Player Matchup

Chaac
Chaac
CrispyJensen
Chaac
Level 27
God Stats
3W - 2L
1,591 SR
Queue Stats
16W - 7L
1,705 Elo+
Party 2
Set
Set
GmrBen1
Set
Level 88
God Stats
0W - 1L
1,204 SR
Queue Stats
144W - 80L
1,641 Elo+
Party 2
Chronos
Chronos
Targuna
Chronos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 75L
1,651 Elo+
Party 2
Team Averages
Level 55
1,432 SR
1,666 Elo+

VS

Team Averages
Level 59
1,699 SR
1,597 Elo+
Discordia
Discordia
JewsWisely
Discordia
Level 27
God Stats
64W - 45L
1,646 SR
Queue Stats
105W - 98L
1,597 Elo+
Party 1
Ymir
Ymir
bones109
Ymir
Level 79
God Stats
26W - 16L
1,714 SR
Queue Stats
106W - 106L
1,595 Elo+
Party 1
Neith
Neith
deadestlou
Neith
Level 71
God Stats
45W - 25L
1,738 SR
Queue Stats
75W - 71L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,531
706
0
235
54
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
7
0 / 3 / 0
3,868
774
1,353
3,819
1,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Targuna
Chronos
7
0 / 4 / 0
3,988
798
1,879
4,987
1,426
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JewsWisely
Discordia
8
3 / 0 / 3
5,054
1,011
4,411
2,052
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
3 / 0 / 4
5,542
1,108
1,441
4,451
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
8
1 / 0 / 5
4,764
953
1,984
962
317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Set
0
3
0
0
W
Discordia
JewsWisely
Discordia
3
0
3
4.5
L
Chronos
Targuna
Chronos
0
4
0
0
W
Ymir
3
0
4
5
W
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,232
Damage
7,836
9,041
Taken
7,465
2,742
Mitigated
3,821
1,135
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
235
54
0
106
83
0
246
L
Set
1,353
269
0
388
3,819
1,262
0
2,272
1,369
0
9,905
W
Discordia
JewsWisely
Discordia
4,411
234
0
250
2,052
484
386
414
1,638
16,859
0
L
Chronos
Targuna
Chronos
1,879
71
0
747
4,987
1,426
0
3,016
1,737
8,867
0
W
Ymir
1,441
123
0
2,112
4,451
3,020
87
1,142
3,309
4,031
0
W
Neith
1,984
925
0
165
962
317
613
323
639
0
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,387
Gold Earned
15,360
36
Minions Killed
62
0
Camps Cleared
0
222,424
Distance Traveled
303,979
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,531
706
1
0
0
11,930
0
L
Set
3,868
774
14
3
0
109,455
1
W
Discordia
5,054
1,011
39
8
0
105,365
1
L
Chronos
3,988
798
21
4
0
101,039
1
W
Ymir
5,542
1,108
6
1
0
100,886
1
W
Neith
4,764
953
17
3
0
97,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role