Player Matchup

Loki
Loki
DarixxNooob_SAWN
Loki
Level 99
God Stats
46W - 51L
1,305 SR
Queue Stats
475W - 515L
1,406 Elo+
Party 1
Artio
Artio
Luna8024
Artio
Level 92
God Stats
2W - 0L
1,765 SR
Queue Stats
31W - 33L
1,447 Elo+
Solo
Thor
Thor
Niridio
Thor
Level 66
God Stats
10W - 13L
1,645 SR
Queue Stats
218W - 267L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Supremesavage017
Danzaburou
Level 66
God Stats
35W - 32L
1,527 SR
Queue Stats
325W - 308L
1,540 Elo+
Solo
Arachne
Arachne
mewtael_maicra
Arachne
Level 79
God Stats
44W - 30L
1,575 SR
Queue Stats
240W - 271L
1,380 Elo+
Party 1
Team Averages
Level 80
1,563 SR
1,434 Elo+

VS

Team Averages
Level 100
1,577 SR
1,472 Elo+
Chernobog
Chernobog
A6GRAMLINE
Chernobog
Level 147
God Stats
4W - 6L
1,526 SR
Queue Stats
152W - 123L
1,524 Elo+
Party 2
Cerberus
Cerberus
BTK7oh2
Cerberus
Level 124
God Stats
0W - 3L
1,712 SR
Queue Stats
368W - 359L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
ElMostro1994
Ah Puch
Level 103
God Stats
20W - 19L
1,655 SR
Queue Stats
114W - 118L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SRK DUCLING
Morgan Le Fay
Level 64
God Stats
13W - 12L
1,516 SR
Queue Stats
61W - 71L
1,445 Elo+
Solo
Ravana
Ravana
tritonhero
Ravana
Level 63
God Stats
1W - 8L
1,474 SR
Queue Stats
139W - 143L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,313
563
3,110
7,096
2,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Luna8024
Artio
11
1 / 3 / 3
6,797
523
4,597
11,296
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
Niridio
Thor
11
0 / 2 / 1
6,575
506
4,138
8,895
2,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Supremesavage017
Danzaburou
13
5 / 0 / 2
8,170
628
9,812
8,204
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 2
7,845
603
6,897
10,862
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A6GRAMLINE
Chernobog
10
1 / 2 / 1
5,960
458
5,150
6,526
1,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BTK7oh2
Cerberus
10
0 / 3 / 2
5,950
458
3,105
10,354
6,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
ElMostro1994
Ah Puch
13
2 / 2 / 3
7,823
602
9,120
9,428
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SRK DUCLING
Morgan Le Fay
11
1 / 3 / 1
6,815
524
4,824
6,706
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
tritonhero
Ravana
11
4 / 4 / 3
7,056
543
5,598
6,988
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
8
8
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A6GRAMLINE
Chernobog
1
2
1
0.75
L
Cerberus
BTK7oh2
Cerberus
0
3
2
0.33
W
2
1
1
2.5
L
Ah Puch
ElMostro1994
Ah Puch
2
2
3
1.75
W
Artio
Luna8024
Artio
1
3
3
0.83
W
Thor
Niridio
Thor
0
2
1
0.25
L
Morgan Le Fay
SRK DUCLING
Morgan Le Fay
1
3
1
0.5
W
Danzaburou
Supremesavage017
Danzaburou
5
0
2
6
W
6
2
2
3.5
L
Ravana
tritonhero
Ravana
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
27,797
46,353
Taken
40,002
20,747
Mitigated
16,213
13,953
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A6GRAMLINE
Chernobog
5,150
3,067
0
2,066
6,526
1,957
0
1,316
5,210
0
38,898
L
Cerberus
BTK7oh2
Cerberus
3,105
93
414
3,015
10,354
6,360
0
2,653
7,701
22,692
0
W
3,110
639
0
1,933
7,096
2,246
104
3,709
3,387
0
45,111
L
Ah Puch
ElMostro1994
Ah Puch
9,120
619
79
5,068
9,428
3,410
56
147
9,281
49,949
0
W
Artio
Luna8024
Artio
4,597
530
704
2,911
11,296
8,711
0
3,283
8,013
20,587
0
W
Thor
Niridio
Thor
4,138
1,394
0
543
8,895
2,941
689
5,901
2,994
0
34,550
L
Morgan Le Fay
SRK DUCLING
Morgan Le Fay
4,824
625
92
1,186
6,706
2,275
110
0
6,706
34,987
0
W
Danzaburou
Supremesavage017
Danzaburou
9,812
5,174
0
3,750
8,204
2,549
96
854
7,350
0
58,965
W
6,897
4,019
0
4,112
10,862
4,300
100
3,302
7,560
0
48,758
L
Ravana
tritonhero
Ravana
5,598
1,692
0
2,034
6,988
2,211
0
797
6,191
0
32,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
33,604
397
Minions Killed
385
0
Camps Cleared
0
1,307,098
Distance Traveled
1,178,864
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,960
458
82
6
0
232,218
3
L
Cerberus
5,950
458
43
3
0
244,905
3
W
Loki
7,313
563
89
7
0
278,882
0
L
Ah Puch
7,823
602
116
9
0
197,384
5
W
Artio
6,797
523
36
3
0
266,597
0
W
Thor
6,575
506
85
7
0
241,804
0
L
Morgan Le Fay
6,815
524
84
6
0
237,364
8
W
Danzaburou
8,170
628
106
8
0
240,366
5
W
Arachne
7,845
603
81
6
0
279,449
0
L
Ravana
7,056
543
60
5
0
266,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role