Player Matchup

Zeus
Zeus
Silver II
Aoe Retro
Zeus
Silver II
Level 53
God Stats
6W - 5L
1,760 SR
Queue Stats
37W - 36L
1,555 MMR
Solo
Hercules
Hercules
Bronze III
Zanntik
Hercules
Bronze III
Level 146
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 0L
1,553 MMR
Party 2
Artemis
Artemis
Bronze III
lowman321
Artemis
Bronze III
Level 147
God Stats
2W - 0L
2,049 SR
Queue Stats
4W - 0L
1,553 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,815 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,410 SR
1,552 MMR
Chaac
Chaac
Bronze III
StinkyF1ngers1
Chaac
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,556 MMR
Solo
Susano
Susano
Bronze III
powerade_2k
Susano
Bronze III
Level 48
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 4L
1,600 MMR
Party 1
Janus
Janus
Bronze III
vl-mentor-vl
Janus
Bronze III
Level 39
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 0 / 12
7,178
897
7,474
3,872
1,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Zanntik
Hercules
11
5 / 1 / 12
7,470
934
4,512
6,273
5,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
lowman321
Artemis
12
9 / 0 / 7
7,978
997
8,250
3,800
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayArachneAthenaGilgameshScylla

VS

Bans
HadesAphroditeKing ArthurSolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,067
633
2,281
7,359
7,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
8
1 / 6 / 0
5,920
740
2,107
9,010
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 1
5,722
715
2,833
6,506
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
12
9
L
0
4
0
0
W
Hercules
Zanntik
Hercules
5
1
12
11
W
Artemis
lowman321
Artemis
9
0
7
12.5
L
Susano
1
6
0
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
7,221
13,945
Taken
22,875
8,567
Mitigated
11,894
5,700
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,474
629
0
2,672
3,872
1,473
618
803
2,973
30,141
0
L
2,281
125
0
1,290
7,359
7,022
0
2,224
5,135
0
7,224
W
Hercules
Zanntik
Hercules
4,512
963
225
2,067
6,273
5,651
461
613
5,500
0
10,522
W
Artemis
lowman321
Artemis
8,250
4,808
0
736
3,800
1,443
1,559
1,025
2,639
0
32,598
L
Susano
2,107
286
0
284
9,010
2,874
0
2,862
6,148
0
7,861
L
2,833
107
0
0
6,506
1,998
0
2,388
4,118
19,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,626
Gold Earned
16,709
103
Minions Killed
62
0
Camps Cleared
0
483,256
Distance Traveled
427,151
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,178
897
35
4
0
155,217
1
L
Chaac
5,067
633
14
2
0
155,184
1
W
Hercules
7,470
934
15
2
0
175,408
0
W
Artemis
7,978
997
53
7
0
152,631
2
L
Susano
5,920
740
12
2
0
147,448
4
L
Janus
5,722
715
36
5
0
124,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role