Player Matchup

Kumbhakarna
Kumbhakarna
NicoSkylineGTR
Kumbhakarna
Level 20
God Stats
4W - 1L
1,793 SR
Queue Stats
41W - 35L
1,287 Elo+
Party 2
Mulan
Mulan
TNix34
Mulan
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 36L
1,447 Elo+
Solo
Anubis
Anubis
gustropHenry
Anubis
Level 24
God Stats
47W - 44L
1,576 SR
Queue Stats
528W - 517L
1,423 Elo+
Solo
Yemoja
Yemoja
inverse-finch4
Yemoja
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
42W - 59L
1,391 Elo+
Solo
Neith
Neith
thealekoff
Neith
Level 7
God Stats
5W - 5L
1,390 SR
Queue Stats
31W - 24L
1,216 Elo+
Party 2
Team Averages
Level 17
1,552 SR
1,353 Elo+

VS

Team Averages
Level 22
1,478 SR
1,357 Elo+
Sobek
Sobek
DirtySKittles_69
Sobek
Level 26
God Stats
6W - 3L
1,805 SR
Queue Stats
117W - 110L
1,305 Elo+
Solo
Artemis
Artemis
Hypnotoadx420
Artemis
Level 29
God Stats
13W - 7L
1,497 SR
Queue Stats
101W - 94L
1,417 Elo+
Solo
Izanami
Izanami
TecarreoNAZHE
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Tupollofav
Ao Kuang
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
gael4444
Kukulkan
Level 8
God Stats
1W - 4L
1,089 SR
Queue Stats
5W - 10L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NicoSkylineGTR
Kumbhakarna
5
1 / 3 / 0
3,988
443
1,464
5,840
1,841
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
TNix34
Mulan
9
0 / 1 / 0
4,432
492
2,260
5,419
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anubis
9
1 / 4 / 0
5,337
593
3,423
5,920
2,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
3,234
359
0
0
0
Neith
6
0 / 3 / 0
3,864
429
1,900
3,684
813
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 5
4,693
521
963
4,086
2,550
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Artemis
8
5 / 0 / 1
5,280
587
5,083
3,112
1,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
11
0 / 0 / 2
5,836
648
2,445
5,927
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Tupollofav
Ao Kuang
11
6 / 0 / 0
6,205
689
4,477
6,065
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
gael4444
Kukulkan
4
0 / 2 / 0
3,682
409
142
1,832
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Artemis
5
0
1
5.5
L
Kumbhakarna
NicoSkylineGTR
Kumbhakarna
1
3
0
0.33
L
Mulan
TNix34
Mulan
0
1
0
0
W
Izanami
0
0
2
1
W
Ao Kuang
Tupollofav
Ao Kuang
6
0
0
6
W
Kukulkan
gael4444
Kukulkan
0
2
0
0
L
Anubis
1
4
0
0.25
L
0
0
0
0
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,047
Damage
13,110
20,863
Taken
21,022
8,260
Mitigated
7,252
4,833
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
963
255
0
1,201
4,086
2,550
0
781
3,305
8,174
0
W
Artemis
5,083
2,855
0
106
3,112
1,143
572
157
2,955
0
20,661
L
Kumbhakarna
NicoSkylineGTR
Kumbhakarna
1,464
450
0
176
5,840
1,841
0
604
5,236
9,427
0
L
Mulan
TNix34
Mulan
2,260
282
0
1,514
5,419
2,678
0
876
4,543
0
18,566
W
Izanami
2,445
1,687
0
3,193
5,927
1,611
0
191
5,453
0
42,894
W
Ao Kuang
Tupollofav
Ao Kuang
4,477
1,166
0
3,248
6,065
1,524
0
2,883
3,182
24,701
5,724
W
Kukulkan
gael4444
Kukulkan
142
142
0
0
1,832
424
0
875
957
3,160
0
L
Anubis
3,423
168
0
1,948
5,920
2,928
660
3,370
2,550
32,392
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
1,900
845
0
1,195
3,684
813
0
436
3,248
0
9,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,855
Gold Earned
25,696
137
Minions Killed
225
0
Camps Cleared
0
580,932
Distance Traveled
818,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,693
521
17
2
0
175,700
0
W
Artemis
5,280
587
44
5
0
159,532
0
L
Kumbhakarna
3,988
443
13
1
0
149,726
0
L
Mulan
4,432
492
39
4
0
143,723
1
W
Izanami
5,836
648
95
11
0
147,313
0
W
Ao Kuang
6,205
689
64
7
0
195,471
0
W
Kukulkan
3,682
409
5
1
0
140,437
0
L
Anubis
5,337
593
70
8
0
144,038
0
L
Yemoja
3,234
359
0
0
0
0
0
L
Neith
3,864
429
15
2
0
143,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role