Player Matchup

Morgan Le Fay
Morgan Le Fay
C2C Kondawg
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 169L
1,313 Elo+
Party 2
Loki
Loki
Chibi Jabba
Loki
Level 103
God Stats
6W - 5L
1,628 SR
Queue Stats
40W - 44L
1,520 Elo+
Party 4
Scylla
Scylla
Tiltedfate2767
Scylla
Level 129
God Stats
16W - 18L
1,909 SR
Queue Stats
139W - 118L
1,313 Elo+
Party 2
Heimdallr
Heimdallr
White_fox3456
Heimdallr
Level 62
God Stats
4W - 10L
1,517 SR
Queue Stats
39W - 48L
1,561 Elo+
Solo
Ymir
Ymir
ii A i R o AXE
Ymir
Level 51
God Stats
7W - 6L
1,666 SR
Queue Stats
13W - 15L
1,448 Elo+
Party 4
Team Averages
Level 86
1,644 SR
1,431 Elo+

VS

Team Averages
Level 113
1,535 SR
1,475 Elo+
Hun Batz
Hun Batz
DinoChef2209
Hun Batz
Level 129
God Stats
5W - 3L
1,274 SR
Queue Stats
751W - 712L
1,479 Elo+
Party 1
Chaac
Chaac
OofOwOwMyBones
Chaac
Level 127
God Stats
2W - 2L
1,563 SR
Queue Stats
474W - 542L
1,440 Elo+
Party 3
Agni
Agni
Stoic Rodent
Agni
Level 108
God Stats
4W - 0L
1,781 SR
Queue Stats
187W - 217L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
thegame1Arturpro
Cthulhu
Level 115
God Stats
8W - 4L
1,471 SR
Queue Stats
317W - 291L
1,532 Elo+
Solo
Freya
Freya
tobi12otaku12
Freya
Level 87
God Stats
21W - 16L
1,584 SR
Queue Stats
803W - 805L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C2C Kondawg
Morgan Le Fay
10
0 / 6 / 1
6,085
406
3,706
9,836
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 1
6,655
444
6,558
9,799
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 0
7,754
517
2,605
5,231
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
White_fox3456
Heimdallr
11
0 / 3 / 2
6,272
418
8,469
10,472
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 1
6,398
427
4,232
9,097
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DinoChef2209
Hun Batz
15
2 / 1 / 3
8,407
560
5,226
9,106
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 7
7,091
473
4,664
12,147
7,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 1 / 2
8,900
593
13,142
9,534
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 0 / 0
8,760
584
2,471
8,297
4,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 0 / 0
7,626
508
4,178
9,080
4,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
13
13
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
C2C Kondawg
Morgan Le Fay
0
6
1
0.08
L
2
3
1
0.83
W
Hun Batz
DinoChef2209
Hun Batz
2
1
3
3.5
W
1
1
7
4.5
W
7
1
2
8
L
0
0
0
0
L
Heimdallr
White_fox3456
Heimdallr
0
3
2
0.33
L
1
1
1
1.5
W
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
29,681
44,435
Taken
48,164
18,899
Mitigated
23,007
10,561
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
C2C Kondawg
Morgan Le Fay
3,706
521
0
1,515
9,836
3,109
220
7,313
2,523
27,565
0
L
6,558
1,157
0
2,735
9,799
2,864
0
3,165
6,634
0
32,028
W
Hun Batz
DinoChef2209
Hun Batz
5,226
877
0
5,032
9,106
3,325
0
348
8,758
0
63,475
W
4,664
709
489
4,706
12,147
7,081
0
2,693
9,454
0
25,761
W
13,142
1,563
0
750
9,534
3,269
278
4,027
5,507
56,208
0
L
2,605
391
0
2,646
5,231
1,642
0
2,471
2,760
49,983
0
L
Heimdallr
White_fox3456
Heimdallr
8,469
3,151
0
2,473
10,472
3,662
250
3,296
7,176
0
39,187
L
4,232
392
18
1,174
9,097
7,622
0
3,546
5,551
18,534
0
W
2,471
98
0
4,603
8,297
4,994
0
2,605
5,692
57,535
0
W
4,178
1,675
0
5,923
9,080
4,338
0
870
8,210
45,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
40,784
312
Minions Killed
487
0
Camps Cleared
0
1,341,763
Distance Traveled
1,529,534
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,085
406
53
4
0
240,460
1
L
Loki
6,655
444
57
4
0
313,118
4
W
Hun Batz
8,407
560
110
7
0
348,786
6
W
Chaac
7,091
473
29
2
0
319,814
0
W
Agni
8,900
593
94
6
0
290,234
3
L
Scylla
7,754
517
116
8
0
250,479
0
L
Heimdallr
6,272
418
61
4
0
250,033
0
L
Ymir
6,398
427
25
2
0
287,673
1
W
Cthulhu
8,760
584
144
10
0
263,356
3
W
Freya
7,626
508
110
7
0
307,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role