Player Matchup

Neith
Neith
ClayGod-
Neith
Level 27
God Stats
12W - 14L
1,466 SR
Queue Stats
12W - 15L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
GarrettFS
Jing Wei
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,434 Elo+
Solo
Da Ji
Da Ji
ROMEhappy19990
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,432 Elo+
Solo
Bellona
Bellona
hiveen_fe
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,335 Elo+
Solo
Artio
Artio
waterwizz
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,362 Elo+
Party 2
Team Averages
Level 19
1,493 SR
1,392 Elo+

VS

Team Averages
Level 35
1,578 SR
1,526 Elo+
Yemoja
Yemoja
Catastrophe Cox
Yemoja
Level 4
God Stats
2W - 1L
1,800 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 1
Bellona
Bellona
OROCHIPC
Bellona
Level 25
God Stats
2W - 2L
1,400 SR
Queue Stats
85W - 82L
1,439 Elo+
Solo
Ra
Ra
Puz1e
Ra
Level 27
God Stats
11W - 12L
1,566 SR
Queue Stats
35W - 34L
1,524 Elo+
Solo
Medusa
Medusa
Willluminati
Medusa
Level 103
God Stats
14W - 15L
1,586 SR
Queue Stats
275W - 260L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zBjornz
Tsukuyomi
Level 17
God Stats
28W - 13L
1,541 SR
Queue Stats
81W - 66L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClayGod-
Neith
16
6 / 6 / 3
10,406
473
14,275
17,886
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
GarrettFS
Jing Wei
13
1 / 10 / 3
8,671
394
3,867
15,654
3,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 10 / 4
9,912
451
8,230
21,182
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
hiveen_fe
Bellona
7
2 / 3 / 0
7,055
321
1,717
4,752
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
waterwizz
Artio
15
3 / 5 / 4
9,610
437
10,001
23,536
24,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 17
10,913
496
6,969
16,950
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
OROCHIPC
Bellona
20
5 / 3 / 13
13,320
605
12,931
15,392
18,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
18
8 / 1 / 8
12,777
581
15,351
9,465
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
17 / 6 / 3
12,981
590
20,781
18,345
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
zBjornz
Tsukuyomi
17
4 / 1 / 2
11,799
536
7,055
14,519
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
15
Kills
34
34
Deaths
15
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
L
Neith
ClayGod-
Neith
6
6
3
1.25
L
Jing Wei
GarrettFS
Jing Wei
1
10
3
0.25
W
Bellona
OROCHIPC
Bellona
5
3
13
3.83
W
Ra
8
1
8
12
L
3
10
4
0.5
W
Medusa
17
6
3
3.08
L
Bellona
hiveen_fe
Bellona
2
3
0
0.67
L
Artio
waterwizz
Artio
3
5
4
1
W
Tsukuyomi
zBjornz
Tsukuyomi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,090
Damage
63,087
83,010
Taken
74,671
43,282
Mitigated
56,386
15,783
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,969
1,990
1,311
1,769
16,950
18,861
1,670
4,430
12,520
25,835
0
L
Neith
ClayGod-
Neith
14,275
6,508
551
2,936
17,886
4,933
0
4,930
12,788
0
66,396
L
Jing Wei
GarrettFS
Jing Wei
3,867
2,349
0
2,015
15,654
3,819
56
4,406
11,098
0
36,273
W
Bellona
OROCHIPC
Bellona
12,931
5,008
0
2,724
15,392
18,870
4,074
1,513
13,879
0
87,082
W
Ra
15,351
1,841
3,586
3,652
9,465
4,270
1,281
161
9,304
85,108
0
L
8,230
1,806
0
2,795
21,182
6,865
0
4,056
16,922
0
46,135
W
Medusa
20,781
11,533
0
4,853
18,345
8,577
5,867
3,383
14,962
0
74,925
L
Bellona
hiveen_fe
Bellona
1,717
612
0
965
4,752
3,002
0
0
4,752
0
13,029
L
Artio
waterwizz
Artio
10,001
1,380
751
5,770
23,536
24,663
0
8,536
14,855
41,995
0
W
Tsukuyomi
zBjornz
Tsukuyomi
7,055
1,431
0
3,279
14,519
5,808
3,286
514
14,005
0
87,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
61,790
331
Minions Killed
566
0
Camps Cleared
0
1,567,349
Distance Traveled
1,970,109
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,913
496
35
2
0
339,465
0
L
Neith
10,406
473
85
4
0
361,098
0
L
Jing Wei
8,671
394
65
3
0
339,845
4
W
Bellona
13,320
605
158
7
0
386,705
1
W
Ra
12,777
581
140
6
0
448,561
4
L
Da Ji
9,912
451
89
4
0
362,953
0
W
Medusa
12,981
590
87
4
0
384,059
4
L
Bellona
7,055
321
40
2
0
130,355
0
L
Artio
9,610
437
52
2
0
373,098
1
W
Tsukuyomi
11,799
536
146
7
0
411,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role