Player Matchup

Chiron
Chiron
Layne0492
Chiron
Level 47
God Stats
1W - 1L
1,164 SR
Queue Stats
79W - 61L
1,571 Elo+
Solo
Olorun
Olorun
MetalMythic
Olorun
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 208L
1,475 Elo+
Party 1
Ymir
Ymir
RequiredLoli
Ymir
Level 84
God Stats
16W - 12L
1,610 SR
Queue Stats
69W - 61L
1,516 Elo+
Party 1
Chronos
Chronos
RequiredWolf
Chronos
Level 69
God Stats
39W - 30L
1,602 SR
Queue Stats
55W - 51L
1,506 Elo+
Party 1
Da Ji
Da Ji
Yorruichi
Da Ji
Level 98
God Stats
4W - 2L
1,584 SR
Queue Stats
104W - 94L
1,539 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,521 Elo+

VS

Team Averages
Level 93
1,489 SR
1,494 Elo+
Tyr
Tyr
MidwayWharf2051
Tyr
Level 101
God Stats
11W - 16L
1,475 SR
Queue Stats
316W - 419L
1,492 Elo+
Party 2
Izanami
Izanami
Miismuchaaa
Izanami
Level 29
God Stats
16W - 10L
1,611 SR
Queue Stats
75W - 115L
1,475 Elo+
Party 2
Da Ji
Da Ji
Nivek0707
Da Ji
Level 158
God Stats
10W - 7L
1,623 SR
Queue Stats
826W - 864L
1,497 Elo+
Party 3
Cabrakan
Cabrakan
TarikJN
Cabrakan
Level 88
God Stats
3W - 2L
1,297 SR
Queue Stats
639W - 654L
1,552 Elo+
Party 3
Kukulkan
Kukulkan
sebastiago12314
Kukulkan
Level 89
God Stats
12W - 21L
1,436 SR
Queue Stats
496W - 644L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Layne0492
Chiron
8
0 / 6 / 3
5,053
505
3,178
7,336
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
9
2 / 2 / 6
5,617
562
5,758
4,717
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 1 / 4
5,501
550
4,035
7,279
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
RequiredWolf
Chronos
10
1 / 0 / 1
5,757
576
3,022
5,309
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Yorruichi
Da Ji
11
7 / 1 / 1
6,401
640
5,648
5,801
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
4,795
480
3,337
9,696
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Miismuchaaa
Izanami
6
1 / 4 / 1
4,428
443
4,334
4,560
1,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Nivek0707
Da Ji
9
3 / 2 / 1
5,984
598
2,775
6,655
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
TarikJN
Cabrakan
10
0 / 2 / 0
5,466
547
3,118
5,873
4,715
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
10
5 / 2 / 1
6,673
667
5,685
4,973
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
10
10
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Layne0492
Chiron
0
6
3
0.25
W
Olorun
2
2
6
2.5
L
1
5
2
0.4
L
Izanami
Miismuchaaa
Izanami
1
4
1
0.38
L
Da Ji
Nivek0707
Da Ji
3
2
1
1.75
W
5
1
4
7
W
Chronos
RequiredWolf
Chronos
1
0
1
1.5
L
Cabrakan
TarikJN
Cabrakan
0
2
0
0
W
Da Ji
Yorruichi
Da Ji
7
1
1
7.5
L
Kukulkan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
19,249
30,442
Taken
31,757
10,917
Mitigated
12,434
8,652
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Layne0492
Chiron
3,178
1,213
140
1,623
7,336
2,354
0
4,514
2,810
0
20,008
W
Olorun
5,758
2,269
90
2,217
4,717
1,559
893
0
4,717
22,271
3,899
L
3,337
624
0
1,096
9,696
2,913
0
4,943
4,753
0
12,133
L
Izanami
Miismuchaaa
Izanami
4,334
3,140
0
558
4,560
1,347
148
3,023
1,537
0
18,258
L
Da Ji
Nivek0707
Da Ji
2,775
418
0
2,238
6,655
1,974
0
800
5,855
0
23,996
W
4,035
1,199
100
2,206
7,279
3,206
29
185
7,094
15,594
0
W
Chronos
RequiredWolf
Chronos
3,022
1,188
0
1,797
5,309
1,778
0
3,023
2,286
25,327
3,052
L
Cabrakan
TarikJN
Cabrakan
3,118
152
0
1,927
5,873
4,715
0
2,665
3,208
28,036
0
W
Da Ji
Yorruichi
Da Ji
5,648
1,931
0
479
5,801
2,020
0
1,081
4,720
0
29,173
L
Kukulkan
5,685
1,039
0
654
4,973
1,485
183
326
4,647
32,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
27,346
234
Minions Killed
236
0
Camps Cleared
0
918,716
Distance Traveled
867,835
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,053
505
37
4
0
184,142
0
W
Olorun
5,617
562
47
5
0
174,177
2
L
Tyr
4,795
480
18
2
0
189,300
0
L
Izanami
4,428
443
31
3
0
137,924
0
L
Da Ji
5,984
598
50
5
0
189,064
0
W
Ymir
5,501
550
26
3
0
179,487
3
W
Chronos
5,757
576
64
6
0
182,240
0
L
Cabrakan
5,466
547
74
7
0
169,334
4
W
Da Ji
6,401
640
60
6
0
198,670
7
L
Kukulkan
6,673
667
63
6
0
182,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role