Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Derpyravioli
Ah Muzen Cab
Level 24
God Stats
8W - 14L
1,506 SR
Queue Stats
139W - 116L
1,456 Elo+
Solo
Guan Yu
Guan Yu
TenderJoey7023
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,529 Elo+
Solo
Ah Puch
Ah Puch
TheRedMenace130
Ah Puch
Level 27
God Stats
8W - 5L
1,201 SR
Queue Stats
39W - 40L
1,448 Elo+
Solo
Arachne
Arachne
XxPadrino850xX
Arachne
Level 6
God Stats
1W - 4L
1,259 SR
Queue Stats
1W - 4L
1,381 Elo+
Solo
Bellona
Bellona
souta-5_12
Bellona
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 3L
1,112 Elo+
Solo
Team Averages
Level 16
1,355 SR
1,385 Elo+

VS

Team Averages
Level 20
1,478 SR
1,465 Elo+
Jormungandr
Jormungandr
Dainer__12
Jormungandr
Level 26
God Stats
10W - 5L
1,613 SR
Queue Stats
46W - 46L
1,487 Elo+
Party 1
Agni
Agni
Lord Atrik
Agni
Level 22
God Stats
1W - 1L
1,286 SR
Queue Stats
62W - 56L
1,377 Elo+
Solo
Neith
Neith
ReptilianWarfare
Neith
Level 17
God Stats
15W - 14L
1,351 SR
Queue Stats
212W - 233L
1,444 Elo+
Solo
Nu Wa
Nu Wa
justjohn1196
Nu Wa
Level 11
God Stats
35W - 30L
1,565 SR
Queue Stats
39W - 37L
1,506 Elo+
Solo
Fenrir
Fenrir
temp-993014
Fenrir
Level 25
God Stats
16W - 13L
1,573 SR
Queue Stats
39W - 38L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Derpyravioli
Ah Muzen Cab
17
1 / 5 / 6
10,705
973
9,326
17,520
5,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 4 / 7
11,990
1,090
5,729
19,033
18,862
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
8 / 6 / 4
12,759
1,160
23,813
16,149
4,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 0
8,620
784
0
1,437
439
Bellona
souta-5_12
Bellona
16
0 / 10 / 7
9,741
886
3,468
19,856
16,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dainer__12
Jormungandr
18
1 / 2 / 18
11,265
1,024
8,592
12,840
12,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 3 / 14
11,677
1,062
10,958
8,240
2,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 0 / 6
11,411
1,037
9,122
5,056
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 14
12,082
1,098
22,878
10,986
3,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
10 / 4 / 9
12,147
1,104
13,577
10,352
3,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
13
Kills
25
25
Deaths
13
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dainer__12
Jormungandr
1
2
18
5
L
Ah Muzen Cab
Derpyravioli
Ah Muzen Cab
1
5
6
0.8
W
1
3
14
2.67
W
7
0
6
10
L
4
4
7
1.88
L
8
6
4
1.67
L
0
0
0
0
W
6
4
14
3.25
L
Bellona
souta-5_12
Bellona
0
10
7
0.35
W
Fenrir
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
65,127
73,995
Taken
47,474
46,632
Mitigated
24,519
7,723
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dainer__12
Jormungandr
8,592
1,536
0
0
12,840
12,420
0
7,505
5,335
32,576
0
L
Ah Muzen Cab
Derpyravioli
Ah Muzen Cab
9,326
4,948
413
2,986
17,520
5,788
0
9,916
7,604
0
44,798
W
10,958
1,516
0
557
8,240
2,490
0
4,156
4,084
48,255
0
W
9,122
2,734
0
1,681
5,056
2,257
0
1,008
4,048
0
19,499
L
5,729
719
682
2,668
19,033
18,862
0
10,879
7,311
0
24,149
L
23,813
676
0
580
16,149
4,673
0
8,852
7,297
60,271
0
L
0
0
0
0
1,437
439
0
1,437
0
0
0
W
22,878
5,150
371
1,571
10,986
3,464
0
5,440
5,546
42,261
0
L
Bellona
souta-5_12
Bellona
3,468
1,868
0
394
19,856
16,870
0
11,344
8,512
0
13,341
W
Fenrir
13,577
3,774
153
817
10,352
3,888
0
5,704
4,648
0
21,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,815
Gold Earned
58,582
205
Minions Killed
243
3
Camps Cleared
10
781,571
Distance Traveled
1,085,814
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,265
1,024
69
6
0
209,899
0
L
Ah Muzen Cab
10,705
973
68
6
3
190,077
0
W
Agni
11,677
1,062
97
9
1
215,779
0
W
Neith
11,411
1,037
34
3
5
222,943
2
L
Guan Yu
11,990
1,090
33
3
0
214,871
0
L
Ah Puch
12,759
1,160
81
7
0
195,994
0
L
Arachne
8,620
784
0
0
0
0
0
W
Nu Wa
12,082
1,098
40
4
2
195,000
2
L
Bellona
9,741
886
23
2
0
180,629
0
W
Fenrir
12,147
1,104
3
0
2
242,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role