Player Matchup

Zeus
Zeus
Dr3amzTeamz
Zeus
Level 61
God Stats
5W - 1L
1,344 SR
Queue Stats
270W - 283L
1,341 Elo+
Party 2
Nemesis
Nemesis
Heimdongr
Nemesis
Level 147
God Stats
2W - 6L
1,273 SR
Queue Stats
297W - 270L
1,423 Elo+
Party 2
Janus
Janus
Scrutiiny
Janus
Level 45
God Stats
4W - 5L
1,247 SR
Queue Stats
280W - 280L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
ZERO9OO
Cthulhu
Level 100
God Stats
5W - 0L
1,706 SR
Queue Stats
252W - 269L
1,427 Elo+
Party 1
Chiron
Chiron
ZhongusSupreme
Chiron
Level 127
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 2L
1,269 Elo+
Party 2
Team Averages
Level 96
1,438 SR
1,391 Elo+

VS

Team Averages
Level 90
1,675 SR
1,394 Elo+
Hercules
Hercules
Blind Push
Hercules
Level 105
God Stats
3W - 3L
1,610 SR
Queue Stats
146W - 164L
1,447 Elo+
Solo
Hades
Hades
Cocassed
Hades
Level 86
God Stats
2W - 1L
1,906 SR
Queue Stats
66W - 53L
1,515 Elo+
Party 3
King Arthur
King Arthur
Good-Vibez-13-69
King Arthur
Level 140
God Stats
5W - 3L
1,666 SR
Queue Stats
139W - 130L
1,450 Elo+
Solo
Raijin
Raijin
Tohruu-Chan
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,093 Elo+
Party 3
Ah Puch
Ah Puch
earthchick42
Ah Puch
Level 100
God Stats
11W - 7L
1,695 SR
Queue Stats
461W - 493L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 19
11,644
832
19,690
11,047
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Heimdongr
Nemesis
20
11 / 4 / 16
11,935
853
17,231
15,966
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Scrutiiny
Janus
16
5 / 2 / 14
9,937
710
10,155
8,095
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZERO9OO
Cthulhu
17
2 / 6 / 22
10,692
764
7,045
20,473
25,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 17
12,270
876
24,435
14,258
7,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blind Push
Hercules
19
5 / 5 / 9
10,046
718
12,514
23,881
16,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hades
Cocassed
Hades
20
9 / 7 / 7
12,795
914
18,061
16,897
10,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Good-Vibez-13-69
King Arthur
17
4 / 9 / 8
10,461
747
8,545
23,304
15,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Raijin
12
0 / 11 / 10
8,379
599
3,892
12,635
4,603
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
earthchick42
Ah Puch
16
1 / 4 / 9
9,529
681
12,225
11,894
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
62
36
Kills
19
21
Deaths
36
88
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blind Push
Hercules
5
5
9
1.9
L
Hades
Cocassed
Hades
9
7
7
1.79
W
6
7
19
2.21
L
King Arthur
Good-Vibez-13-69
King Arthur
4
9
8
0.89
W
Nemesis
Heimdongr
Nemesis
11
4
16
4.75
W
Janus
Scrutiiny
Janus
5
2
14
6
L
Raijin
0
11
10
0.45
W
Cthulhu
ZERO9OO
Cthulhu
2
6
22
2.17
W
12
2
17
10.25
L
Ah Puch
earthchick42
Ah Puch
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,556
Damage
55,237
69,839
Taken
88,611
49,570
Mitigated
51,955
22,560
Healing
28,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blind Push
Hercules
12,514
2,261
2,200
8,400
23,881
16,248
992
9,469
14,412
0
19,364
L
Hades
Cocassed
Hades
18,061
1,090
1,640
4,373
16,897
10,986
583
10,009
6,888
34,190
0
W
19,690
3,833
636
605
11,047
4,427
1,182
5,621
5,426
40,443
0
L
King Arthur
Good-Vibez-13-69
King Arthur
8,545
451
1,609
4,643
23,304
15,313
0
8,955
14,315
0
21,263
W
Nemesis
Heimdongr
Nemesis
17,231
5,962
1,512
3,535
15,966
8,448
1,016
10,266
5,700
0
31,046
W
Janus
Scrutiiny
Janus
10,155
427
1,273
1,462
8,095
3,649
389
2,972
5,123
15,300
0
L
Raijin
3,892
284
0
0
12,635
4,603
492
5,186
7,449
7,468
0
W
Cthulhu
ZERO9OO
Cthulhu
7,045
174
1,383
2,369
20,473
25,273
361
8,354
12,119
16,486
0
W
24,435
11,053
2,927
6,858
14,258
7,773
2,004
6,946
7,293
0
47,591
L
Ah Puch
earthchick42
Ah Puch
12,225
584
912
4,336
11,894
4,805
0
3,271
8,623
31,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,478
Gold Earned
51,210
186
Minions Killed
117
0
Camps Cleared
0
1,260,529
Distance Traveled
1,152,001
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,046
718
12
1
0
259,582
0
L
Hades
12,795
914
41
3
0
225,014
3
W
Zeus
11,644
832
44
3
0
196,689
0
L
King Arthur
10,461
747
17
1
0
245,985
0
W
Nemesis
11,935
853
27
2
0
282,618
0
W
Janus
9,937
710
35
3
0
278,055
0
L
Raijin
8,379
599
5
0
0
165,793
4
W
Cthulhu
10,692
764
18
1
0
261,375
0
W
Chiron
12,270
876
62
4
0
241,792
1
L
Ah Puch
9,529
681
42
3
0
255,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role