Player Matchup

Chaac
Chaac
AllenDiggsTD
Chaac
Level 92
God Stats
25W - 15L
1,556 SR
Queue Stats
311W - 254L
1,503 Elo+
Party 2
Zeus
Zeus
ShastaMkNASTy69
Zeus
Level 154
God Stats
4W - 1L
1,832 SR
Queue Stats
246W - 186L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iZyphr
Tsukuyomi
Level 125
God Stats
11W - 4L
1,687 SR
Queue Stats
103W - 85L
1,513 Elo+
Party 2
Team Averages
Level 124
1,692 SR
1,499 Elo+

VS

Team Averages
Level 80
1,497 SR
1,626 Elo+
Sylvanus
Sylvanus
CardinalAnnual
Sylvanus
Level 25
God Stats
1W - 1L
1,552 SR
Queue Stats
18W - 8L
1,655 Elo+
Solo
Ullr
Ullr
KillerGD21
Ullr
Level 87
God Stats
1W - 1L
1,438 SR
Queue Stats
30W - 17L
1,637 Elo+
Party 1
Sol
Sol
Magiito
Sol
Level 129
God Stats
5W - 4L
1,501 SR
Queue Stats
317W - 276L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
8,472
770
11,985
11,963
8,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 3 / 7
7,923
720
10,408
6,347
1,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iZyphr
Tsukuyomi
13
4 / 2 / 6
8,566
779
4,599
7,299
2,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 3 / 4
7,837
712
6,367
11,606
11,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 4
7,725
702
4,528
9,305
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
2 / 4 / 2
7,597
691
4,704
8,386
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Sylvanus
2
3
4
1.33
L
2
3
4
1.33
L
Sol
2
4
2
0.75
W
2
3
7
1.83
W
Tsukuyomi
iZyphr
Tsukuyomi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
15,599
25,609
Taken
29,297
13,227
Mitigated
18,780
5,915
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,985
1,198
0
2,745
11,963
8,813
273
4,341
7,622
0
28,427
L
Sylvanus
6,367
1,910
1,907
3,109
11,606
11,520
0
4,903
6,703
17,486
6,067
L
4,528
1,226
0
27
9,305
3,754
0
3,308
5,997
0
20,793
L
Sol
4,704
1,092
0
1,890
8,386
3,506
80
2,197
6,189
23,614
1,196
W
10,408
0
0
750
6,347
1,929
364
2,963
3,384
33,143
0
W
Tsukuyomi
iZyphr
Tsukuyomi
4,599
900
0
2,420
7,299
2,485
222
2,938
4,361
0
26,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
23,159
137
Minions Killed
121
0
Camps Cleared
0
670,351
Distance Traveled
606,924
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,472
770
43
4
0
236,193
1
L
Sylvanus
7,837
712
31
3
0
196,612
0
L
Ullr
7,725
702
44
4
0
207,672
3
L
Sol
7,597
691
46
4
0
202,640
1
W
Zeus
7,923
720
48
4
0
194,018
2
W
Tsukuyomi
8,566
779
46
4
0
240,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role