Player Matchup

Tiamat
Tiamat
AFedOctopus
Tiamat
Level 53
God Stats
16W - 8L
1,568 SR
Queue Stats
127W - 83L
1,665 Elo+
Party 2
Geb
Geb
Ariesto
Geb
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 135L
1,690 Elo+
Party 2
Artemis
Artemis
Symphonias
Artemis
Level 60
God Stats
6W - 3L
1,722 SR
Queue Stats
107W - 75L
1,695 Elo+
Party 2
Vamana
Vamana
dartack111
Vamana
Level 127
God Stats
7W - 4L
1,583 SR
Queue Stats
92W - 82L
1,615 Elo+
Solo
Hera
Hera
dontlaughatmyaim
Hera
Level 51
God Stats
8W - 2L
1,692 SR
Queue Stats
54W - 36L
1,672 Elo+
Party 2
Team Averages
Level 76
1,613 SR
1,667 Elo+

VS

Team Averages
Level 119
1,647 SR
1,535 Elo+
Ra
Ra
GRnoire
Ra
Level 160
God Stats
2W - 2L
1,619 SR
Queue Stats
106W - 83L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
PandarenRubio
Ao Kuang
Level 125
God Stats
4W - 3L
1,704 SR
Queue Stats
122W - 123L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
cheesemonkey4
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 161L
1,587 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pein8a
Tsukuyomi
Level 147
God Stats
0W - 1L
1,646 SR
Queue Stats
2W - 7L
1,334 Elo+
Solo
Chernobog
Chernobog
radjirito
Chernobog
Level 55
God Stats
5W - 3L
1,766 SR
Queue Stats
161W - 114L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 3 / 16
11,269
1,127
17,926
7,986
8,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
18
3 / 0 / 19
10,999
1,100
7,766
11,360
13,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
Symphonias
Artemis
18
14 / 2 / 10
13,113
1,311
26,039
10,490
5,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
dartack111
Vamana
17
2 / 2 / 14
10,248
1,025
12,111
15,577
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 3 / 16
10,152
1,015
10,252
5,943
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

254

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
9,948
995
6,029
13,871
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
PandarenRubio
Ao Kuang
16
5 / 7 / 2
10,495
1,050
14,247
19,338
7,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
1 / 6 / 8
9,684
968
9,476
21,990
27,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
pein8a
Tsukuyomi
15
0 / 4 / 4
8,616
862
4,792
8,922
3,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
radjirito
Chernobog
16
2 / 3 / 6
10,210
1,021
14,171
16,252
6,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
27
Kills
10
10
Deaths
27
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
3
16
4.33
W
Geb
3
0
19
12.5
L
2
7
5
0.64
L
Ao Kuang
PandarenRubio
Ao Kuang
5
7
2
0.86
W
Artemis
Symphonias
Artemis
14
2
10
9.5
L
Cthulhu
1
6
8
0.83
W
Vamana
dartack111
Vamana
2
2
14
4.5
W
3
3
16
3.67
L
Tsukuyomi
pein8a
Tsukuyomi
0
4
4
0.5
L
Chernobog
radjirito
Chernobog
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,094
Damage
48,715
51,356
Taken
80,373
39,789
Mitigated
50,010
7,939
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,926
795
0
2,069
7,986
8,036
0
4,218
3,768
45,089
0
W
Geb
7,766
1,175
0
593
11,360
13,381
0
6,983
4,377
14,861
0
L
6,029
0
2,086
1,715
13,871
5,398
0
7,299
6,340
35,697
0
L
Ao Kuang
PandarenRubio
Ao Kuang
14,247
3,884
0
2,762
19,338
7,416
0
9,769
8,949
28,597
0
W
Artemis
Symphonias
Artemis
26,039
15,317
0
1,352
10,490
5,515
0
4,531
5,959
0
40,757
L
Cthulhu
9,476
334
197
302
21,990
27,209
0
6,582
14,842
23,203
0
W
Vamana
dartack111
Vamana
12,111
4,152
0
3,925
15,577
9,723
0
9,962
5,615
1,264
33,367
W
10,252
1,346
0
0
5,943
3,134
0
4,058
1,885
25,723
0
L
Tsukuyomi
pein8a
Tsukuyomi
4,792
1,568
0
1,996
8,922
3,221
0
3,728
5,005
0
12,378
L
Chernobog
radjirito
Chernobog
14,171
8,377
0
1,086
16,252
6,766
0
8,358
7,576
0
43,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,781
Gold Earned
48,953
213
Minions Killed
202
7
Camps Cleared
8
1,033,377
Distance Traveled
926,429
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,269
1,127
74
7
1
208,229
2
W
Geb
10,999
1,100
14
1
0
217,410
3
L
Ra
9,948
995
79
8
1
175,777
0
L
Ao Kuang
10,495
1,050
24
2
2
198,000
0
W
Artemis
13,113
1,311
36
4
2
197,327
2
L
Cthulhu
9,684
968
24
2
0
224,843
0
W
Vamana
10,248
1,025
39
4
4
218,763
0
W
Hera
10,152
1,015
50
5
0
191,648
0
L
Tsukuyomi
8,616
862
16
2
2
129,946
0
L
Chernobog
10,210
1,021
59
6
3
197,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role