Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BlakeestShadow
Susano
Level 160
God Stats
1W - 0L
1,230 SR
Queue Stats
9W - 3L
1,784 Elo+
Party 1
Sylvanus
Sylvanus
DERlVATlVE
Sylvanus
Level 148
God Stats
4W - 2L
1,874 SR
Queue Stats
57W - 45L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
SlicesOfPi
Ao Kuang
Level 160
God Stats
1W - 0L
1,897 SR
Queue Stats
16W - 21L
1,533 Elo+
Party 1
Anhur
Anhur
insolation00
Anhur
Level 108
God Stats
1W - 0L
1,183 SR
Queue Stats
43W - 36L
1,593 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,608 Elo+

VS

Team Averages
Level 137
1,513 SR
1,599 Elo+
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BaybeChimp
Yemoja
Level 120
God Stats
1W - 1L
1,147 SR
Queue Stats
216W - 134L
1,693 Elo+
Party 2
Rama
Rama
FINNSSJ
Rama
Level 159
God Stats
7W - 9L
1,677 SR
Queue Stats
237W - 209L
1,614 Elo+
Solo
Ganesha
Ganesha
Sneaky Jax
Ganesha
Level 147
God Stats
19W - 13L
1,676 SR
Queue Stats
417W - 431L
1,589 Elo+
Solo
Nu Wa
Nu Wa
TheDankestTyr
Nu Wa
Level 147
God Stats
4W - 3L
1,568 SR
Queue Stats
79W - 69L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 9
7,566
757
6,957
5,523
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 5
9,235
924
9,698
7,710
2,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
DERlVATlVE
Sylvanus
13
2 / 1 / 10
7,841
784
5,937
8,760
6,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
SlicesOfPi
Ao Kuang
15
5 / 2 / 9
8,628
863
4,697
8,386
4,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 6
7,999
800
7,837
10,324
4,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 0
6,956
696
3,627
5,595
1,687
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
BaybeChimp
Yemoja
13
2 / 2 / 2
7,145
715
6,920
8,400
5,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
FINNSSJ
Rama
11
1 / 7 / 1
6,440
644
7,586
9,856
2,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Sneaky Jax
Ganesha
12
0 / 4 / 2
6,521
652
4,580
8,397
4,649
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 3
6,861
686
7,147
5,812
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
17
Kills
5
5
Deaths
17
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
L
Ra
 
Ra
1
2
0
0.5
L
Yemoja
BaybeChimp
Yemoja
2
2
2
1.5
W
6
0
5
8.5
W
Sylvanus
DERlVATlVE
Sylvanus
2
1
10
7
L
Rama
FINNSSJ
Rama
1
7
1
0.21
W
Ao Kuang
SlicesOfPi
Ao Kuang
5
2
9
4.75
L
Ganesha
Sneaky Jax
Ganesha
0
4
2
0.25
L
1
2
3
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
29,860
40,703
Taken
38,060
20,601
Mitigated
16,230
17,913
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,957
589
1,681
2,692
5,523
2,490
1,130
3,385
2,002
22,730
0
L
Ra
 
Ra
3,627
220
109
1,540
5,595
1,687
0
2,539
3,056
27,479
0
L
Yemoja
BaybeChimp
Yemoja
6,920
673
953
308
8,400
5,517
0
4,930
3,470
18,468
0
W
9,698
2,493
0
1,146
7,710
2,803
0
4,753
2,761
0
40,354
W
Sylvanus
DERlVATlVE
Sylvanus
5,937
1,938
3,814
4,094
8,760
6,817
525
5,797
2,829
13,502
0
L
Rama
FINNSSJ
Rama
7,586
5,509
0
919
9,856
2,649
109
3,811
6,045
0
15,111
W
Ao Kuang
SlicesOfPi
Ao Kuang
4,697
1,102
0
1,834
8,386
4,455
0
3,024
5,264
19,718
0
L
Ganesha
Sneaky Jax
Ganesha
4,580
236
0
839
8,397
4,649
0
3,525
4,872
13,976
0
L
7,147
1,216
0
748
5,812
1,728
24
3,045
2,767
26,056
0
W
7,837
4,946
0
2,652
10,324
4,036
497
4,909
5,205
0
36,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
33,923
255
Minions Killed
213
12
Camps Cleared
5
954,493
Distance Traveled
866,212
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,566
757
39
4
1
201,047
3
L
Ra
6,956
696
80
8
2
145,356
2
L
Yemoja
7,145
715
32
3
1
170,742
0
W
Susano
9,235
924
86
9
6
203,063
0
W
Sylvanus
7,841
784
14
1
0
179,851
2
L
Rama
6,440
644
34
3
1
160,417
0
W
Ao Kuang
8,628
863
39
4
1
181,220
0
L
Ganesha
6,521
652
16
2
0
195,386
5
L
Nu Wa
6,861
686
51
5
1
194,311
0
W
Anhur
7,999
800
77
8
4
189,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role