Player Matchup

Cthulhu
Cthulhu
H1ddeÑ
Cthulhu
Level 128
God Stats
3W - 0L
1,762 SR
Queue Stats
104W - 36L
1,785 Elo+
Party 2
Ullr
Ullr
KretJebany
Ullr
Level 20
God Stats
6W - 0L
2,036 SR
Queue Stats
51W - 3L
2,140 Elo+
Party 2
Chaac
Chaac
LÒKKI
Chaac
Level 117
God Stats
2W - 0L
1,582 SR
Queue Stats
58W - 23L
1,789 Elo+
Party 2
Team Averages
Level 88
1,793 SR
1,905 Elo+

VS

Team Averages
Level 69
1,480 SR
1,311 Elo+
Sobek
Sobek
Hohovem
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,221 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Penta25
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,423 Elo+
Party 1
Neith
Neith
Satipi
Neith
Level 26
God Stats
9W - 18L
1,439 SR
Queue Stats
13W - 26L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H1ddeÑ
Cthulhu
12
7 / 1 / 10
8,878
888
9,024
10,568
9,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
3 / 2 / 10
7,834
783
8,385
6,359
2,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
LÒKKI
Chaac
13
8 / 1 / 8
8,740
874
13,280
13,261
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hohovem
Sobek
9
0 / 3 / 3
6,650
665
3,168
15,577
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Penta25
Morgan Le Fay
10
3 / 6 / 1
7,010
701
6,690
9,468
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Satipi
Neith
10
1 / 9 / 1
6,965
697
4,748
10,540
4,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
H1ddeÑ
Cthulhu
7
1
10
12
L
Sobek
Hohovem
Sobek
0
3
3
0.5
W
3
2
10
4
W
Chaac
LÒKKI
Chaac
8
1
8
12
L
Morgan Le Fay
Penta25
Morgan Le Fay
3
6
1
0.58
L
Neith
Satipi
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
14,606
30,188
Taken
35,585
18,423
Mitigated
23,052
10,222
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
H1ddeÑ
Cthulhu
9,024
339
820
2,605
10,568
9,123
302
3,132
7,436
24,403
0
L
Sobek
Hohovem
Sobek
3,168
318
0
2,077
15,577
15,181
0
4,158
11,419
5,945
0
W
8,385
4,146
0
625
6,359
2,195
1,454
3,259
3,100
0
17,259
W
Chaac
LÒKKI
Chaac
13,280
2,940
0
6,172
13,261
7,105
332
3,467
9,794
0
35,462
L
Morgan Le Fay
Penta25
Morgan Le Fay
6,690
755
0
1,081
9,468
3,813
0
2,755
6,713
19,294
0
L
Neith
Satipi
Neith
4,748
1,747
0
334
10,540
4,058
108
2,111
8,429
0
21,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
20,625
110
Minions Killed
72
0
Camps Cleared
0
593,353
Distance Traveled
482,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,878
888
33
3
0
195,269
1
L
Sobek
6,650
665
7
1
0
191,467
0
W
Ullr
7,834
783
31
3
0
170,663
0
W
Chaac
8,740
874
46
5
0
227,421
2
L
Morgan Le Fay
7,010
701
29
3
0
142,753
0
L
Neith
6,965
697
36
4
0
148,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role