Player Matchup

He Bo
He Bo
ADHD1215
He Bo
Level 106
God Stats
14W - 4L
1,829 SR
Queue Stats
447W - 407L
1,662 Elo+
Party 2
Cupid
Cupid
Annoying65
Cupid
Level 62
God Stats
12W - 5L
1,703 SR
Queue Stats
41W - 32L
1,661 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HossChaos1
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,422 Elo+
Party 2
Sobek
Sobek
MidXD
Sobek
Level 88
God Stats
5W - 5L
1,652 SR
Queue Stats
71W - 56L
1,625 Elo+
Party 2
Da Ji
Da Ji
PrussianPotato
Da Ji
Level 28
God Stats
2W - 1L
1,676 SR
Queue Stats
14W - 9L
1,679 Elo+
Party 2
Team Averages
Level 62
1,672 SR
1,610 Elo+

VS

Team Averages
Level 67
1,636 SR
1,562 Elo+
Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Enter Slayerr
Ymir
Level 68
God Stats
2W - 0L
1,709 SR
Queue Stats
120W - 98L
1,529 Elo+
Party 3
Bellona
Bellona
Ryokas
Bellona
Level 69
God Stats
13W - 6L
1,660 SR
Queue Stats
220W - 235L
1,479 Elo+
Solo
Tiamat
Tiamat
acedogg
Tiamat
Level 127
God Stats
19W - 12L
1,613 SR
Queue Stats
186W - 111L
1,651 Elo+
Party 1
Chiron
Chiron
iJadoka
Chiron
Level 24
God Stats
5W - 1L
1,697 SR
Queue Stats
83W - 65L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ADHD1215
He Bo
9
0 / 3 / 1
5,070
507
2,702
5,303
1,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
9
1 / 3 / 0
4,971
497
3,401
4,582
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
HossChaos1
Cu Chulainn
9
1 / 0 / 1
5,109
511
3,077
7,266
2,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
MidXD
Sobek
6
0 / 2 / 2
4,336
434
2,576
7,781
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
5,046
505
1,397
5,275
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 2
5,673
567
3,796
6,640
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 3
4,938
494
1,500
4,751
2,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Ryokas
Bellona
11
0 / 2 / 0
6,362
636
4,268
5,557
3,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
acedogg
Tiamat
10
3 / 0 / 1
5,664
566
3,281
4,345
2,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
iJadoka
Chiron
11
4 / 0 / 0
6,463
646
3,999
4,031
981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
2
3
L
He Bo
ADHD1215
He Bo
0
3
1
0.17
L
Cupid
1
3
0
0.33
W
0
1
3
1.5
L
Cu Chulainn
HossChaos1
Cu Chulainn
1
0
1
1.5
L
Sobek
MidXD
Sobek
0
2
2
0.5
L
1
1
0
1
W
Bellona
Ryokas
Bellona
0
2
0
0
W
Tiamat
acedogg
Tiamat
3
0
1
3.5
W
Chiron
iJadoka
Chiron
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,153
Damage
16,844
30,207
Taken
25,324
10,118
Mitigated
11,053
8,229
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,796
929
0
2,456
6,640
1,860
0
2,214
4,426
0
27,798
L
He Bo
ADHD1215
He Bo
2,702
219
0
1,431
5,303
1,853
80
2,416
2,887
28,826
0
L
Cupid
3,401
1,476
35
1,613
4,582
713
0
543
4,039
0
27,331
W
1,500
164
0
715
4,751
2,021
0
672
3,985
12,535
0
L
Cu Chulainn
HossChaos1
Cu Chulainn
3,077
799
0
1,828
7,266
2,716
0
60
7,206
0
20,760
L
Sobek
MidXD
Sobek
2,576
435
0
1,634
7,781
3,002
0
1,325
6,456
9,683
0
L
1,397
372
0
1,688
5,275
1,834
0
437
4,838
0
21,793
W
Bellona
Ryokas
Bellona
4,268
1,084
0
1,066
5,557
3,352
0
0
5,557
0
38,388
W
Tiamat
acedogg
Tiamat
3,281
276
0
2,136
4,345
2,839
0
1,630
2,689
27,043
0
W
Chiron
iJadoka
Chiron
3,999
3,077
454
2,838
4,031
981
402
699
3,332
0
40,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
29,100
232
Minions Killed
315
0
Camps Cleared
0
882,746
Distance Traveled
892,516
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,673
567
57
6
0
175,033
1
L
He Bo
5,070
507
59
6
0
164,543
2
L
Cupid
4,971
497
57
6
0
181,450
2
W
Ymir
4,938
494
24
2
0
164,068
0
L
Cu Chulainn
5,109
511
49
5
0
177,928
0
L
Sobek
4,336
434
14
1
0
180,597
6
L
Da Ji
5,046
505
53
5
0
178,228
6
W
Bellona
6,362
636
98
10
0
176,421
1
W
Tiamat
5,664
566
59
6
0
195,135
3
W
Chiron
6,463
646
77
8
0
181,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role