Player Matchup

Pele
Pele
Cambossa
Pele
Level 22
God Stats
7W - 3L
1,454 SR
Queue Stats
17W - 27L
1,309 Elo+
Solo
Tiamat
Tiamat
CarolBaskinsAnus
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lil Uzi Vert283
Ah Muzen Cab
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
149W - 134L
1,562 Elo+
Solo
Neith
Neith
Locals Ninja
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,610 Elo+
Solo
Chaac
Chaac
tozga
Chaac
Level 27
God Stats
7W - 4L
1,650 SR
Queue Stats
36W - 39L
1,504 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,514 Elo+

VS

Team Averages
Level 24
1,480 SR
1,581 Elo+
Scylla
Scylla
BigBruhMoment
Scylla
Level 21
God Stats
1W - 0L
1,327 SR
Queue Stats
25W - 14L
1,707 Elo+
Solo
Danzaburou
Danzaburou
ChromeBull37737
Danzaburou
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 97L
1,605 Elo+
Solo
Da Ji
Da Ji
LwMeek-
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 95L
1,526 Elo+
Solo
Ymir
Ymir
klinekline
Ymir
Level 28
God Stats
9W - 15L
1,571 SR
Queue Stats
102W - 104L
1,576 Elo+
Solo
Nox
Nox
roboy
Nox
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 190L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 1 / 0
3,211
642
258
2,586
547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 1
3,742
748
1,425
2,874
1,040
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Lil Uzi Vert283
Ah Muzen Cab
6
1 / 1 / 0
3,463
693
2,822
2,011
336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 1
3,109
622
869
3,832
638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
tozga
Chaac
4
0 / 1 / 0
3,153
631
349
2,044
701
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,639
728
1,156
1,655
413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ChromeBull37737
Danzaburou
6
3 / 0 / 3
4,220
844
2,950
3,505
706
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
LwMeek-
Da Ji
6
3 / 0 / 1
4,049
810
536
2,671
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 1 / 3
3,871
774
1,093
4,128
1,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
roboy
Nox
6
0 / 0 / 1
3,593
719
212
1,293
468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Pele
0
1
0
0
L
1
1
1
1.5
W
Danzaburou
ChromeBull37737
Danzaburou
3
0
3
4.5
L
Ah Muzen Cab
Lil Uzi Vert283
Ah Muzen Cab
1
1
0
1
L
0
4
1
0.13
W
Da Ji
LwMeek-
Da Ji
3
0
1
3.5
W
1
1
3
2.5
W
Nox
roboy
Nox
0
0
1
0.5
L
Chaac
tozga
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,723
Damage
5,947
13,347
Taken
13,252
3,262
Mitigated
3,581
3,378
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,156
39
0
0
1,655
413
0
725
930
12,557
0
L
Pele
258
59
0
1,160
2,586
547
0
362
2,224
0
7,598
L
1,425
53
0
1,056
2,874
1,040
0
484
2,390
12,390
0
W
Danzaburou
ChromeBull37737
Danzaburou
2,950
1,519
0
2,199
3,505
706
0
74
3,431
0
17,669
L
Ah Muzen Cab
Lil Uzi Vert283
Ah Muzen Cab
2,822
727
0
634
2,011
336
0
334
1,677
0
13,761
L
869
386
0
136
3,832
638
0
1,156
2,676
0
4,365
W
Da Ji
LwMeek-
Da Ji
536
156
0
0
2,671
627
0
339
2,332
0
11,858
W
1,093
418
81
1,530
4,128
1,367
0
287
3,841
7,335
0
W
Nox
roboy
Nox
212
144
0
0
1,293
468
822
0
1,293
8,457
0
L
Chaac
tozga
Chaac
349
73
0
392
2,044
701
0
125
1,919
0
6,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,678
Gold Earned
19,372
86
Minions Killed
117
0
Camps Cleared
0
477,360
Distance Traveled
492,729
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,639
728
23
5
0
105,186
1
L
Pele
3,211
642
15
3
0
102,837
0
L
Tiamat
3,742
748
22
4
0
97,106
0
W
Danzaburou
4,220
844
38
8
0
98,253
2
L
Ah Muzen Cab
3,463
693
21
4
0
103,810
0
L
Neith
3,109
622
7
1
0
112,521
1
W
Da Ji
4,049
810
30
6
0
100,707
0
W
Ymir
3,871
774
11
2
0
108,888
2
W
Nox
3,593
719
15
3
0
79,695
0
L
Chaac
3,153
631
21
4
0
61,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role