Player Matchup

Medusa
Medusa
ASKING4114EPI
Medusa
Level 144
God Stats
5W - 4L
1,629 SR
Queue Stats
571W - 139L
1,853 Elo+
Party 1
Gilgamesh
Gilgamesh
KukuMoto4830
Gilgamesh
Level 25
God Stats
17W - 4L
1,911 SR
Queue Stats
436W - 103L
1,832 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LMNTR11X
Kumbhakarna
Level 87
God Stats
24W - 10L
1,876 SR
Queue Stats
323W - 128L
1,762 Elo+
Party 1
Team Averages
Level 85
1,805 SR
1,816 Elo+

VS

Team Averages
Level 69
1,458 SR
1,504 Elo+
Ravana
Ravana
Hatenoid
Ravana
Level 97
God Stats
0W - 1L
1,230 SR
Queue Stats
101W - 106L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
InphaseGecko773
Amaterasu
Level 85
God Stats
3W - 4L
1,484 SR
Queue Stats
260W - 248L
1,527 Elo+
Party 2
Hera
Hera
Orqe
Hera
Level 25
God Stats
14W - 6L
1,661 SR
Queue Stats
51W - 40L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 5
9,379
938
7,980
7,783
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
KukuMoto4830
Gilgamesh
12
3 / 1 / 14
8,297
830
9,911
13,182
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
LMNTR11X
Kumbhakarna
12
5 / 0 / 13
9,022
902
3,964
11,905
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hatenoid
Ravana
11
2 / 5 / 1
7,829
783
4,569
8,596
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
InphaseGecko773
Amaterasu
9
0 / 3 / 2
6,137
614
3,208
8,086
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Orqe
Hera
10
1 / 11 / 2
7,173
717
7,562
10,838
4,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Ravana
Hatenoid
Ravana
2
5
1
0.5
L
Amaterasu
InphaseGecko773
Amaterasu
0
3
2
0.33
W
Gilgamesh
KukuMoto4830
Gilgamesh
3
1
14
10
W
Kumbhakarna
LMNTR11X
Kumbhakarna
5
0
13
11.5
L
Hera
Orqe
Hera
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
15,339
32,870
Taken
27,520
24,601
Mitigated
12,627
7,293
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,980
3,420
0
730
7,783
3,128
1,902
1,588
6,075
0
39,734
L
Ravana
Hatenoid
Ravana
4,569
589
0
2,645
8,596
2,968
0
1,827
6,439
0
17,744
L
Amaterasu
InphaseGecko773
Amaterasu
3,208
764
0
1,822
8,086
5,306
0
1,262
6,656
0
10,413
W
Gilgamesh
KukuMoto4830
Gilgamesh
9,911
2,223
0
3,981
13,182
12,486
241
2,865
10,119
7,823
19,599
W
Kumbhakarna
LMNTR11X
Kumbhakarna
3,964
316
553
2,029
11,905
8,987
181
3,109
7,298
14,911
0
L
Hera
Orqe
Hera
7,562
1,018
0
519
10,838
4,353
0
2,836
7,659
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
21,139
127
Minions Killed
73
0
Camps Cleared
0
579,639
Distance Traveled
464,175
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,379
938
74
7
0
188,065
1
L
Ravana
7,829
783
34
3
0
186,448
4
L
Amaterasu
6,137
614
13
1
0
156,297
1
W
Gilgamesh
8,297
830
29
3
0
176,382
2
W
Kumbhakarna
9,022
902
24
2
0
215,192
0
L
Hera
7,173
717
26
3
0
121,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role