Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 29L
1,619 Elo+
Party 1
Ra
Ra
LewLewBaggins
Ra
Level 68
God Stats
1W - 1L
1,526 SR
Queue Stats
32W - 22L
1,595 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RealDrDeath2011
Kumbhakarna
Level 108
God Stats
4W - 1L
1,671 SR
Queue Stats
19W - 12L
1,575 Elo+
Party 1
Team Averages
Level 101
1,565 SR
1,596 Elo+

VS

Team Averages
Level 102
1,675 SR
1,508 Elo+
Gilgamesh
Gilgamesh
MasterLSS100
Gilgamesh
Level 96
God Stats
3W - 3L
1,767 SR
Queue Stats
157W - 184L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
TerrorTrex100
Baron Samedi
Level 102
God Stats
5W - 5L
1,539 SR
Queue Stats
89W - 98L
1,494 Elo+
Solo
Anhur
Anhur
gearmaster2001
Anhur
Level 108
God Stats
8W - 3L
1,718 SR
Queue Stats
107W - 101L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
16
6 / 2 / 4
11,862
698
23,874
17,064
8,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 0 / 5
11,748
691
12,469
7,786
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
RealDrDeath2011
Kumbhakarna
14
0 / 2 / 9
11,369
669
3,027
21,017
23,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MasterLSS100
Gilgamesh
13
1 / 5 / 3
9,858
580
9,271
21,862
17,815
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TerrorTrex100
Baron Samedi
13
1 / 6 / 2
9,933
584
10,522
15,713
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 2
10,635
626
18,290
11,901
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
6
2
4
4
W
6
0
5
8.5
L
Gilgamesh
MasterLSS100
Gilgamesh
1
5
3
0.5
W
Kumbhakarna
RealDrDeath2011
Kumbhakarna
0
2
9
2.25
L
Baron Samedi
TerrorTrex100
Baron Samedi
1
6
2
0.33
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
38,083
45,867
Taken
49,476
35,463
Mitigated
29,620
14,404
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FCDallas12
Ah Muzen Cab
23,874
13,914
0
7,593
17,064
8,069
2,877
2,793
14,271
0
78,102
W
12,469
988
2,504
2,092
7,786
3,581
216
2,281
5,505
51,314
0
L
Gilgamesh
MasterLSS100
Gilgamesh
9,271
2,049
102
1,509
21,862
17,815
0
7,286
14,066
0
28,597
W
Kumbhakarna
RealDrDeath2011
Kumbhakarna
3,027
350
0
2,215
21,017
23,813
124
5,448
15,569
8,163
0
L
Baron Samedi
TerrorTrex100
Baron Samedi
10,522
934
1,988
4,839
15,713
6,820
0
3,383
12,013
47,774
0
L
18,290
9,841
0
1,222
11,901
4,985
0
3,706
7,901
0
58,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
30,426
217
Minions Killed
213
0
Camps Cleared
0
948,553
Distance Traveled
887,175
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,862
698
119
7
0
305,160
0
W
Ra
11,748
691
86
5
0
343,589
2
L
Gilgamesh
9,858
580
59
3
0
323,573
2
W
Kumbhakarna
11,369
669
12
1
0
299,804
3
L
Baron Samedi
9,933
584
56
3
0
276,871
1
L
Anhur
10,635
626
98
6
0
286,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role