Player Matchup

Mercury
Mercury
IrrelevantSith
Mercury
Level 47
God Stats
6W - 4L
1,693 SR
Queue Stats
20W - 28L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Monkieee
Kukulkan
Level 125
God Stats
1W - 2L
1,190 SR
Queue Stats
91W - 96L
1,501 Elo+
Party 1
Neith
Neith
Telion1
Neith
Level 47
God Stats
105W - 86L
1,546 SR
Queue Stats
143W - 132L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
Thoadie
Zhong Kui
Level 82
God Stats
11W - 7L
1,604 SR
Queue Stats
99W - 95L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Xearian
Kuzenbo
Level 39
God Stats
4W - 7L
1,618 SR
Queue Stats
310W - 291L
1,583 Elo+
Party 2
Team Averages
Level 68
1,530 SR
1,525 Elo+

VS

Team Averages
Level 63
1,557 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BaseddGodd__
Kuzenbo
Level 50
God Stats
1W - 1L
1,797 SR
Queue Stats
32W - 32L
1,501 Elo+
Party 4
Set
Set
DABABA4KT
Set
Level 26
God Stats
18W - 21L
1,625 SR
Queue Stats
127W - 129L
1,551 Elo+
Party 4
Artemis
Artemis
Kai7zero
Artemis
Level 37
God Stats
26W - 31L
1,370 SR
Queue Stats
421W - 448L
1,483 Elo+
Solo
Janus
Janus
RonHextall
Janus
Level 48
God Stats
9W - 13L
1,493 SR
Queue Stats
295W - 309L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
10,100
505
5,096
10,645
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Monkieee
Kukulkan
18
7 / 3 / 4
11,256
563
14,396
9,504
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Telion1
Neith
14
1 / 4 / 5
9,023
451
6,730
9,855
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Thoadie
Zhong Kui
18
7 / 2 / 4
11,239
562
16,233
19,953
14,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Xearian
Kuzenbo
14
0 / 0 / 12
9,308
465
5,039
13,418
12,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 3 / 3
9,693
485
10,000
11,507
13,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
BaseddGodd__
Kuzenbo
12
1 / 3 / 4
8,169
408
6,741
14,153
14,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 5 / 1
10,529
526
7,862
19,143
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Kai7zero
Artemis
15
3 / 4 / 1
9,460
473
10,663
14,683
5,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
1 / 4 / 2
9,862
493
4,612
9,421
3,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
11
11
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
3
0.83
L
Kuzenbo
BaseddGodd__
Kuzenbo
1
3
4
1
L
5
5
1
1.1
W
4
2
6
3.5
L
Artemis
Kai7zero
Artemis
3
4
1
0.88
W
Kukulkan
Monkieee
Kukulkan
7
3
4
3
L
Janus
1
4
2
0.5
W
Neith
Telion1
Neith
1
4
5
0.88
W
Zhong Kui
Thoadie
Zhong Kui
7
2
4
4.5
W
Kuzenbo
Xearian
Kuzenbo
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
39,878
63,375
Taken
68,907
38,457
Mitigated
44,841
20,183
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,000
1,944
0
3,784
11,507
13,683
0
7,480
3,981
56,320
0
L
Kuzenbo
BaseddGodd__
Kuzenbo
6,741
3,120
0
1,171
14,153
14,412
0
6,991
7,040
19,456
0
L
7,862
2,400
0
1,575
19,143
7,826
0
10,295
8,556
0
73,116
W
5,096
1,438
0
390
10,645
4,472
270
2,146
8,499
0
77,749
L
Artemis
Kai7zero
Artemis
10,663
5,647
0
7,829
14,683
5,502
1,012
4,095
10,564
0
67,580
W
Kukulkan
Monkieee
Kukulkan
14,396
906
0
2,854
9,504
3,775
1,742
2,852
6,652
78,526
0
L
Janus
4,612
166
0
1,347
9,421
3,418
0
6,101
3,098
61,989
0
W
Neith
Telion1
Neith
6,730
3,843
0
3,192
9,855
3,124
1,075
1,420
8,435
0
61,773
W
Zhong Kui
Thoadie
Zhong Kui
16,233
2,011
247
12,350
19,953
14,712
2,511
10,697
9,256
70,923
0
W
Kuzenbo
Xearian
Kuzenbo
5,039
2,032
0
1,150
13,418
12,374
224
4,238
9,180
26,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
47,713
513
Minions Killed
502
0
Camps Cleared
0
1,866,344
Distance Traveled
1,684,358
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,693
485
118
6
0
250,679
0
L
Kuzenbo
8,169
408
18
1
0
388,707
9
L
Set
10,529
526
130
7
0
374,609
5
W
Mercury
10,100
505
118
6
0
458,478
1
L
Artemis
9,460
473
109
5
0
320,697
3
W
Kukulkan
11,256
563
141
7
0
361,559
4
L
Janus
9,862
493
127
6
0
349,666
3
W
Neith
9,023
451
96
5
0
346,926
6
W
Zhong Kui
11,239
562
123
6
0
288,942
0
W
Kuzenbo
9,308
465
35
2
0
410,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role