Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meyeu
Tsukuyomi
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 110L
1,508 Elo+
Party 1
Bellona
Bellona
RizhomXIV
Bellona
Level 15
God Stats
6W - 7L
1,447 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 1
Hades
Hades
Tinic87
Hades
Level 27
God Stats
18W - 12L
1,681 SR
Queue Stats
64W - 66L
1,574 Elo+
Party 1
Ymir
Ymir
klamdjoy
Ymir
Level 69
God Stats
1W - 1L
1,772 SR
Queue Stats
165W - 168L
1,533 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,524 Elo+

VS

Team Averages
Level 60
1,592 SR
1,532 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
N1kkyTr1kky
Hel
Level 28
God Stats
8W - 1L
1,796 SR
Queue Stats
86W - 81L
1,545 Elo+
Party 3
Osiris
Osiris
desconocido141b
Osiris
Level 114
God Stats
8W - 5L
1,566 SR
Queue Stats
481W - 429L
1,563 Elo+
Solo
Pele
Pele
norfynorf
Pele
Level 44
God Stats
9W - 7L
1,599 SR
Queue Stats
129W - 124L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 5 / 3
4,889
489
2,774
6,008
1,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Meyeu
Tsukuyomi
9
1 / 3 / 0
5,282
528
2,727
6,200
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RizhomXIV
Bellona
7
0 / 2 / 0
4,316
432
2,079
5,875
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Tinic87
Hades
9
1 / 2 / 1
4,990
499
5,101
7,160
2,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
1 / 2 / 1
4,793
479
2,424
5,301
1,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 1 / 2
6,244
624
3,861
6,066
1,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
 
Izanami
9
3 / 0 / 2
5,752
575
3,662
4,449
1,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 5
5,643
564
3,749
5,528
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,048
605
4,200
4,965
3,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
5 / 1 / 1
6,181
618
4,763
7,213
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
14
14
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
3
0.3
W
Neith
 
Neith
4
1
2
5
W
Izanami
 
Izanami
3
0
2
4
L
Tsukuyomi
Meyeu
Tsukuyomi
1
3
0
0.33
W
0
1
5
2.5
L
Bellona
RizhomXIV
Bellona
0
2
0
0
L
Hades
Tinic87
Hades
1
2
1
0.75
W
2
0
1
2.5
L
Ymir
1
2
1
0.75
W
Pele
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,105
Damage
20,235
30,544
Taken
28,221
10,938
Mitigated
10,196
8,504
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,774
1,106
0
1,106
6,008
1,465
435
0
6,008
0
24,332
W
Neith
 
Neith
3,861
2,113
44
1,477
6,066
1,558
505
412
5,654
0
30,479
W
Izanami
 
Izanami
3,662
2,039
329
2,688
4,449
1,256
291
1,713
2,736
0
31,043
L
Tsukuyomi
Meyeu
Tsukuyomi
2,727
620
0
2,165
6,200
1,724
0
1,060
5,140
0
24,797
W
3,749
504
1,060
2,823
5,528
1,824
309
3,493
2,035
22,623
0
L
Bellona
RizhomXIV
Bellona
2,079
219
0
2,339
5,875
3,149
0
170
5,705
0
15,227
L
Hades
Tinic87
Hades
5,101
511
139
2,270
7,160
2,988
0
2,468
4,692
23,324
0
W
4,200
966
0
1,970
4,965
3,630
0
0
4,965
2,167
26,328
L
Ymir
2,424
604
0
485
5,301
1,612
0
456
4,845
13,404
0
W
Pele
4,763
1,776
0
1,723
7,213
1,928
0
2,064
5,149
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
29,868
208
Minions Killed
304
0
Camps Cleared
0
904,917
Distance Traveled
963,877
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,889
489
46
5
0
175,528
2
W
Neith
6,244
624
52
5
0
180,524
1
W
Izanami
5,752
575
67
7
0
187,823
3
L
Tsukuyomi
5,282
528
60
6
0
213,253
3
W
Hel
5,643
564
54
5
0
196,632
4
L
Bellona
4,316
432
34
3
0
172,474
2
L
Hades
4,990
499
43
4
0
166,136
6
W
Osiris
6,048
605
66
7
0
198,117
4
L
Ymir
4,793
479
25
3
0
177,526
1
W
Pele
6,181
618
65
7
0
200,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role