
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Boa_Red
Freya
16
6 / 0 / 15
9,373
937
9,996
5,599
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Bull_Butter_07
Gilgamesh
15
6 / 3 / 8
9,213
921
7,725
11,363
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 0 / 15
8,904
890
5,030
7,264
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 13
10,611
1,061
10,177
11,960
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CJRDarko
Ganesha
14
2 / 3 / 2
8,095
810
6,327
10,654
12,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 1
6,950
695
4,281
12,796
10,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Kelvin001
Izanami
14
2 / 5 / 1
7,607
761
10,796
8,947
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Natsu2_Dragneel
Tsukuyomi
13
1 / 8 / 2
7,363
736
7,326
11,794
4,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
6,394
639
6,275
6,225
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
27
Kills
5
5
Deaths
27
67
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
Freya
Boa_Red
Freya
6
0
15
13.5
W
Gilgamesh
Bull_Butter_07
Gilgamesh
6
3
8
3.33
L
Ganesha
CJRDarko
Ganesha
2
3
2
1
W
3
0
15
10.5
W
7
0
13
13.5
L
0
6
1
0.08
L
Izanami
Kelvin001
Izanami
2
5
1
0.5
L
Tsukuyomi
Natsu2_Dragneel
Tsukuyomi
1
8
2
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,830
Damage
35,005
50,782
Taken
50,416
37,794
Mitigated
34,542
27,389
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,902
1,173
271
929
14,596
9,641
1,206
4,816
9,780
2,015
18,238
W
Freya
Boa_Red
Freya
9,996
3,146
0
1,946
5,599
3,381
1,295
1,398
4,201
24,186
2,075
W
Gilgamesh
Bull_Butter_07
Gilgamesh
7,725
2,137
0
932
11,363
8,221
642
1,710
9,653
0
24,620
L
Ganesha
CJRDarko
Ganesha
6,327
464
0
1,603
10,654
12,229
0
5,356
4,886
16,937
0
W
5,030
488
14,359
4,977
7,264
3,844
1,109
2,666
4,598
37,999
0
W
10,177
1,047
1,018
2,957
11,960
12,707
216
2,325
9,635
15,159
0
L
4,281
1,630
1,334
1,236
12,796
10,587
0
6,932
5,731
0
21,130
L
Izanami
Kelvin001
Izanami
10,796
6,629
0
1,204
8,947
3,489
0
4,091
4,672
0
35,544
L
Tsukuyomi
Natsu2_Dragneel
Tsukuyomi
7,326
1,608
0
54
11,794
4,856
0
6,674
4,940
0
21,301
L
6,275
49
0
551
6,225
3,381
1
2,716
3,379
22,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
36,409
200
Minions Killed
195
8
Camps Cleared
7
1,057,564
Distance Traveled
934,385
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,461
946
28
3
2
214,694
0
W
Freya
9,373
937
38
4
1
198,448
1
W
Gilgamesh
9,213
921
34
3
1
193,575
2
L
Ganesha
8,095
810
1
0
0
200,031
1
W
Hel
8,904
890
90
9
3
228,125
3
W
Ares
10,611
1,061
10
1
1
222,722
4
L
Horus
6,950
695
41
4
3
171,920
3
L
Izanami
7,607
761
72
7
0
177,745
4
L
Tsukuyomi
7,363
736
30
3
2
202,524
1
L
Anubis
6,394
639
51
5
2
182,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role