Player Matchup

Cthulhu
Cthulhu
MrDilo_
Cthulhu
Level 25
God Stats
41W - 49L
1,210 SR
Queue Stats
200W - 233L
1,320 Elo+
Party 2
Bakasura
Bakasura
Rhuan0707
Bakasura
Level 33
God Stats
50W - 50L
1,508 SR
Queue Stats
199W - 230L
1,397 Elo+
Party 2
Nox
Nox
Tuskamgs
Nox
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 100L
1,093 Elo+
Solo
Danzaburou
Danzaburou
ramira23
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
xxenzogam5254xx
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Team Averages
Level 14
1,444 SR
1,362 Elo+

VS

Team Averages
Level 23
1,462 SR
1,377 Elo+
Thanatos
Thanatos
BorisAgallot
Thanatos
Level 29
God Stats
4W - 2L
1,498 SR
Queue Stats
56W - 44L
1,524 Elo+
Solo
Ra
Ra
CARLOSLOLIPO
Ra
Level 17
God Stats
25W - 27L
1,380 SR
Queue Stats
78W - 74L
1,380 Elo+
Solo
Skadi
Skadi
Hauscler
Skadi
Level 28
God Stats
27W - 22L
1,635 SR
Queue Stats
125W - 154L
1,363 Elo+
Solo
Khepri
Khepri
RafikyLagosh
Khepri
Level 24
God Stats
117W - 113L
1,447 SR
Queue Stats
172W - 193L
1,314 Elo+
Solo
Sol
Sol
shaokkan
Sol
Level 17
God Stats
8W - 4L
1,349 SR
Queue Stats
126W - 166L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrDilo_
Cthulhu
7
0 / 1 / 0
3,954
659
1,414
3,307
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Rhuan0707
Bakasura
7
5 / 1 / 1
4,617
770
3,887
4,589
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,319
553
118
2,647
674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ramira23
Danzaburou
2
0 / 2 / 0
2,904
484
186
1,333
235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
1 / 3 / 2
3,745
624
972
3,034
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BorisAgallot
Thanatos
7
1 / 1 / 0
4,328
721
1,233
3,557
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
4,285
714
1,076
2,662
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Hauscler
Skadi
6
2 / 3 / 3
4,287
715
2,492
3,227
681
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
7
1 / 0 / 3
4,532
755
1,357
1,325
724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
4 / 2 / 1
4,713
786
2,174
2,791
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
9
10
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BorisAgallot
Thanatos
1
1
0
1
W
1
0
0
1
W
Skadi
Hauscler
Skadi
2
3
3
1.17
L
Cthulhu
MrDilo_
Cthulhu
0
1
0
0
W
Khepri
1
0
3
2.5
L
Bakasura
Rhuan0707
Bakasura
5
1
1
5.5
L
0
3
0
0
L
Danzaburou
ramira23
Danzaburou
0
2
0
0
W
4
2
1
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,577
Damage
8,332
14,910
Taken
13,562
5,242
Mitigated
3,399
4,029
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BorisAgallot
Thanatos
1,233
593
0
3,801
3,557
856
0
35
3,472
0
17,567
W
1,076
302
0
1,878
2,662
600
32
1,106
1,248
14,712
0
W
Skadi
Hauscler
Skadi
2,492
1,678
0
399
3,227
681
917
0
3,052
0
12,397
L
Cthulhu
MrDilo_
Cthulhu
1,414
35
0
1,216
3,307
2,082
0
1,010
2,231
14,454
0
W
Khepri
1,357
68
0
0
1,325
724
199
83
1,192
11,809
0
L
Bakasura
Rhuan0707
Bakasura
3,887
2,953
0
1,668
4,589
1,579
0
1,029
3,518
0
11,268
L
118
35
0
750
2,647
674
0
1,344
1,219
7,781
0
L
Danzaburou
ramira23
Danzaburou
186
100
0
0
1,333
235
0
0
1,333
0
901
W
2,174
572
0
730
2,791
538
557
0
2,656
12,913
0
L
972
550
0
395
3,034
672
0
901
2,002
0
6,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,539
Gold Earned
22,145
85
Minions Killed
156
0
Camps Cleared
0
533,627
Distance Traveled
625,213
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,328
721
45
8
0
127,705
1
W
Ra
4,285
714
35
6
0
120,008
1
W
Skadi
4,287
715
25
4
0
128,416
0
L
Cthulhu
3,954
659
31
5
0
109,752
0
W
Khepri
4,532
755
17
3
0
118,528
0
L
Bakasura
4,617
770
31
5
0
142,938
1
L
Nox
3,319
553
13
2
0
116,587
1
L
Danzaburou
2,904
484
2
0
0
51,903
0
W
Sol
4,713
786
34
6
0
130,556
0
L
Nemesis
3,745
624
8
1
0
112,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role