Player Matchup

Danzaburou
Danzaburou
CrunchWire
Danzaburou
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,262 Elo+
Party 1
Bellona
Bellona
Edrentonlol
Bellona
Level 8
God Stats
2W - 2L
1,553 SR
Queue Stats
8W - 10L
1,486 Elo+
Solo
Athena
Athena
HEPPST3R
Athena
Level 15
God Stats
8W - 10L
1,496 SR
Queue Stats
37W - 46L
1,579 Elo+
Party 1
Bakasura
Bakasura
KissinBoys
Bakasura
Level 142
God Stats
1W - 4L
1,545 SR
Queue Stats
52W - 84L
1,496 Elo+
Party 1
Raijin
Raijin
frickvape4206969
Raijin
Level 7
God Stats
1W - 1L
1,472 SR
Queue Stats
82W - 78L
1,611 Elo+
Party 1
Team Averages
Level 36
1,513 SR
1,487 Elo+

VS

Team Averages
Level 34
1,449 SR
1,551 Elo+
Da Ji
Da Ji
H311ON3ARTH75
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
SIeepyHydra
The Morrigan
Level 8
God Stats
5W - 3L
1,309 SR
Queue Stats
36W - 33L
1,505 Elo+
Solo
Danzaburou
Danzaburou
SirPenn
Danzaburou
Level 27
God Stats
6W - 8L
1,500 SR
Queue Stats
271W - 284L
1,555 Elo+
Party 3
Fafnir
Fafnir
TinySquidCheeks
Fafnir
Level 28
God Stats
11W - 9L
1,435 SR
Queue Stats
249W - 261L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
YouKneedHelp
Gilgamesh
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrunchWire
Danzaburou
10
0 / 11 / 1
6,727
396
3,250
12,447
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Edrentonlol
Bellona
15
9 / 4 / 0
10,499
618
11,928
13,200
12,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
HEPPST3R
Athena
10
0 / 4 / 1
7,203
424
3,154
14,998
11,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bakasura
KissinBoys
Bakasura
14
3 / 9 / 2
8,364
492
7,160
16,688
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 7 / 2
8,201
482
7,605
15,149
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
10,266
604
9,542
14,525
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
SIeepyHydra
The Morrigan
15
2 / 3 / 10
9,509
559
9,609
7,785
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SirPenn
Danzaburou
18
14 / 1 / 9
12,233
720
20,740
13,931
7,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
8 / 0 / 17
10,469
616
6,002
11,717
16,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
YouKneedHelp
Gilgamesh
16
5 / 5 / 5
10,821
637
6,346
10,352
6,676
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
13
Kills
34
35
Deaths
14
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrunchWire
Danzaburou
0
11
1
0.05
L
Bellona
Edrentonlol
Bellona
9
4
0
2.25
W
5
5
13
2.3
L
Athena
HEPPST3R
Athena
0
4
1
0.13
L
Bakasura
KissinBoys
Bakasura
3
9
2
0.44
W
The Morrigan
SIeepyHydra
The Morrigan
2
3
10
2.33
W
Danzaburou
SirPenn
Danzaburou
14
1
9
18.5
W
8
0
17
16.5
W
Gilgamesh
YouKneedHelp
Gilgamesh
5
5
5
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
52,239
72,482
Taken
58,310
41,007
Mitigated
39,609
9,506
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrunchWire
Danzaburou
3,250
1,604
0
493
12,447
3,381
731
1,201
11,246
0
23,171
L
Bellona
Edrentonlol
Bellona
11,928
6,574
0
3,521
13,200
12,644
460
2,562
10,594
0
59,514
W
9,542
2,271
0
4,066
14,525
6,133
1,067
2,784
11,646
0
50,831
L
Athena
HEPPST3R
Athena
3,154
1,404
0
0
14,998
11,479
477
1,984
12,950
15,741
0
L
Bakasura
KissinBoys
Bakasura
7,160
4,705
0
2,207
16,688
7,265
0
3,272
13,196
0
49,546
W
The Morrigan
SIeepyHydra
The Morrigan
9,609
2,018
0
1,068
7,785
3,001
1,035
3,134
4,096
55,046
0
W
Danzaburou
SirPenn
Danzaburou
20,740
10,752
0
8,953
13,931
7,245
3,960
2,528
11,028
0
89,963
W
6,002
2,117
0
1,303
11,717
16,554
297
2,071
9,386
17,914
0
W
Gilgamesh
YouKneedHelp
Gilgamesh
6,346
2,159
0
1,384
10,352
6,676
598
242
9,970
439
49,136
L
7,605
1,297
0
3,285
15,149
6,238
640
6,046
8,683
58,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
53,298
363
Minions Killed
455
0
Camps Cleared
0
1,468,684
Distance Traveled
1,527,771
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,727
396
37
2
0
247,468
0
L
Bellona
10,499
618
109
6
0
281,276
3
W
Da Ji
10,266
604
78
5
0
334,847
0
L
Athena
7,203
424
21
1
0
301,504
0
L
Bakasura
8,364
492
99
6
0
354,811
1
W
The Morrigan
9,509
559
103
6
0
303,279
8
W
Danzaburou
12,233
720
147
9
0
303,665
3
W
Fafnir
10,469
616
21
1
0
321,925
7
W
Gilgamesh
10,821
637
106
6
0
264,055
2
L
Raijin
8,201
482
97
6
0
283,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role