Player Matchup

Erlang Shen
Erlang Shen
Bronze III
BELSITO
Erlang Shen
Bronze III
Level 68
God Stats
1W - 3L
1,456 SR
Queue Stats
11W - 30L
984 MMR
Party 2
Apollo
Apollo
Silver II
Dancin0ut1aw
Apollo
Silver II
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,180 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
MSFJacob
Kuzenbo
Bronze IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,139 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Sheidheda7
Kukulkan
Silver II
Level 44
God Stats
0W - 1L
1,730 SR
Queue Stats
33W - 42L
1,122 MMR
Solo
Loki
Loki
Silver II
YeriFN
Loki
Silver II
Level 137
God Stats
37W - 30L
1,547 SR
Queue Stats
81W - 77L
1,128 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,547 SR
1,111 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,544 SR
1,170 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Condignus
Chaac
Silver I
Level 125
God Stats
648W - 664L
1,501 SR
Queue Stats
691W - 719L
1,150 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
THEDOGGAME
Zhong Kui
Silver I
Level 128
God Stats
2W - 0L
1,771 SR
Queue Stats
120W - 133L
1,200 MMR
Party 1
Set
Set
Silver II
UrbanGamer4
Set
Silver II
Level 124
God Stats
19W - 10L
1,420 SR
Queue Stats
106W - 107L
945 MMR
Party 1
Merlin
Merlin
Silver II
apëiron
Merlin
Silver II
Level 120
God Stats
3W - 4L
1,528 SR
Queue Stats
365W - 371L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BELSITO
Erlang Shen
17
5 / 7 / 9
11,866
516
14,267
23,081
17,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
12
2 / 9 / 4
8,732
380
6,839
19,585
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
MSFJacob
Kuzenbo
14
2 / 6 / 7
8,863
385
9,215
18,018
20,470
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Sheidheda7
Kukulkan
17
2 / 5 / 7
11,384
495
11,737
13,044
4,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
YeriFN
Loki
18
11 / 4 / 7
12,115
527
14,794
21,752
11,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Morgan Le FaySolAthenaGilgameshTiamat

VS

Bans
DanzaburouThothScyllaAnubisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
10 / 4 / 4
13,142
571
19,112
18,865
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Condignus
Chaac
16
0 / 7 / 12
10,874
473
9,254
23,291
25,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
THEDOGGAME
Zhong Kui
18
4 / 6 / 9
12,792
556
20,280
22,164
28,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 5 / 8
13,020
566
14,776
17,825
12,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
apëiron
Merlin
17
5 / 2 / 7
11,548
502
13,727
12,273
6,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
22
Kills
30
31
Deaths
24
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
4
4
3
L
Erlang Shen
BELSITO
Erlang Shen
5
7
9
1.36
W
Chaac
Condignus
Chaac
0
7
12
0.86
L
Apollo
2
9
4
0.44
L
Kuzenbo
MSFJacob
Kuzenbo
2
6
7
0.92
L
Kukulkan
Sheidheda7
Kukulkan
2
5
7
1.1
W
Zhong Kui
THEDOGGAME
Zhong Kui
4
6
9
1.42
W
11
5
8
3
L
Loki
YeriFN
Loki
11
4
7
3.63
W
Merlin
apëiron
Merlin
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,852
Damage
77,149
95,480
Taken
94,418
59,531
Mitigated
80,531
14,176
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,112
11,732
0
8,253
18,865
7,506
5,333
5,650
13,215
0
98,684
L
Erlang Shen
BELSITO
Erlang Shen
14,267
6,705
0
5,374
23,081
17,774
401
9,427
13,503
232
52,729
W
Chaac
Condignus
Chaac
9,254
1,300
0
6,102
23,291
25,267
1,464
5,976
17,315
0
57,239
L
Apollo
6,839
3,393
0
2,993
19,585
5,152
490
4,553
14,871
0
43,940
L
Kuzenbo
MSFJacob
Kuzenbo
9,215
2,989
0
1,135
18,018
20,470
0
6,224
11,425
27,680
0
L
Kukulkan
Sheidheda7
Kukulkan
11,737
311
0
58
13,044
4,508
0
5,139
7,857
65,594
0
W
Zhong Kui
THEDOGGAME
Zhong Kui
20,280
2,186
0
5,199
22,164
28,459
1,756
4,604
17,560
79,161
0
W
14,776
8,077
0
1,275
17,825
12,571
943
2,898
14,927
0
92,385
L
Loki
YeriFN
Loki
14,794
4,653
0
4,616
21,752
11,627
353
8,664
12,766
0
66,366
W
Merlin
apëiron
Merlin
13,727
741
0
3,302
12,273
6,728
439
2,278
9,995
90,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
61,376
394
Minions Killed
658
0
Camps Cleared
0
2,235,034
Distance Traveled
2,046,799
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,142
571
154
7
0
361,473
0
L
Erlang Shen
11,866
516
68
3
0
464,412
1
W
Chaac
10,874
473
93
4
0
392,282
12
L
Apollo
8,732
380
62
3
0
412,033
4
L
Kuzenbo
8,863
385
34
1
0
444,559
3
L
Kukulkan
11,384
495
128
6
0
424,633
12
W
Zhong Kui
12,792
556
138
6
0
404,161
3
W
Set
13,020
566
134
6
0
466,927
1
L
Loki
12,115
527
102
4
0
489,397
1
W
Merlin
11,548
502
139
6
0
421,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role