Player Matchup

Olorun
Olorun
BlankFlank99
Olorun
Level 39
God Stats
0W - 2L
1,472 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
MandaVixxenn
Chang'e
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Ps41902
Mercury
Level 29
God Stats
1W - 5L
1,273 SR
Queue Stats
44W - 43L
1,473 Elo+
Solo
Medusa
Medusa
SilverDusk61
Medusa
Level 28
God Stats
10W - 6L
1,347 SR
Queue Stats
74W - 78L
1,450 Elo+
Solo
Hachiman
Hachiman
arigmatica
Hachiman
Level 18
God Stats
1W - 1L
1,641 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 26
1,447 SR
1,485 Elo+

VS

Team Averages
Level 27
1,587 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Papa_Rossi_
Gilgamesh
Level 28
God Stats
25W - 20L
1,510 SR
Queue Stats
256W - 294L
1,338 Elo+
Solo
Ymir
Ymir
TH3Y CALL M3 E
Ymir
Level 29
God Stats
31W - 35L
1,488 SR
Queue Stats
319W - 350L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
VotedJewel59098
Ne Zha
Level 25
God Stats
7W - 1L
1,938 SR
Queue Stats
75W - 74L
1,535 Elo+
Solo
Janus
Janus
xXSkyWalker420Xx
Janus
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 114L
1,523 Elo+
Party 2
Neith
Neith
zxxwolfdarkxxz
Neith
Level 28
God Stats
24W - 20L
1,500 SR
Queue Stats
81W - 76L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 4 / 1
8,054
575
8,416
10,819
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
MandaVixxenn
Chang'e
13
1 / 2 / 7
7,697
550
7,842
11,554
3,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ps41902
Mercury
12
1 / 5 / 1
7,053
504
2,124
9,815
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
11
5 / 5 / 2
7,682
549
5,873
8,794
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
arigmatica
Hachiman
10
2 / 5 / 3
6,646
475
3,693
7,621
2,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Papa_Rossi_
Gilgamesh
14
3 / 3 / 6
8,023
573
5,200
8,718
4,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 6
7,370
526
5,157
9,917
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
11 / 4 / 3
9,117
651
11,149
10,941
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 7
8,510
608
9,059
9,399
3,878
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
6,707
479
3,323
9,062
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
21
21
Deaths
17
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
8
4
1
2.13
L
Chang'e
MandaVixxenn
Chang'e
1
2
7
2.25
W
Gilgamesh
Papa_Rossi_
Gilgamesh
3
3
6
2
L
Mercury
Ps41902
Mercury
1
5
1
0.3
L
Medusa
5
5
2
1.2
W
4
2
6
3.5
W
11
4
3
3.13
L
Hachiman
arigmatica
Hachiman
2
5
3
0.7
W
2
3
7
1.83
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
33,888
48,603
Taken
48,037
15,961
Mitigated
22,684
14,006
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,416
4,400
114
2,618
10,819
4,403
0
5,264
5,555
34,743
3,564
L
Chang'e
MandaVixxenn
Chang'e
7,842
914
1,077
6,262
11,554
3,184
304
2,623
8,931
38,848
0
W
Gilgamesh
Papa_Rossi_
Gilgamesh
5,200
980
0
543
8,718
4,265
1,588
879
7,839
0
43,445
L
Mercury
Ps41902
Mercury
2,124
967
0
2,417
9,815
3,123
2,002
1,217
8,598
0
35,692
L
Medusa
5,873
3,068
0
764
8,794
2,744
330
2,700
6,094
0
31,342
W
5,157
963
0
980
9,917
7,773
52
3,599
6,318
20,521
0
W
11,149
3,806
0
4,240
10,941
4,070
1,060
2,889
8,052
0
48,161
L
Hachiman
arigmatica
Hachiman
3,693
2,232
0
754
7,621
2,507
0
2,412
5,209
0
16,346
W
9,059
1,024
0
2,627
9,399
3,878
444
4,774
4,625
63,133
0
W
3,323
1,269
412
2,574
9,062
2,698
464
3,332
5,730
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
39,727
297
Minions Killed
364
0
Camps Cleared
0
1,261,987
Distance Traveled
1,352,469
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,054
575
64
5
0
274,980
2
L
Chang'e
7,697
550
63
5
0
263,717
1
W
Gilgamesh
8,023
573
83
6
0
277,508
5
L
Mercury
7,053
504
74
5
0
247,072
1
L
Medusa
7,682
549
65
5
0
241,036
0
W
Ymir
7,370
526
32
2
0
267,235
2
W
Ne Zha
9,117
651
74
5
0
289,769
0
L
Hachiman
6,646
475
31
2
0
235,182
2
W
Janus
8,510
608
106
8
0
267,532
4
W
Neith
6,707
479
69
5
0
250,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role