Player Matchup

Fenrir
Fenrir
Daviezz
Fenrir
Level 160
God Stats
6W - 3L
1,771 SR
Queue Stats
415W - 267L
1,766 Elo+
Party 1
Jing Wei
Jing Wei
JoshGoggles
Jing Wei
Level 158
God Stats
7W - 1L
1,969 SR
Queue Stats
79W - 40L
1,807 Elo+
Party 1
Khepri
Khepri
K0TABEAR
Khepri
Level 126
God Stats
8W - 4L
1,696 SR
Queue Stats
281W - 174L
1,743 Elo+
Party 1
Baron Samedi
Baron Samedi
Nizzzyyy
Baron Samedi
Level 160
God Stats
3W - 3L
1,575 SR
Queue Stats
235W - 178L
1,710 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnscathedMaster
Morgan Le Fay
Level 158
God Stats
10W - 3L
1,724 SR
Queue Stats
39W - 24L
1,765 Elo+
Party 1
Team Averages
Level 152
1,747 SR
1,758 Elo+

VS

Team Averages
Level 146
1,548 SR
1,710 Elo+
Erlang Shen
Erlang Shen
Derawn
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,686 Elo+
Solo
Ymir
Ymir
Derptasticly
Ymir
Level 156
God Stats
0W - 2L
1,181 SR
Queue Stats
393W - 270L
1,735 Elo+
Solo
Scylla
Scylla
Schalch
Scylla
Level 160
God Stats
5W - 1L
1,634 SR
Queue Stats
585W - 454L
1,669 Elo+
Solo
Neith
Neith
Soareks
Neith
Level 144
God Stats
16W - 8L
1,773 SR
Queue Stats
503W - 352L
1,715 Elo+
Solo
Ares
Ares
coldspade
Ares
Level 123
God Stats
36W - 31L
1,654 SR
Queue Stats
481W - 479L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daviezz
Fenrir
17
12 / 5 / 14
12,336
649
15,434
17,842
8,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
JoshGoggles
Jing Wei
19
1 / 2 / 9
12,299
647
10,850
14,642
6,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
K0TABEAR
Khepri
14
1 / 3 / 13
9,903
521
3,027
17,768
15,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Nizzzyyy
Baron Samedi
18
5 / 1 / 12
11,751
618
15,431
15,542
17,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
UnscathedMaster
Morgan Le Fay
19
13 / 1 / 10
13,174
693
25,121
14,457
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Derawn
Erlang Shen
16
5 / 6 / 3
10,229
538
6,098
17,323
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 8 / 4
9,987
526
10,281
22,512
14,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Schalch
Scylla
15
2 / 8 / 4
9,510
501
10,015
15,008
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Soareks
Neith
17
2 / 4 / 5
10,430
549
13,055
13,444
4,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
13
1 / 6 / 3
8,873
467
6,415
18,341
13,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
32
Kills
12
12
Deaths
32
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Daviezz
Fenrir
12
5
14
3.8
L
Erlang Shen
Derawn
Erlang Shen
5
6
3
1.08
L
2
8
4
0.5
W
Jing Wei
JoshGoggles
Jing Wei
1
2
9
2.75
W
Khepri
K0TABEAR
Khepri
1
3
13
2.5
W
Baron Samedi
Nizzzyyy
Baron Samedi
5
1
12
11
L
Scylla
Schalch
Scylla
2
8
4
0.5
L
Neith
Soareks
Neith
2
4
5
1.13
W
Morgan Le Fay
UnscathedMaster
Morgan Le Fay
13
1
10
18
L
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,863
Damage
45,864
80,251
Taken
86,628
54,504
Mitigated
45,865
28,369
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Daviezz
Fenrir
15,434
6,142
0
5,267
17,842
8,148
2,195
6,371
11,471
0
50,728
L
Erlang Shen
Derawn
Erlang Shen
6,098
3,434
0
3,571
17,323
8,355
0
6,730
10,167
0
63,484
L
10,281
1,232
0
3,435
22,512
14,629
0
14,772
7,178
53,482
0
W
Jing Wei
JoshGoggles
Jing Wei
10,850
7,962
0
4,537
14,642
6,049
5,859
1,912
12,730
0
125,329
W
Khepri
K0TABEAR
Khepri
3,027
182
0
2,452
17,768
15,063
73
8,301
9,467
17,645
0
W
Baron Samedi
Nizzzyyy
Baron Samedi
15,431
3,195
2,055
7,082
15,542
17,908
320
6,905
8,637
69,660
0
L
Scylla
Schalch
Scylla
10,015
1,766
0
1,468
15,008
4,650
0
8,490
6,518
66,075
0
L
Neith
Soareks
Neith
13,055
6,694
0
4,733
13,444
4,529
2,236
3,633
9,811
0
82,119
W
Morgan Le Fay
UnscathedMaster
Morgan Le Fay
25,121
2,057
582
6,394
14,457
7,336
2,975
6,855
7,602
109,067
0
L
Ares
6,415
217
0
750
18,341
13,702
0
9,070
8,610
33,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,463
Gold Earned
49,029
543
Minions Killed
546
0
Camps Cleared
0
1,951,913
Distance Traveled
1,763,060
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,336
649
71
4
0
438,526
4
L
Erlang Shen
10,229
538
98
5
0
409,094
8
L
Ymir
9,987
526
120
6
0
323,082
7
W
Jing Wei
12,299
647
177
9
0
399,185
6
W
Khepri
9,903
521
20
1
0
386,104
5
W
Baron Samedi
11,751
618
107
6
0
328,635
8
L
Scylla
9,510
501
139
7
0
335,438
2
L
Neith
10,430
549
143
8
0
365,291
8
W
Morgan Le Fay
13,174
693
168
9
0
399,463
7
L
Ares
8,873
467
46
2
0
330,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role