Player Matchup

Cabrakan
Cabrakan
IBadDontJudge
Cabrakan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,543 Elo+
Party 3
Neith
Neith
KomiSanCantGame
Neith
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,545 Elo+
Party 3
Ullr
Ullr
SirPenn
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 284L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
TinySquidCheeks
Ne Zha
Level 28
God Stats
9W - 3L
1,574 SR
Queue Stats
249W - 261L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
yony101
Cthulhu
Level 16
God Stats
3W - 3L
1,395 SR
Queue Stats
20W - 20L
1,462 Elo+
Solo
Team Averages
Level 30
1,494 SR
1,535 Elo+

VS

Team Averages
Level 45
1,592 SR
1,534 Elo+
Arachne
Arachne
Camology2019
Arachne
Level 153
God Stats
0W - 2L
1,201 SR
Queue Stats
19W - 14L
1,750 Elo+
Party 1
Merlin
Merlin
DaddyComet
Merlin
Level 26
God Stats
17W - 14L
1,672 SR
Queue Stats
516W - 500L
1,524 Elo+
Party 1
Neith
Neith
GrumpyBoomer
Neith
Level 15
God Stats
10W - 12L
1,494 SR
Queue Stats
15W - 18L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
SheLuvsMxke
Guan Yu
Level 5
God Stats
6W - 4L
1,829 SR
Queue Stats
16W - 16L
1,493 Elo+
Solo
Jormungandr
Jormungandr
akadomichan
Jormungandr
Level 24
God Stats
0W - 1L
1,763 SR
Queue Stats
88W - 72L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IBadDontJudge
Cabrakan
9
1 / 3 / 5
5,645
513
4,893
7,279
3,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
10 / 0 / 1
7,582
689
7,836
4,769
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
SirPenn
Ullr
11
3 / 4 / 3
6,255
569
3,759
7,329
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 7
6,501
591
3,737
5,620
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
yony101
Cthulhu
11
7 / 1 / 3
6,955
632
6,394
7,204
4,369
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Camology2019
Arachne
9
1 / 3 / 1
5,551
505
4,509
8,332
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
DaddyComet
Merlin
10
2 / 3 / 1
6,044
549
5,888
5,993
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
5,670
515
4,149
6,131
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
SheLuvsMxke
Guan Yu
10
1 / 4 / 0
5,756
523
1,703
6,235
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
akadomichan
Jormungandr
8
3 / 8 / 0
5,678
516
3,605
13,235
7,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
8
9
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Camology2019
Arachne
1
3
1
0.5
L
Merlin
DaddyComet
Merlin
2
3
1
0.83
L
1
5
3
0.5
W
Cabrakan
IBadDontJudge
Cabrakan
1
3
5
1.17
W
10
0
1
10.5
L
Guan Yu
SheLuvsMxke
Guan Yu
1
4
0
0.25
W
Ullr
SirPenn
Ullr
3
4
3
1.13
W
2
1
7
5.5
L
Jormungandr
akadomichan
Jormungandr
3
8
0
0.38
W
Cthulhu
yony101
Cthulhu
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
19,854
32,201
Taken
39,926
13,650
Mitigated
19,089
8,985
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Camology2019
Arachne
4,509
2,463
0
3,818
8,332
2,631
0
2,518
5,814
0
22,729
L
Merlin
DaddyComet
Merlin
5,888
614
0
820
5,993
1,785
0
1,659
4,334
26,965
0
L
4,149
1,555
0
1,076
6,131
2,120
0
490
5,641
0
22,953
W
Cabrakan
IBadDontJudge
Cabrakan
4,893
928
529
967
7,279
3,786
0
2,763
4,493
15,948
0
W
7,836
4,543
0
2,103
4,769
1,542
322
1,401
3,259
0
47,391
L
Guan Yu
SheLuvsMxke
Guan Yu
1,703
230
13
1,189
6,235
5,372
395
2,101
4,134
0
25,046
W
Ullr
SirPenn
Ullr
3,759
1,410
0
761
7,329
2,377
0
3,283
4,046
0
24,659
W
3,737
1,185
0
1,963
5,620
1,576
0
115
5,461
0
29,314
L
Jormungandr
akadomichan
Jormungandr
3,605
762
0
420
13,235
7,181
0
4,519
8,716
24,115
0
W
Cthulhu
yony101
Cthulhu
6,394
1,160
0
2,662
7,204
4,369
582
1,854
5,049
27,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
28,699
276
Minions Killed
249
0
Camps Cleared
0
1,102,031
Distance Traveled
1,059,966
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,551
505
57
5
0
257,340
4
L
Merlin
6,044
549
50
5
0
200,312
0
L
Neith
5,670
515
40
4
0
193,418
2
W
Cabrakan
5,645
513
25
2
0
222,603
0
W
Neith
7,582
689
84
8
0
209,640
4
L
Guan Yu
5,756
523
56
5
0
207,916
1
W
Ullr
6,255
569
45
4
0
196,177
1
W
Ne Zha
6,501
591
65
6
0
235,926
2
L
Jormungandr
5,678
516
46
4
0
200,980
1
W
Cthulhu
6,955
632
57
5
0
237,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role