Player Matchup

Sobek
Sobek
CyZombieSlayer
Sobek
Level 134
God Stats
0W - 1L
1,251 SR
Queue Stats
175W - 127L
1,617 Elo+
Party 1
Thoth
Thoth
Faded XII
Thoth
Level 66
God Stats
43W - 38L
1,500 SR
Queue Stats
717W - 666L
1,538 Elo+
Party 1
Izanami
Izanami
Nebi Webi
Izanami
Level 108
God Stats
6W - 6L
1,487 SR
Queue Stats
559W - 491L
1,517 Elo+
Party 1
Team Averages
Level 103
1,413 SR
1,557 Elo+

VS

Team Averages
Level 99
1,578 SR
1,539 Elo+
Jormungandr
Jormungandr
JANGO JEBUS
Jormungandr
Level 95
God Stats
9W - 10L
1,505 SR
Queue Stats
142W - 125L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Jachezy
Kukulkan
Level 99
God Stats
2W - 0L
1,729 SR
Queue Stats
24W - 23L
1,530 Elo+
Party 2
Skadi
Skadi
LieutenantDoggo
Skadi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 85L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
9,470
631
8,984
20,647
20,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Faded XII
Thoth
13
3 / 7 / 2
9,486
632
9,907
13,264
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Nebi Webi
Izanami
12
2 / 7 / 4
9,582
639
10,543
14,654
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JANGO JEBUS
Jormungandr
15
7 / 4 / 8
10,811
721
12,231
17,755
14,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Jachezy
Kukulkan
17
10 / 2 / 5
11,561
771
17,130
9,865
2,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 12
9,982
665
12,486
9,856
2,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
18
18
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Thoth
Faded XII
Thoth
3
7
2
0.57
W
Jormungandr
JANGO JEBUS
Jormungandr
7
4
8
2.75
W
Kukulkan
Jachezy
Kukulkan
10
2
5
6.25
W
1
1
12
7
L
Izanami
Nebi Webi
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
41,847
48,565
Taken
37,476
32,170
Mitigated
19,536
8,839
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,984
633
111
4,090
20,647
20,699
0
9,611
11,036
20,179
0
L
Thoth
Faded XII
Thoth
9,907
591
0
765
13,264
5,130
88
9,315
3,949
37,526
0
W
Jormungandr
JANGO JEBUS
Jormungandr
12,231
2,714
306
1,134
17,755
14,134
223
5,651
11,858
30,841
0
W
Kukulkan
Jachezy
Kukulkan
17,130
1,681
0
2,409
9,865
2,983
884
5,980
3,629
60,777
0
W
12,486
4,939
569
1,967
9,856
2,419
729
6,389
3,098
0
44,487
L
Izanami
Nebi Webi
Izanami
10,543
5,979
0
3,873
14,654
6,341
787
10,435
4,219
0
35,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
32,354
148
Minions Killed
186
0
Camps Cleared
0
779,302
Distance Traveled
862,896
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,470
631
17
1
0
272,870
0
L
Thoth
9,486
632
64
4
0
256,601
0
W
Jormungandr
10,811
721
34
2
0
296,358
1
W
Kukulkan
11,561
771
95
6
0
279,422
4
W
Skadi
9,982
665
57
4
0
287,116
3
L
Izanami
9,582
639
67
4
0
249,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role