Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Its_GLO21
Kali
Level 125
God Stats
1W - 4L
1,155 SR
Queue Stats
479W - 444L
1,552 Elo+
Solo
Cerberus
Cerberus
Loki D Britania
Cerberus
Level 148
God Stats
3W - 5L
1,679 SR
Queue Stats
82W - 79L
1,554 Elo+
Party 1
Artemis
Artemis
RMS3115
Artemis
Level 153
God Stats
11W - 8L
1,681 SR
Queue Stats
350W - 311L
1,588 Elo+
Party 2
Tyr
Tyr
cupido0710
Tyr
Level 144
God Stats
3W - 7L
1,388 SR
Queue Stats
335W - 273L
1,576 Elo+
Party 2
Team Averages
Level 143
1,480 SR
1,554 Elo+

VS

Team Averages
Level 121
1,564 SR
1,578 Elo+
Sol
Sol
Licker of Oreos
Sol
Level 69
God Stats
4W - 4L
1,612 SR
Queue Stats
229W - 206L
1,618 Elo+
Party 3
Neith
Neith
SavagenoobYLA
Neith
Level 114
God Stats
28W - 20L
1,649 SR
Queue Stats
196W - 179L
1,517 Elo+
Solo
Arachne
Arachne
The_Num1
Arachne
Level 147
God Stats
23W - 16L
1,648 SR
Queue Stats
444W - 414L
1,562 Elo+
Solo
Achilles
Achilles
aoki17
Achilles
Level 159
God Stats
20W - 24L
1,238 SR
Queue Stats
461W - 456L
1,574 Elo+
Solo
Geb
Geb
xXKITTENCHOW6Xx
Geb
Level 115
God Stats
49W - 34L
1,671 SR
Queue Stats
104W - 94L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 4 / 0
8,538
534
8,668
11,187
3,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
2 / 6 / 0
7,667
479
9,582
12,604
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
2 / 3 / 4
7,919
495
7,439
13,705
13,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
RMS3115
Artemis
14
2 / 3 / 1
8,134
508
8,189
9,338
3,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 4 / 2
7,369
461
7,372
13,908
5,908
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,570
536
6,495
9,581
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 8
8,835
552
8,914
11,213
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
The_Num1
Arachne
14
7 / 2 / 4
8,772
548
10,243
11,764
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
aoki17
Achilles
14
3 / 4 / 3
8,374
523
9,728
16,538
15,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 9
7,872
492
7,863
12,013
11,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
12
Kills
20
20
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
0
0.5
L
Kali
2
6
0
0.33
W
4
2
1
2.25
L
Cerberus
2
3
4
1.33
L
Artemis
RMS3115
Artemis
2
3
1
0.83
W
3
2
8
3.5
W
Arachne
The_Num1
Arachne
7
2
4
4.5
W
Achilles
aoki17
Achilles
3
4
3
1.13
L
4
4
2
1.25
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
43,243
60,742
Taken
61,109
31,529
Mitigated
39,049
22,279
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,668
548
0
4,342
11,187
3,890
626
3,061
8,126
59,964
0
L
Kali
9,582
3,777
0
4,699
12,604
5,380
0
3,282
9,322
0
61,935
W
6,495
1,215
0
4,541
9,581
3,398
0
5,270
4,155
56,631
0
L
Cerberus
7,439
1,062
0
5,967
13,705
13,293
75
2,531
11,174
38,878
0
L
Artemis
RMS3115
Artemis
8,189
3,627
0
3,506
9,338
3,058
0
1,005
8,333
0
55,122
W
8,914
4,256
401
7,397
11,213
3,075
1,080
336
10,869
0
56,215
W
Arachne
The_Num1
Arachne
10,243
6,462
0
2,282
11,764
5,054
0
2,554
9,210
0
53,787
W
Achilles
aoki17
Achilles
9,728
4,435
0
4,646
16,538
15,581
0
6,315
10,111
0
39,388
L
7,372
1,066
573
3,192
13,908
5,908
0
4,479
9,429
0
20,285
W
7,863
861
0
2,584
12,013
11,941
0
1,306
10,657
21,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
42,423
452
Minions Killed
404
0
Camps Cleared
0
1,450,303
Distance Traveled
1,583,190
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,538
534
122
8
0
271,861
4
L
Kali
7,667
479
112
7
0
293,534
4
W
Sol
8,570
536
120
8
0
310,108
5
L
Cerberus
7,919
495
101
6
0
266,183
5
L
Artemis
8,134
508
100
6
0
291,408
3
W
Neith
8,835
552
101
6
0
271,641
4
W
Arachne
8,772
548
84
5
0
377,508
1
W
Achilles
8,374
523
84
5
0
301,482
2
L
Tyr
7,369
461
17
1
0
327,317
1
W
Geb
7,872
492
15
1
0
322,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role