Player Matchup

Merlin
Merlin
C0NR
Merlin
Level 107
God Stats
2W - 0L
1,616 SR
Queue Stats
25W - 21L
1,561 Elo+
Party 2
Sobek
Sobek
JANUSDID911
Sobek
Level 159
God Stats
2W - 2L
1,574 SR
Queue Stats
58W - 20L
1,803 Elo+
Party 2
Cernunnos
Cernunnos
ZHONGDID911
Cernunnos
Level 159
God Stats
3W - 2L
1,614 SR
Queue Stats
21W - 9L
1,725 Elo+
Party 2
Team Averages
Level 142
1,601 SR
1,696 Elo+

VS

Team Averages
Level 131
1,587 SR
1,619 Elo+
Bellona
Bellona
King0fF00ls
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 164L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
PistolPete10
Nu Wa
Level 100
God Stats
8W - 4L
1,665 SR
Queue Stats
67W - 57L
1,620 Elo+
Party 1
Chiron
Chiron
Zealgyn
Chiron
Level 152
God Stats
36W - 31L
1,595 SR
Queue Stats
572W - 546L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C0NR
Merlin
12
1 / 2 / 5
7,550
755
4,441
5,180
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
7,669
767
4,386
15,152
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ZHONGDID911
Cernunnos
13
4 / 2 / 2
8,189
819
7,497
6,870
2,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
King0fF00ls
Bellona
9
0 / 0 / 3
6,134
613
663
2,980
1,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 3
7,193
719
7,106
7,304
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Zealgyn
Chiron
10
3 / 3 / 2
7,212
721
9,657
8,157
2,654
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
5
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
C0NR
Merlin
1
2
5
1.75
W
2
1
5
4.5
L
Bellona
King0fF00ls
Bellona
0
0
3
1.5
L
2
4
3
0.88
W
Cernunnos
ZHONGDID911
Cernunnos
4
2
2
2.5
L
Chiron
Zealgyn
Chiron
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,324
Damage
17,426
27,202
Taken
18,441
16,115
Mitigated
6,317
10,667
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
C0NR
Merlin
4,441
189
0
488
5,180
1,769
825
825
4,211
36,388
0
W
4,386
368
0
7,786
15,152
12,064
58
3,858
10,816
13,840
0
L
Bellona
King0fF00ls
Bellona
663
0
0
450
2,980
1,652
0
726
2,175
0
4,304
L
7,106
1,371
0
500
7,304
2,011
0
3,208
3,435
24,103
0
W
Cernunnos
ZHONGDID911
Cernunnos
7,497
3,677
0
2,393
6,870
2,282
1,154
1,581
5,069
0
38,044
L
Chiron
Zealgyn
Chiron
9,657
4,031
236
2,645
8,157
2,654
0
4,023
3,989
0
27,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
20,539
150
Minions Killed
98
0
Camps Cleared
0
567,489
Distance Traveled
496,173
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,550
755
71
7
0
179,925
1
W
Sobek
7,669
767
16
2
0
186,336
2
L
Bellona
6,134
613
6
1
0
153,372
0
L
Nu Wa
7,193
719
36
4
0
172,042
3
W
Cernunnos
8,189
819
63
6
0
201,228
5
L
Chiron
7,212
721
56
6
0
170,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role