Player Matchup

The Morrigan
The Morrigan
Apollobaby1
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 135L
1,619 Elo+
Solo
Cerberus
Cerberus
SkelingtonSr
Cerberus
Level 3
God Stats
40W - 29L
1,715 SR
Queue Stats
403W - 409L
1,469 Elo+
Solo
Yemoja
Yemoja
brakito47
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,504 Elo+
Solo
Izanami
Izanami
dantp1324
Izanami
Level 27
God Stats
1W - 3L
1,115 SR
Queue Stats
86W - 92L
1,451 Elo+
Solo
Da Ji
Da Ji
felipeZerooh
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,577 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,524 Elo+

VS

Team Averages
Level 23
1,487 SR
1,533 Elo+
Artemis
Artemis
AIITimeGreat
Artemis
Level 29
God Stats
16W - 4L
1,674 SR
Queue Stats
83W - 33L
1,708 Elo+
Solo
Thoth
Thoth
For_mulA_2be1
Thoth
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
275W - 269L
1,491 Elo+
Solo
Ymir
Ymir
HURTNYOU9095
Ymir
Level 17
God Stats
45W - 36L
1,508 SR
Queue Stats
99W - 125L
1,423 Elo+
Solo
Izanami
Izanami
ZCopy1
Izanami
Level 13
God Stats
8W - 8L
1,432 SR
Queue Stats
19W - 18L
1,460 Elo+
Solo
Anubis
Anubis
xTayken
Anubis
Level 29
God Stats
6W - 11L
1,319 SR
Queue Stats
179W - 157L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Apollobaby1
The Morrigan
20
10 / 9 / 6
13,861
578
13,876
16,044
4,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SkelingtonSr
Cerberus
14
0 / 15 / 4
9,127
380
3,997
21,591
11,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
brakito47
Yemoja
17
2 / 5 / 6
11,618
484
7,606
17,830
8,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
dantp1324
Izanami
16
1 / 12 / 2
10,264
428
4,263
17,241
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 7 / 7
12,137
506
9,067
19,483
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIITimeGreat
Artemis
20
31 / 4 / 3
16,935
706
38,813
19,880
7,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 5 / 6
15,045
627
12,871
13,757
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 1 / 15
12,735
531
4,279
9,186
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ZCopy1
Izanami
10
0 / 0 / 0
9,353
390
134
4,168
1,031
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xTayken
Anubis
20
10 / 9 / 7
14,198
592
17,747
21,027
9,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
19
Kills
48
48
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
AIITimeGreat
Artemis
31
4
3
8.13
L
The Morrigan
Apollobaby1
The Morrigan
10
9
6
1.44
W
7
5
6
2
W
0
1
15
7.5
L
Cerberus
SkelingtonSr
Cerberus
0
15
4
0.13
W
Izanami
ZCopy1
Izanami
0
0
0
0
L
Yemoja
brakito47
Yemoja
2
5
6
1
L
Izanami
dantp1324
Izanami
1
12
2
0.17
L
6
7
7
1.36
W
Anubis
xTayken
Anubis
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
73,844
92,189
Taken
68,018
35,059
Mitigated
32,068
14,123
Healing
23,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AIITimeGreat
Artemis
38,813
22,715
0
8,545
19,880
7,685
6,043
7,582
12,298
0
167,132
L
The Morrigan
Apollobaby1
The Morrigan
13,876
3,274
0
3,297
16,044
4,975
621
9,084
6,320
85,517
2,612
W
12,871
613
0
4,600
13,757
4,106
5,088
5,297
8,460
112,120
0
W
4,279
910
55
2,378
9,186
9,564
505
2,613
6,573
45,082
0
L
Cerberus
SkelingtonSr
Cerberus
3,997
229
0
1,900
21,591
11,730
365
4,882
16,709
24,902
0
W
Izanami
ZCopy1
Izanami
134
134
72
1,256
4,168
1,031
448
80
4,088
0
23,099
L
Yemoja
brakito47
Yemoja
7,606
1,231
584
1,716
17,830
8,487
646
8,778
9,052
46,040
0
L
Izanami
dantp1324
Izanami
4,263
2,082
0
1,999
17,241
4,606
1,372
4,868
12,373
0
54,207
L
9,067
2,128
0
4,627
19,483
5,261
0
7,982
11,501
0
62,451
W
Anubis
xTayken
Anubis
17,747
879
0
7,086
21,027
9,682
537
9,818
11,209
84,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,007
Gold Earned
68,266
464
Minions Killed
598
0
Camps Cleared
0
1,827,152
Distance Traveled
1,638,765
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,935
706
178
7
0
359,719
3
L
The Morrigan
13,861
578
158
7
0
348,634
6
W
Thoth
15,045
627
170
7
0
392,975
1
W
Ymir
12,735
531
72
3
0
389,408
0
L
Cerberus
9,127
380
42
2
0
355,816
1
W
Izanami
9,353
390
67
3
0
175,387
1
L
Yemoja
11,618
484
69
3
0
367,348
2
L
Izanami
10,264
428
100
4
0
327,336
2
L
Da Ji
12,137
506
95
4
0
428,018
0
W
Anubis
14,198
592
111
5
0
321,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role