Player Matchup

Cu Chulainn
Cu Chulainn
Bebesita15kl
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,605 Elo+
Solo
Ne Zha
Ne Zha
KingOkay
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,632 Elo+
Solo
Hachiman
Hachiman
LiLBunnBunnn
Hachiman
Level 15
God Stats
5W - 3L
1,912 SR
Queue Stats
38W - 21L
1,784 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordRayNation
Morgan Le Fay
Level 4
God Stats
6W - 3L
1,795 SR
Queue Stats
8W - 7L
1,788 Elo+
Solo
Athena
Athena
Mungo4690
Athena
Level 18
God Stats
201W - 247L
1,520 SR
Queue Stats
522W - 560L
1,526 Elo+
Solo
Team Averages
Level 11
1,645 SR
1,667 Elo+

VS

Team Averages
Level 27
1,522 SR
1,615 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Daffiii
Arachne
Level 28
God Stats
15W - 9L
1,499 SR
Queue Stats
159W - 126L
1,635 Elo+
Solo
Merlin
Merlin
JKIDD2317
Merlin
Level 29
God Stats
8W - 4L
1,790 SR
Queue Stats
126W - 88L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Mr1haki
Danzaburou
Level 21
God Stats
1W - 0L
1,138 SR
Queue Stats
55W - 43L
1,632 Elo+
Solo
Loki
Loki
VerzikVitter
Loki
Level 26
God Stats
34W - 28L
1,681 SR
Queue Stats
309W - 284L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bebesita15kl
Cu Chulainn
14
1 / 3 / 0
8,059
537
5,732
10,857
9,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
KingOkay
Ne Zha
14
4 / 4 / 1
8,343
556
6,029
13,046
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
LiLBunnBunnn
Hachiman
11
1 / 7 / 0
6,679
445
7,296
11,751
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LordRayNation
Morgan Le Fay
8
1 / 7 / 0
5,988
399
2,542
7,911
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Mungo4690
Athena
11
0 / 2 / 3
6,710
447
3,326
13,486
7,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 11
7,886
526
4,289
11,989
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Daffiii
Arachne
16
12 / 1 / 3
9,912
661
14,022
11,275
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
JKIDD2317
Merlin
13
4 / 3 / 5
8,419
561
6,705
5,487
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mr1haki
Danzaburou
13
3 / 1 / 7
9,041
603
9,483
8,461
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 2
9,956
664
6,396
10,415
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
23
23
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
11
6.5
L
Cu Chulainn
Bebesita15kl
Cu Chulainn
1
3
0
0.33
W
Arachne
Daffiii
Arachne
12
1
3
13.5
W
Merlin
JKIDD2317
Merlin
4
3
5
2.17
L
Ne Zha
KingOkay
Ne Zha
4
4
1
1.13
L
Hachiman
LiLBunnBunnn
Hachiman
1
7
0
0.14
L
Morgan Le Fay
LordRayNation
Morgan Le Fay
1
7
0
0.14
W
Danzaburou
Mr1haki
Danzaburou
3
1
7
6.5
L
Athena
Mungo4690
Athena
0
2
3
0.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
40,895
57,051
Taken
47,627
27,809
Mitigated
25,700
12,798
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,289
1,101
0
2,158
11,989
10,641
0
1,747
10,194
14,845
0
L
Cu Chulainn
Bebesita15kl
Cu Chulainn
5,732
351
0
2,360
10,857
9,846
0
0
10,857
12,993
42,390
W
Arachne
Daffiii
Arachne
14,022
8,911
0
6,150
11,275
5,981
390
1,119
10,142
0
80,349
W
Merlin
JKIDD2317
Merlin
6,705
365
0
606
5,487
1,863
180
1,299
4,036
54,820
0
L
Ne Zha
KingOkay
Ne Zha
6,029
3,202
0
5,095
13,046
4,779
0
1,755
11,291
0
48,716
L
Hachiman
LiLBunnBunnn
Hachiman
7,296
3,622
0
1,915
11,751
3,091
0
2,679
9,072
0
47,396
L
Morgan Le Fay
LordRayNation
Morgan Le Fay
2,542
195
316
381
7,911
2,555
296
2,449
5,462
18,855
0
W
Danzaburou
Mr1haki
Danzaburou
9,483
5,050
0
1,932
8,461
3,149
442
1,211
7,200
0
51,714
L
Athena
Mungo4690
Athena
3,326
441
0
2,731
13,486
7,538
0
4,111
9,375
16,185
0
W
6,396
2,290
0
3,255
10,415
4,066
0
1,315
9,074
0
63,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
45,214
377
Minions Killed
445
0
Camps Cleared
0
1,337,268
Distance Traveled
1,508,555
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,886
526
11
1
0
323,820
5
L
Cu Chulainn
8,059
537
123
8
0
274,459
5
W
Arachne
9,912
661
119
8
0
333,755
2
W
Merlin
8,419
561
93
6
0
281,683
5
L
Ne Zha
8,343
556
92
6
0
291,071
3
L
Hachiman
6,679
445
86
6
0
267,023
6
L
Morgan Le Fay
5,988
399
50
3
0
217,544
0
W
Danzaburou
9,041
603
85
6
0
264,308
3
L
Athena
6,710
447
26
2
0
287,171
4
W
Loki
9,956
664
137
9
0
304,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role