Player Matchup

Scylla
Scylla
DangerSallad
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,551 Elo+
Solo
Apollo
Apollo
NineGatesReaper
Apollo
Level 28
God Stats
15W - 17L
1,619 SR
Queue Stats
117W - 120L
1,549 Elo+
Solo
Guan Yu
Guan Yu
PintOfPePsi
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,810 Elo+
Party 1
Ao Kuang
Ao Kuang
hellboy101036
Ao Kuang
Level 8
God Stats
7W - 3L
1,508 SR
Queue Stats
57W - 72L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
k8lynash
Cabrakan
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
189W - 182L
1,638 Elo+
Party 1
Team Averages
Level 14
1,525 SR
1,613 Elo+

VS

Team Averages
Level 17
1,492 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
Leafy1887
Morgan Le Fay
Level 24
God Stats
10W - 12L
1,567 SR
Queue Stats
30W - 35L
1,321 Elo+
Party 2
Amaterasu
Amaterasu
PongaZer0
Amaterasu
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 84L
1,713 Elo+
Party 2
Tiamat
Tiamat
alpha4050
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,636 Elo+
Solo
Nemesis
Nemesis
deadroo
Nemesis
Level 21
God Stats
9W - 8L
1,482 SR
Queue Stats
28W - 32L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
qxKINGxp
Kukulkan
Level 22
God Stats
5W - 8L
1,413 SR
Queue Stats
8W - 16L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 4 / 2
9,417
496
5,355
9,364
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 4
10,296
542
5,614
10,402
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PintOfPePsi
Guan Yu
14
1 / 3 / 4
8,997
474
6,769
18,176
20,653
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
hellboy101036
Ao Kuang
15
4 / 7 / 5
9,572
504
9,112
18,351
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
k8lynash
Cabrakan
16
7 / 3 / 5
10,850
571
10,362
16,288
12,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Leafy1887
Morgan Le Fay
14
6 / 6 / 2
9,849
518
9,354
11,242
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PongaZer0
Amaterasu
19
7 / 1 / 2
11,721
617
16,546
13,784
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
alpha4050
Tiamat
15
7 / 6 / 6
10,265
540
7,683
13,142
6,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
deadroo
Nemesis
15
2 / 2 / 4
9,469
498
5,882
9,385
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
qxKINGxp
Kukulkan
14
1 / 3 / 0
9,458
498
3,458
8,102
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
18
Kills
23
23
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
4
2
1
L
Morgan Le Fay
Leafy1887
Morgan Le Fay
6
6
2
1.17
W
3
6
4
0.83
W
Guan Yu
PintOfPePsi
Guan Yu
1
3
4
1
L
Amaterasu
PongaZer0
Amaterasu
7
1
2
8
L
Tiamat
alpha4050
Tiamat
7
6
6
1.67
L
Nemesis
deadroo
Nemesis
2
2
4
2
W
Ao Kuang
hellboy101036
Ao Kuang
4
7
5
0.93
W
Cabrakan
k8lynash
Cabrakan
7
3
5
3.17
L
Kukulkan
qxKINGxp
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
42,923
72,581
Taken
55,655
45,664
Mitigated
28,137
22,236
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,355
1,493
0
2,176
9,364
2,936
423
3,974
5,390
51,266
0
L
Morgan Le Fay
Leafy1887
Morgan Le Fay
9,354
1,357
0
1,218
11,242
3,675
1,244
6,111
4,903
41,585
0
W
5,614
2,620
0
2,355
10,402
3,809
1,682
5,017
5,284
0
64,010
W
Guan Yu
PintOfPePsi
Guan Yu
6,769
850
680
5,372
18,176
20,653
0
2,429
14,731
0
43,807
L
Amaterasu
PongaZer0
Amaterasu
16,546
6,715
0
6,232
13,784
11,402
0
5,121
8,575
507
77,287
L
Tiamat
alpha4050
Tiamat
7,683
1,641
0
2,471
13,142
6,425
1,978
5,533
7,408
40,016
0
L
Nemesis
deadroo
Nemesis
5,882
2,384
0
183
9,385
3,638
222
2,729
6,568
0
57,511
W
Ao Kuang
hellboy101036
Ao Kuang
9,112
2,230
0
5,520
18,351
6,027
537
3,853
14,267
51,784
0
W
Cabrakan
k8lynash
Cabrakan
10,362
1,686
414
5,719
16,288
12,239
82
5,729
10,514
60,103
0
L
Kukulkan
qxKINGxp
Kukulkan
3,458
144
0
0
8,102
2,997
888
4,789
3,159
51,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
50,762
487
Minions Killed
497
0
Camps Cleared
0
1,664,990
Distance Traveled
1,844,751
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,417
496
107
6
0
306,494
8
L
Morgan Le Fay
9,849
518
70
4
0
344,194
3
W
Apollo
10,296
542
112
6
0
348,979
3
W
Guan Yu
8,997
474
96
5
0
355,465
3
L
Amaterasu
11,721
617
159
8
0
390,175
3
L
Tiamat
10,265
540
73
4
0
337,775
0
L
Nemesis
9,469
498
79
4
0
430,092
0
W
Ao Kuang
9,572
504
77
4
0
371,568
1
W
Cabrakan
10,850
571
95
5
0
282,484
4
L
Kukulkan
9,458
498
116
6
0
342,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role