Player Matchup

King Arthur
King Arthur
Diamond V
Anilingus_
King Arthur
Diamond V
Level 160
God Stats
1W - 4L
1,527 SR
Queue Stats
103W - 73L
1,951 MMR
Party 1
Anhur
Anhur
Diamond V
Duke_Of_Volantis
Anhur
Diamond V
Level 155
God Stats
5W - 3L
1,559 SR
Queue Stats
185W - 121L
1,967 MMR
Party 1
Agni
Agni
Diamond V
V_-SiCkneSs
Agni
Diamond V
Level 153
God Stats
22W - 20L
1,688 SR
Queue Stats
181W - 117L
1,967 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,591 SR
1,961 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,560 SR
1,804 MMR
Chiron
Chiron
Platinum V
GUYS IT IS ME
Chiron
Platinum V
Level 155
God Stats
7W - 4L
1,701 SR
Queue Stats
114W - 108L
1,812 MMR
Party 2
Hercules
Hercules
Gold III
Xaxhi
Hercules
Gold III
Level 126
God Stats
3W - 4L
1,491 SR
Queue Stats
68W - 61L
1,451 MMR
Party 2
Janus
Janus
Platinum I
ZeroTwoUwUw
Janus
Platinum I
Level 144
God Stats
9W - 9L
1,487 SR
Queue Stats
112W - 103L
2,149 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anilingus_
King Arthur
15
0 / 4 / 7
11,346
540
15,746
28,730
23,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 5 / 0
13,754
655
16,592
16,394
6,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
0 / 2 / 8
11,819
563
10,837
11,645
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IzanamiTiamatMorgan Le FayChaacAphrodite

VS

Bans
GilgameshAthenaYmirAresKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 3
14,357
684
13,957
18,965
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Xaxhi
Hercules
16
1 / 2 / 7
12,353
588
5,998
20,451
20,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 8
13,449
640
23,144
13,369
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
11
11
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anilingus_
King Arthur
0
4
7
0.88
L
9
5
0
1.8
W
7
4
3
2.13
L
0
2
8
2
W
Hercules
Xaxhi
Hercules
1
2
7
2.25
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
43,099
56,769
Taken
52,785
33,826
Mitigated
33,118
13,938
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anilingus_
King Arthur
15,746
2,481
0
10,086
28,730
23,727
159
9,649
17,900
0
46,834
L
16,592
7,119
0
1,018
16,394
6,152
1,184
6,893
9,077
0
63,841
W
13,957
5,770
1,431
7,880
18,965
7,610
3,032
4,153
14,802
0
82,038
L
10,837
327
0
2,834
11,645
3,947
395
5,555
5,697
52,703
0
W
Hercules
Xaxhi
Hercules
5,998
1,190
439
7,915
20,451
20,734
139
3,198
17,253
0
12,611
W
23,144
242
593
2,082
13,369
4,774
252
3,486
9,883
68,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
40,159
240
Minions Killed
228
0
Camps Cleared
0
1,157,860
Distance Traveled
1,159,296
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,346
540
48
2
0
416,203
5
L
Anhur
13,754
655
97
5
0
347,233
3
W
Chiron
14,357
684
119
6
0
386,097
7
L
Agni
11,819
563
95
5
0
394,424
0
W
Hercules
12,353
588
17
1
0
380,336
5
W
Janus
13,449
640
92
4
0
392,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role