Player Matchup

Loki
Loki
almironcriado
Loki
Level 98
God Stats
5W - 14L
1,443 SR
Queue Stats
120W - 271L
1,320 Elo+
Party 1
Nemesis
Nemesis
patovich_l
Nemesis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 58L
1,259 Elo+
Party 1
Janus
Janus
ramiro_puig
Janus
Level 38
God Stats
4W - 20L
1,263 SR
Queue Stats
47W - 95L
1,373 Elo+
Party 1
Team Averages
Level 64
1,402 SR
1,317 Elo+

VS

Team Averages
Level 92
1,588 SR
1,333 Elo+
Jing Wei
Jing Wei
AlephL
Jing Wei
Level 157
God Stats
5W - 7L
1,542 SR
Queue Stats
546W - 741L
1,383 Elo+
Solo
Merlin
Merlin
Deltair
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,159 Elo+
Solo
Amaterasu
Amaterasu
wilcoxz
Amaterasu
Level 100
God Stats
1W - 1L
1,721 SR
Queue Stats
400W - 456L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
12,805
674
7,933
13,694
4,926
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
patovich_l
Nemesis
16
2 / 3 / 6
12,037
634
8,412
18,980
18,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 5
11,041
581
9,065
12,288
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlephL
Jing Wei
18
4 / 1 / 2
12,933
681
12,140
13,183
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Deltair
Merlin
16
1 / 3 / 7
11,682
615
12,249
6,838
2,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
wilcoxz
Amaterasu
18
9 / 6 / 4
13,449
708
12,991
18,640
22,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
14
14
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlephL
Jing Wei
4
1
2
5
W
Merlin
Deltair
Merlin
1
3
7
1.5
L
6
5
2
1.4
L
Nemesis
patovich_l
Nemesis
2
3
6
1.67
L
1
6
5
0.58
W
Amaterasu
wilcoxz
Amaterasu
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
37,380
44,962
Taken
38,661
27,473
Mitigated
30,492
6,453
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlephL
Jing Wei
12,140
6,915
0
7,143
13,183
5,281
2,351
3,206
9,644
0
78,504
W
Merlin
Deltair
Merlin
12,249
414
0
0
6,838
2,564
587
1,703
4,835
46,855
0
L
7,933
2,737
0
849
13,694
4,926
0
2,167
11,527
0
36,557
L
Nemesis
patovich_l
Nemesis
8,412
2,353
0
4,136
18,980
18,541
0
6,116
12,864
0
26,144
L
9,065
483
0
1,468
12,288
4,006
0
3,966
8,322
49,684
0
W
Amaterasu
wilcoxz
Amaterasu
12,991
6,758
0
4,335
18,640
22,647
391
4,156
14,079
0
58,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
38,064
169
Minions Killed
260
0
Camps Cleared
0
970,281
Distance Traveled
1,067,938
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,933
681
114
6
0
373,173
3
W
Merlin
11,682
615
79
4
0
318,267
0
L
Loki
12,805
674
64
3
0
317,518
1
L
Nemesis
12,037
634
46
2
0
350,992
0
L
Janus
11,041
581
59
3
0
301,771
2
W
Amaterasu
13,449
708
67
4
0
376,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role