Player Matchup

Gilgamesh
Gilgamesh
Chris Darkwater
Gilgamesh
Level 129
God Stats
0W - 2L
1,388 SR
Queue Stats
11W - 13L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
CursedDemonWolf
Ratatoskr
Level 59
God Stats
3W - 6L
1,352 SR
Queue Stats
10W - 18L
1,345 Elo+
Party 1
Fafnir
Fafnir
Nr0gel
Fafnir
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
164W - 166L
1,440 Elo+
Solo
Chang'e
Chang'e
SolasDeathstar
Chang'e
Level 146
God Stats
0W - 1L
1,635 SR
Queue Stats
15W - 23L
1,345 Elo+
Party 1
Tiamat
Tiamat
SparkyDaPikachu
Tiamat
Level 27
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Team Averages
Level 96
1,411 SR
1,350 Elo+

VS

Team Averages
Level 55
1,533 SR
1,470 Elo+
Chronos
Chronos
CTAPUMA
Chronos
Level 153
God Stats
15W - 13L
1,437 SR
Queue Stats
212W - 243L
1,373 Elo+
Solo
Horus
Horus
Fastkenyan
Horus
Level 63
God Stats
22W - 19L
1,460 SR
Queue Stats
247W - 228L
1,509 Elo+
Party 2
Ymir
Ymir
king982
Ymir
Level 22
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
xXqpOsiphonOqpxX
Neith
Level 21
God Stats
1W - 2L
1,760 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Thanatos
Thanatos
xxDiabloSlayerxx
Thanatos
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 21L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris Darkwater
Gilgamesh
14
2 / 3 / 4
8,543
712
6,481
11,187
8,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
CursedDemonWolf
Ratatoskr
13
1 / 3 / 1
7,353
613
2,291
8,163
2,136
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Nr0gel
Fafnir
13
3 / 7 / 2
8,268
689
5,352
16,328
18,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 5
7,966
664
9,309
14,167
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 7 / 2
7,669
639
5,287
11,480
4,076
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CTAPUMA
Chronos
17
2 / 1 / 6
9,188
766
7,862
5,134
2,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
5 / 0 / 19
10,561
880
13,276
9,541
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
king982
Ymir
15
1 / 2 / 12
8,814
735
2,736
9,354
8,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
8 / 2 / 13
10,614
885
15,139
9,684
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 4 / 8
10,669
889
13,468
10,396
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
25
25
Deaths
9
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chronos
CTAPUMA
Chronos
2
1
6
5
L
Gilgamesh
Chris Darkwater
Gilgamesh
2
3
4
1.33
L
Ratatoskr
CursedDemonWolf
Ratatoskr
1
3
1
0.5
W
Horus
5
0
19
14.5
L
Fafnir
Nr0gel
Fafnir
3
7
2
0.57
L
1
5
5
0.7
L
2
7
2
0.43
W
Ymir
king982
Ymir
1
2
12
3.5
W
8
2
13
7.25
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
52,481
61,325
Taken
44,109
37,867
Mitigated
29,456
9,639
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CTAPUMA
Chronos
7,862
2,199
407
1,460
5,134
2,306
108
1,631
3,503
41,164
0
L
Gilgamesh
Chris Darkwater
Gilgamesh
6,481
901
98
739
11,187
8,818
1,037
2,515
8,352
0
22,352
L
Ratatoskr
CursedDemonWolf
Ratatoskr
2,291
753
0
0
8,163
2,136
235
400
7,668
0
14,805
W
Horus
13,276
4,941
2,212
3,813
9,541
10,310
114
4,168
5,373
0
18,666
L
Fafnir
Nr0gel
Fafnir
5,352
1,879
0
559
16,328
18,754
12
3,780
12,136
12,589
0
L
9,309
783
2,413
4,784
14,167
4,083
0
3,296
10,609
27,860
0
L
5,287
297
0
1,046
11,480
4,076
0
815
10,409
16,296
0
W
Ymir
king982
Ymir
2,736
715
0
730
9,354
8,370
813
4,613
4,741
19,756
0
W
15,139
7,870
0
4,671
9,684
4,103
1,298
5,055
4,629
0
35,051
W
13,468
3,609
0
5,540
10,396
4,367
1,134
4,956
5,440
0
30,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
49,846
164
Minions Killed
238
4
Camps Cleared
11
1,021,061
Distance Traveled
1,062,996
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,188
766
74
6
5
218,998
3
L
Gilgamesh
8,543
712
41
3
1
213,241
0
L
Ratatoskr
7,353
613
32
3
2
233,441
3
W
Horus
10,561
880
15
1
0
241,258
2
L
Fafnir
8,268
689
9
1
0
199,079
3
L
Chang'e
7,966
664
49
4
1
210,419
0
L
Tiamat
7,669
639
33
3
0
164,881
0
W
Ymir
8,814
735
52
4
1
200,339
1
W
Neith
10,614
885
59
5
3
191,751
0
W
Thanatos
10,669
889
38
3
2
210,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role