Player Matchup

Chaac
Chaac
GGT Astra1
Chaac
Level 17
God Stats
2W - 3L
1,391 SR
Queue Stats
8W - 15L
1,045 Elo+
Party 3
Cabrakan
Cabrakan
GGT Blackeye
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,060 Elo+
Party 3
Danzaburou
Danzaburou
GGT C3RB3RUS
Danzaburou
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
948 Elo+
Party 3
Ra
Ra
GGT Dr3goN
Ra
Level 17
God Stats
1W - 1L
1,391 SR
Queue Stats
7W - 12L
948 Elo+
Party 3
Athena
Athena
Phrayy
Athena
Level 29
God Stats
4W - 0L
1,761 SR
Queue Stats
30W - 36L
1,361 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,072 Elo+

VS

Team Averages
Level 18
1,413 SR
1,245 Elo+
Fenrir
Fenrir
FatRat3168
Fenrir
Level 15
God Stats
1W - 2L
1,422 SR
Queue Stats
29W - 27L
1,183 Elo+
Party 2
Loki
Loki
Faze_duduzz159
Loki
Level 29
God Stats
15W - 16L
1,500 SR
Queue Stats
73W - 82L
1,383 Elo+
Party 1
Yemoja
Yemoja
HeitorGames996
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,224 Elo+
Party 1
Bakasura
Bakasura
MUNNNYB
Bakasura
Level 13
God Stats
25W - 20L
1,331 SR
Queue Stats
27W - 24L
1,205 Elo+
Party 2
Neith
Neith
ShoyoHinata5
Neith
Level 8
God Stats
2W - 7L
1,312 SR
Queue Stats
8W - 15L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
12 / 6 / 20
13,311
512
24,663
32,203
23,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
GGT Blackeye
Cabrakan
17
6 / 9 / 15
11,799
454
12,421
19,468
24,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GGT C3RB3RUS
Danzaburou
17
10 / 12 / 18
12,656
487
28,591
29,153
15,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 8 / 14
13,902
535
21,018
17,652
10,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Phrayy
Athena
18
9 / 7 / 17
13,032
501
13,755
31,031
48,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FatRat3168
Fenrir
17
11 / 10 / 12
12,427
478
24,830
27,844
12,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 7 / 14
13,776
530
22,346
26,565
11,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
0 / 8 / 12
9,913
381
6,455
18,889
21,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
MUNNNYB
Bakasura
16
9 / 16 / 12
11,926
459
21,894
27,633
11,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 10 / 20
12,537
482
23,810
23,110
9,744
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
111
50
Kills
41
42
Deaths
51
84
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FatRat3168
Fenrir
11
10
12
1.7
L
14
7
14
3
W
Chaac
12
6
20
3.67
W
Cabrakan
GGT Blackeye
Cabrakan
6
9
15
1.5
W
Danzaburou
GGT C3RB3RUS
Danzaburou
10
12
18
1.58
W
13
8
14
2.5
L
0
8
12
0.75
L
Bakasura
MUNNNYB
Bakasura
9
16
12
0.94
W
Athena
Phrayy
Athena
9
7
17
2.5
L
7
10
20
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,448
Damage
99,335
129,507
Taken
124,041
122,414
Mitigated
66,454
28,135
Healing
28,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FatRat3168
Fenrir
24,830
13,984
0
6,726
27,844
12,658
378
7,954
19,890
0
60,216
L
22,346
6,812
161
8,459
26,565
11,329
550
10,781
15,784
0
74,522
W
Chaac
24,663
8,024
1,197
9,669
32,203
23,685
545
1,784
30,179
0
58,537
W
Cabrakan
GGT Blackeye
Cabrakan
12,421
661
659
377
19,468
24,651
524
1,139
18,249
25,851
0
W
Danzaburou
GGT C3RB3RUS
Danzaburou
28,591
12,497
1,485
2,225
29,153
15,244
3,947
761
28,148
0
65,425
W
21,018
2,821
5,133
4,782
17,652
10,245
4,665
961
16,581
80,133
0
L
6,455
2,009
5,297
1,039
18,889
21,001
26
7,894
10,995
28,005
0
L
Bakasura
MUNNNYB
Bakasura
21,894
18,507
0
1,975
27,633
11,722
0
12,170
15,463
0
49,906
W
Athena
Phrayy
Athena
13,755
2,908
0
2,608
31,031
48,589
3,084
1,810
28,742
39,593
0
L
23,810
7,665
0
4,533
23,110
9,744
51
8,395
14,715
0
62,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,700
Gold Earned
60,579
372
Minions Killed
354
0
Camps Cleared
0
2,079,716
Distance Traveled
2,001,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,427
478
80
3
0
451,360
0
L
Loki
13,776
530
92
4
0
449,913
2
W
Chaac
13,311
512
63
2
0
451,793
2
W
Cabrakan
11,799
454
34
1
0
377,806
0
W
Danzaburou
12,656
487
79
3
0
377,952
1
W
Ra
13,902
535
144
6
0
403,716
0
L
Yemoja
9,913
381
26
1
0
342,091
3
L
Bakasura
11,926
459
78
3
0
393,483
0
W
Athena
13,032
501
52
2
0
468,449
1
L
Neith
12,537
482
78
3
0
364,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role