Player Matchup

Neith
Neith
Gabouch93Qc
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,411 Elo+
Party 2
Thanatos
Thanatos
PockieSkull
Thanatos
Level 157
God Stats
3W - 6L
1,299 SR
Queue Stats
219W - 217L
1,538 Elo+
Party 3
Chang'e
Chang'e
Violent Narwhal
Chang'e
Level 114
God Stats
6W - 4L
1,703 SR
Queue Stats
182W - 192L
1,507 Elo+
Party 3
Fafnir
Fafnir
mickeypooh93
Fafnir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 153L
1,475 Elo+
Party 3
Geb
Geb
vince22468
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 107L
1,538 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,494 Elo+

VS

Team Averages
Level 64
1,666 SR
1,504 Elo+
Mercury
Mercury
BiGkNoSe22
Mercury
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 62L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Dede444
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,555 Elo+
Solo
Vulcan
Vulcan
HauntedPropaneT
Vulcan
Level 148
God Stats
2W - 1L
1,568 SR
Queue Stats
95W - 86L
1,447 Elo+
Party 1
Bakasura
Bakasura
Sadman17
Bakasura
Level 62
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 36L
1,422 Elo+
Party 1
Ra
Ra
scatta799
Ra
Level 27
God Stats
0W - 1L
1,826 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 15
9,212
837
9,057
4,946
2,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PockieSkull
Thanatos
17
17 / 3 / 3
11,064
1,006
14,509
11,988
5,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 17
8,817
802
9,887
12,404
4,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
14
0 / 2 / 12
8,638
785
1,849
8,057
9,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 2 / 19
9,062
824
13,183
21,073
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BiGkNoSe22
Mercury
12
2 / 4 / 3
7,371
670
5,770
10,330
3,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Dede444
Heimdallr
13
1 / 5 / 5
7,962
724
9,138
9,932
4,239
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 3 / 6
8,641
786
18,368
8,347
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Sadman17
Bakasura
14
2 / 4 / 4
7,784
708
3,654
12,848
4,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 4
7,242
658
5,782
11,353
4,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
22
Kills
9
10
Deaths
22
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
BiGkNoSe22
Mercury
2
4
3
0.88
L
Heimdallr
Dede444
Heimdallr
1
5
5
0.7
W
2
0
15
9.5
L
3
3
6
2
W
Thanatos
PockieSkull
Thanatos
17
3
3
6.17
L
Bakasura
Sadman17
Bakasura
2
4
4
1
W
2
3
17
3.5
W
Fafnir
0
2
12
3
L
1
6
4
0.5
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
42,712
58,468
Taken
52,810
36,450
Mitigated
19,660
32,258
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BiGkNoSe22
Mercury
5,770
3,465
1,233
1,299
10,330
3,780
0
5,088
5,242
0
7,808
L
Heimdallr
Dede444
Heimdallr
9,138
2,531
753
640
9,932
4,239
0
4,156
5,776
0
16,143
W
9,057
1,802
1,025
2,342
4,946
2,359
2,108
2,939
2,007
0
27,590
L
18,368
8,002
2,195
1,811
8,347
2,934
0
4,037
4,310
36,816
0
W
Thanatos
PockieSkull
Thanatos
14,509
1,941
277
8,499
11,988
5,452
1,319
3,929
8,004
0
20,532
L
Bakasura
Sadman17
Bakasura
3,654
2,357
658
3,954
12,848
4,670
0
6,159
6,689
0
5,180
W
9,887
240
6,149
4,476
12,404
4,963
792
4,736
7,613
23,549
0
W
Fafnir
1,849
656
0
777
8,057
9,128
103
3,946
3,879
5,527
0
L
5,782
946
3,448
1,152
11,353
4,037
0
5,479
5,874
13,590
0
W
13,183
589
363
8,350
21,073
14,548
576
8,600
12,333
19,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
39,000
111
Minions Killed
93
0
Camps Cleared
0
1,175,619
Distance Traveled
1,099,725
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,371
670
3
0
0
254,802
0
L
Heimdallr
7,962
724
11
1
0
196,453
1
W
Neith
9,212
837
42
4
0
212,726
0
L
Vulcan
8,641
786
47
4
0
246,921
0
W
Thanatos
11,064
1,006
22
2
0
261,045
0
L
Bakasura
7,784
708
17
2
0
220,159
2
W
Chang'e
8,817
802
29
3
0
252,042
2
W
Fafnir
8,638
785
6
1
0
186,049
0
L
Ra
7,242
658
15
1
0
181,390
0
W
Geb
9,062
824
12
1
0
263,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role