Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
BeltedSniper1
Rama
Gold III
Level 124
God Stats
5W - 3L
1,582 SR
Queue Stats
62W - 48L
1,589 MMR
Party 1
Osiris
Osiris
Silver I
IdeaI
Osiris
Silver I
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 4L
1,629 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
ImDolson
Baba Yaga
Silver I
Level 84
God Stats
4W - 2L
1,623 SR
Queue Stats
23W - 21L
1,433 MMR
Party 2
Fenrir
Fenrir
Gold V
TheRazDazzler
Fenrir
Gold V
Level 54
God Stats
3W - 3L
1,715 SR
Queue Stats
42W - 38L
1,444 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,584 SR
1,519 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,623 SR
1,530 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
CallMeOcto
Danzaburou
Gold III
Level 129
God Stats
10W - 10L
1,618 SR
Queue Stats
261W - 263L
1,539 MMR
Solo
Odin
Odin
Platinum V
Legacy
Odin
Platinum V
Level 158
God Stats
4W - 4L
1,824 SR
Queue Stats
223W - 226L
1,538 MMR
Solo
Thoth
Thoth
Platinum III
YoItsCran
Thoth
Platinum III
Level 47
God Stats
9W - 12L
1,525 SR
Queue Stats
306W - 299L
1,557 MMR
Solo
Arachne
Arachne
Gold IV
onlytrolls
Arachne
Gold IV
Level 142
God Stats
4W - 3L
1,647 SR
Queue Stats
118W - 122L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 0 / 2
5,809
581
3,734
6,947
2,340
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 1 / 4
6,245
625
4,706
5,534
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
IdeaI
Osiris
11
6 / 1 / 2
6,508
651
5,240
4,680
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
ImDolson
Baba Yaga
11
3 / 1 / 3
6,417
642
1,050
4,089
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
3 / 1 / 6
5,365
537
4,763
6,052
2,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayLokiTiamatArtemisJanus

VS

Bans
GilgameshAthenaYmirAresFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 3 / 0
5,798
580
5,109
7,913
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
CallMeOcto
Danzaburou
10
1 / 4 / 1
5,733
573
2,886
6,576
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Legacy
Odin
7
0 / 4 / 1
4,628
463
1,855
7,361
2,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
YoItsCran
Thoth
11
1 / 2 / 1
6,444
644
2,684
2,881
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
onlytrolls
Arachne
8
1 / 3 / 1
5,264
526
1,999
5,571
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
3
4
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
2
2
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
3
1
4
5
L
Danzaburou
CallMeOcto
Danzaburou
1
4
1
0.38
W
Osiris
IdeaI
Osiris
6
1
2
7
W
Baba Yaga
ImDolson
Baba Yaga
3
1
3
4.5
L
Odin
Legacy
Odin
0
4
1
0.13
W
3
1
6
6
L
Thoth
YoItsCran
Thoth
1
2
1
0.75
L
Arachne
onlytrolls
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
14,533
27,302
Taken
30,302
10,636
Mitigated
10,528
9,773
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,734
1,186
0
2,051
6,947
2,340
0
0
6,947
26,572
0
L
Erlang Shen
 
Erlang Shen
5,109
3,054
0
2,832
7,913
4,061
0
3,734
4,179
0
32,709
W
4,706
3,990
0
1,938
5,534
1,354
50
0
5,475
0
39,782
L
Danzaburou
CallMeOcto
Danzaburou
2,886
856
0
1,882
6,576
1,677
0
0
6,576
0
29,809
W
Osiris
IdeaI
Osiris
5,240
2,152
0
2,050
4,680
2,796
0
508
4,172
0
41,775
W
Baba Yaga
ImDolson
Baba Yaga
1,050
245
0
1,871
4,089
1,301
0
2,176
1,913
38,199
0
L
Odin
Legacy
Odin
1,855
441
0
689
7,361
2,104
0
263
7,098
0
8,706
W
4,763
1,228
90
1,773
6,052
2,845
0
0
5,937
0
15,316
L
Thoth
YoItsCran
Thoth
2,684
208
0
546
2,881
709
0
477
2,404
43,044
0
L
Arachne
onlytrolls
Arachne
1,999
1,156
0
1,721
5,571
1,977
0
310
5,261
0
22,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
27,867
342
Minions Killed
306
0
Camps Cleared
0
1,095,151
Distance Traveled
1,053,493
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,809
581
57
6
0
213,750
4
L
Erlang Shen
5,798
580
79
8
0
190,330
2
W
Rama
6,245
625
93
9
0
204,205
2
L
Danzaburou
5,733
573
62
6
0
199,055
5
W
Osiris
6,508
651
71
7
0
241,464
1
W
Baba Yaga
6,417
642
100
10
0
212,263
4
L
Odin
4,628
463
14
1
0
217,396
6
W
Fenrir
5,365
537
21
2
0
223,469
1
L
Thoth
6,444
644
100
10
0
195,576
6
L
Arachne
5,264
526
51
5
0
251,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role