Player Matchup

Horus
Horus
EdTheNewby
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,435 Elo+
Party 1
Terra
Terra
Groido
Terra
Level 9
God Stats
0W - 2L
1,498 SR
Queue Stats
36W - 58L
1,338 Elo+
Solo
Cerberus
Cerberus
RubrDucky28
Cerberus
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 5L
1,398 Elo+
Party 1
Neith
Neith
StickyGreenLeaf
Neith
Level 17
God Stats
46W - 50L
1,383 SR
Queue Stats
110W - 115L
1,330 Elo+
Solo
Mercury
Mercury
mpzues
Mercury
Level 13
God Stats
12W - 9L
1,609 SR
Queue Stats
21W - 18L
1,447 Elo+
Party 1
Team Averages
Level 11
1,540 SR
1,390 Elo+

VS

Team Averages
Level 11
1,487 SR
1,319 Elo+
Cthulhu
Cthulhu
Bigj19
Cthulhu
Level 12
God Stats
10W - 13L
1,395 SR
Queue Stats
11W - 20L
1,248 Elo+
Solo
Neith
Neith
KylisJordnAlln
Neith
Level 7
God Stats
5W - 3L
1,541 SR
Queue Stats
5W - 3L
1,508 Elo+
Solo
Fenrir
Fenrir
ReigningCloud1
Fenrir
Level 11
God Stats
3W - 3L
1,219 SR
Queue Stats
30W - 29L
1,375 Elo+
Solo
Odin
Odin
nashiro96
Odin
Level 18
God Stats
4W - 1L
1,744 SR
Queue Stats
23W - 25L
1,285 Elo+
Solo
Kukulkan
Kukulkan
username0123
Kukulkan
Level 9
God Stats
2W - 1L
1,534 SR
Queue Stats
8W - 6L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 4 / 6
10,579
962
6,443
20,722
25,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Groido
Terra
16
1 / 10 / 4
9,918
902
7,455
25,612
33,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
RubrDucky28
Cerberus
16
4 / 4 / 3
11,102
1,009
10,644
22,160
30,263
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 13 / 4
10,523
957
12,146
20,433
8,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
mpzues
Mercury
16
2 / 5 / 6
10,332
939
10,818
20,239
11,637
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigj19
Cthulhu
19
7 / 2 / 20
12,517
1,138
15,357
12,251
11,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
8 / 2 / 19
11,901
1,082
23,825
7,121
2,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
8 / 4 / 16
12,496
1,136
15,292
14,043
11,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
18
7 / 2 / 16
11,925
1,084
13,024
13,628
14,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
username0123
Kukulkan
20
6 / 0 / 21
12,966
1,179
28,918
5,016
2,614
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
10
Kills
36
36
Deaths
10
23
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigj19
Cthulhu
7
2
20
8.5
L
Horus
1
4
6
1
L
Terra
Groido
Terra
1
10
4
0.3
W
8
2
19
8.75
W
8
4
16
4
L
Cerberus
RubrDucky28
Cerberus
4
4
3
1.38
L
2
13
4
0.31
L
Mercury
mpzues
Mercury
2
5
6
1
W
Odin
7
2
16
7.5
W
Kukulkan
username0123
Kukulkan
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
96,416
109,166
Taken
52,059
109,428
Mitigated
42,470
14,199
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigj19
Cthulhu
15,357
2,808
662
3,247
12,251
11,397
0
3,713
8,538
37,924
0
L
Horus
6,443
2,313
2,339
3,599
20,722
25,981
0
10,877
9,845
0
19,328
L
Terra
Groido
Terra
7,455
2,300
2,249
1,724
25,612
33,150
0
7,766
17,846
18,167
0
W
23,825
11,249
0
2,062
7,121
2,606
0
3,292
3,829
0
40,283
W
15,292
6,702
0
1,060
14,043
11,213
0
4,997
9,046
0
20,397
L
Cerberus
RubrDucky28
Cerberus
10,644
916
0
3,345
22,160
30,263
0
8,673
13,487
30,337
0
L
12,146
5,661
0
943
20,433
8,397
0
9,272
11,161
0
32,641
L
Mercury
mpzues
Mercury
10,818
4,648
0
0
20,239
11,637
0
7,687
12,552
0
26,645
W
Odin
13,024
5,273
0
0
13,628
14,640
0
4,571
9,057
0
23,825
W
Kukulkan
username0123
Kukulkan
28,918
4,344
0
1,926
5,016
2,614
0
1,526
3,490
66,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
61,805
176
Minions Killed
227
6
Camps Cleared
6
1,042,195
Distance Traveled
1,000,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,517
1,138
45
4
0
198,797
0
L
Horus
10,579
962
26
2
1
199,472
0
L
Terra
9,918
902
16
1
0
187,075
1
W
Neith
11,901
1,082
50
5
0
180,060
0
W
Fenrir
12,496
1,136
8
1
3
198,796
0
L
Cerberus
11,102
1,009
48
4
0
217,225
0
L
Neith
10,523
957
61
6
2
147,489
0
L
Mercury
10,332
939
25
2
3
290,934
1
W
Odin
11,925
1,084
20
2
0
221,010
1
W
Kukulkan
12,966
1,179
104
9
3
202,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role