Player Matchup

Tiamat
Tiamat
Chewie130
Tiamat
Level 24
God Stats
12W - 9L
1,487 SR
Queue Stats
28W - 25L
1,444 Elo+
Solo
Arachne
Arachne
Chimijalapeno
Arachne
Level 50
God Stats
33W - 26L
1,510 SR
Queue Stats
131W - 149L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Trapperman8
Cthulhu
Level 7
God Stats
6W - 7L
1,267 SR
Queue Stats
11W - 11L
1,386 Elo+
Party 1
Sol
Sol
aceaz
Sol
Level 26
God Stats
121W - 129L
1,497 SR
Queue Stats
132W - 152L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
mrmayo123
Cabrakan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,442 Elo+
Party 1
Team Averages
Level 25
1,452 SR
1,429 Elo+

VS

Team Averages
Level 19
1,419 SR
1,349 Elo+
Cu Chulainn
Cu Chulainn
Bradjamine
Cu Chulainn
Level 27
God Stats
37W - 27L
1,558 SR
Queue Stats
107W - 114L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LololllnV
Morgan Le Fay
Level 26
God Stats
2W - 9L
1,507 SR
Queue Stats
90W - 79L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Noob18o07
Danzaburou
Level 19
God Stats
6W - 11L
1,318 SR
Queue Stats
59W - 70L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
OK BOOMER7040
Jormungandr
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 10L
1,192 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kyrhal
Tsukuyomi
Level 17
God Stats
1W - 7L
1,398 SR
Queue Stats
15W - 19L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chewie130
Tiamat
14
7 / 0 / 4
8,777
627
7,856
5,474
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
12
4 / 2 / 4
7,632
545
5,512
8,642
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Trapperman8
Cthulhu
12
0 / 1 / 1
7,004
500
3,702
6,827
5,112
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
aceaz
Sol
12
7 / 4 / 3
7,956
568
13,627
10,479
4,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
mrmayo123
Cabrakan
9
2 / 4 / 5
6,395
457
2,084
8,977
6,009
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bradjamine
Cu Chulainn
11
0 / 1 / 4
6,183
442
4,555
8,589
5,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
LololllnV
Morgan Le Fay
11
2 / 5 / 1
6,539
467
5,368
9,075
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Noob18o07
Danzaburou
10
2 / 3 / 4
6,115
437
4,733
8,025
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
OK BOOMER7040
Jormungandr
7
0 / 6 / 5
5,215
373
2,781
9,842
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
kyrhal
Tsukuyomi
12
7 / 5 / 2
7,804
557
7,672
11,979
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
20
Kills
11
11
Deaths
20
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bradjamine
Cu Chulainn
0
1
4
2
W
Tiamat
Chewie130
Tiamat
7
0
4
9
W
Arachne
4
2
4
3
L
Morgan Le Fay
LololllnV
Morgan Le Fay
2
5
1
0.5
L
Danzaburou
Noob18o07
Danzaburou
2
3
4
1.33
L
Jormungandr
OK BOOMER7040
Jormungandr
0
6
5
0.42
W
Cthulhu
Trapperman8
Cthulhu
0
1
1
0.5
W
Sol
aceaz
Sol
7
4
3
2.13
L
Tsukuyomi
kyrhal
Tsukuyomi
7
5
2
1.6
W
Cabrakan
mrmayo123
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,781
Damage
25,109
40,399
Taken
47,510
22,376
Mitigated
18,102
9,216
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bradjamine
Cu Chulainn
4,555
1,018
0
894
8,589
5,836
0
3,805
4,784
0
28,600
W
Tiamat
Chewie130
Tiamat
7,856
502
145
2,118
5,474
3,876
901
2,479
2,880
38,408
0
W
Arachne
5,512
4,196
0
845
8,642
3,011
44
1,195
7,405
0
35,491
L
Morgan Le Fay
LololllnV
Morgan Le Fay
5,368
593
0
115
9,075
2,921
108
7,251
1,824
32,095
0
L
Danzaburou
Noob18o07
Danzaburou
4,733
1,634
0
971
8,025
2,339
120
5,122
2,903
0
26,183
L
Jormungandr
OK BOOMER7040
Jormungandr
2,781
1,442
0
864
9,842
3,515
90
6,075
3,767
11,662
0
W
Cthulhu
Trapperman8
Cthulhu
3,702
497
0
1,740
6,827
5,112
730
1,172
5,345
22,171
0
W
Sol
aceaz
Sol
13,627
4,823
0
4,002
10,479
4,368
4,440
2,156
8,323
49,026
0
L
Tsukuyomi
kyrhal
Tsukuyomi
7,672
2,731
0
2,854
11,979
3,491
0
5,016
6,963
0
35,698
W
Cabrakan
mrmayo123
Cabrakan
2,084
99
0
366
8,977
6,009
1,032
1,147
7,830
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
31,856
262
Minions Killed
222
0
Camps Cleared
0
1,265,249
Distance Traveled
1,193,872
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,183
442
52
4
0
273,730
1
W
Tiamat
8,777
627
57
4
0
291,807
0
W
Arachne
7,632
545
61
4
0
294,127
3
L
Morgan Le Fay
6,539
467
52
4
0
259,950
1
L
Danzaburou
6,115
437
32
2
0
212,559
4
L
Jormungandr
5,215
373
19
1
0
179,475
0
W
Cthulhu
7,004
500
42
3
0
208,539
0
W
Sol
7,956
568
88
6
0
233,283
4
L
Tsukuyomi
7,804
557
67
5
0
268,158
1
W
Cabrakan
6,395
457
14
1
0
237,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role