Player Matchup

Baron Samedi
Baron Samedi
FierceWalrus367
Baron Samedi
Level 124
God Stats
6W - 5L
1,526 SR
Queue Stats
450W - 421L
1,543 Elo+
Party 2
Cerberus
Cerberus
LolGodAxel
Cerberus
Level 140
God Stats
1W - 0L
1,249 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SGG Vexed14
Tsukuyomi
Level 88
God Stats
19W - 22L
1,539 SR
Queue Stats
446W - 415L
1,579 Elo+
Party 2
Team Averages
Level 117
1,438 SR
1,539 Elo+

VS

Team Averages
Level 125
1,313 SR
1,661 Elo+
Tiamat
Tiamat
JarrodBaples
Tiamat
Level 129
God Stats
0W - 5L
1,086 SR
Queue Stats
580W - 483L
1,591 Elo+
Party 1
Osiris
Osiris
LCA Trapsoul
Osiris
Level 129
God Stats
8W - 15L
1,353 SR
Queue Stats
821W - 663L
1,591 Elo+
Party 1
Mercury
Mercury
Mannny
Mercury
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FierceWalrus367
Baron Samedi
13
3 / 1 / 6
8,304
692
8,053
7,313
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LolGodAxel
Cerberus
12
3 / 0 / 6
8,077
673
7,223
11,697
12,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
SGG Vexed14
Tsukuyomi
13
4 / 0 / 5
8,491
708
5,222
6,087
2,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 1 / 1
6,972
581
5,905
6,579
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
10
1 / 3 / 0
7,179
598
7,057
10,046
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Mannny
Mercury
10
0 / 6 / 1
6,908
576
2,461
7,432
2,342
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FierceWalrus367
Baron Samedi
3
1
6
6
L
Tiamat
0
1
1
0.5
L
Osiris
1
3
0
0.33
W
Cerberus
LolGodAxel
Cerberus
3
0
6
6
L
Mercury
Mannny
Mercury
0
6
1
0.08
W
Tsukuyomi
SGG Vexed14
Tsukuyomi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
15,423
25,097
Taken
24,057
18,954
Mitigated
11,506
10,458
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FierceWalrus367
Baron Samedi
8,053
596
2,124
4,385
7,313
3,275
185
1,966
5,347
33,957
0
L
Tiamat
5,905
1,418
0
3,046
6,579
3,737
0
4,385
2,194
27,973
0
L
Osiris
7,057
1,543
0
1,342
10,046
5,427
0
6,660
3,386
0
21,868
W
Cerberus
LolGodAxel
Cerberus
7,223
450
80
2,720
11,697
12,714
0
2,266
9,431
21,417
0
L
Mercury
Mannny
Mercury
2,461
452
0
0
7,432
2,342
0
4,231
3,201
0
19,245
W
Tsukuyomi
SGG Vexed14
Tsukuyomi
5,222
990
0
1,149
6,087
2,965
867
1,673
4,414
0
33,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,872
Gold Earned
21,059
180
Minions Killed
126
0
Camps Cleared
0
701,137
Distance Traveled
670,174
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,304
692
71
6
0
214,474
3
L
Tiamat
6,972
581
63
5
0
208,671
0
L
Osiris
7,179
598
24
2
0
228,427
1
W
Cerberus
8,077
673
43
4
0
232,609
5
L
Mercury
6,908
576
39
3
0
233,076
3
W
Tsukuyomi
8,491
708
66
6
0
254,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role