Player Matchup

Athena
Athena
 
Athena
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BioCase
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 200L
1,355 Elo+
Solo
Olorun
Olorun
Fizbayn
Olorun
Level 9
God Stats
2W - 3L
1,213 SR
Queue Stats
7W - 9L
1,270 Elo+
Party 2
Sun Wukong
Sun Wukong
Kannibul
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,408 Elo+
Party 2
Kali
Kali
tikindoidera2
Kali
Level 15
God Stats
2W - 3L
1,507 SR
Queue Stats
61W - 85L
1,197 Elo+
Party 1
Team Averages
Level 22
1,444 SR
1,346 Elo+

VS

Team Averages
Level 22
1,587 SR
1,396 Elo+
Danzaburou
Danzaburou
Joshjordon
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,389 Elo+
Solo
Awilix
Awilix
NastyNevets
Awilix
Level 23
God Stats
7W - 13L
1,404 SR
Queue Stats
44W - 50L
1,408 Elo+
Solo
Cabrakan
Cabrakan
SturdySponge
Cabrakan
Level 26
God Stats
4W - 3L
1,787 SR
Queue Stats
95W - 114L
1,382 Elo+
Solo
The Morrigan
The Morrigan
XxBermudez07xX
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
pameeeuwuwu
Skadi
Level 29
God Stats
24W - 33L
1,745 SR
Queue Stats
170W - 237L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 2 / 3
7,847
490
2,940
10,938
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
BioCase
Hera
15
7 / 2 / 3
9,769
611
9,133
6,830
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
Fizbayn
Olorun
11
0 / 3 / 1
6,683
418
3,598
7,575
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Kannibul
Sun Wukong
17
6 / 0 / 0
9,960
623
7,590
8,529
5,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 5
8,536
534
2,549
10,286
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joshjordon
Danzaburou
14
1 / 2 / 2
9,067
567
3,755
8,177
2,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
14
4 / 3 / 1
8,937
559
7,256
10,365
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
SturdySponge
Cabrakan
12
2 / 3 / 3
7,458
466
5,606
10,349
10,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
XxBermudez07xX
The Morrigan
7
0 / 6 / 1
5,807
363
511
4,722
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 2
8,133
508
8,360
6,142
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
10
10
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
3
0.75
W
Hera
BioCase
Hera
7
2
3
4.25
W
Olorun
Fizbayn
Olorun
0
3
1
0.17
L
Danzaburou
Joshjordon
Danzaburou
1
2
2
1
W
Sun Wukong
Kannibul
Sun Wukong
6
0
0
6
L
Awilix
4
3
1
1.5
L
Cabrakan
SturdySponge
Cabrakan
2
3
3
1.17
L
The Morrigan
XxBermudez07xX
The Morrigan
0
6
1
0.08
L
3
1
2
4
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
25,488
44,158
Taken
39,755
24,089
Mitigated
19,671
13,786
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,940
809
0
3,503
10,938
8,277
488
2,398
8,540
22,259
0
W
Hera
BioCase
Hera
9,133
2,200
0
1,548
6,830
2,277
3,044
531
6,219
57,029
0
W
Olorun
Fizbayn
Olorun
3,598
1,101
688
2,475
7,575
2,617
623
2,067
5,508
29,871
0
L
Danzaburou
Joshjordon
Danzaburou
3,755
938
28
2,450
8,177
2,391
1,304
1,626
6,483
0
44,098
W
Sun Wukong
Kannibul
Sun Wukong
7,590
1,728
0
2,792
8,529
5,972
2,455
595
7,934
0
58,432
L
Awilix
7,256
3,386
0
1,164
10,365
3,191
0
1,845
8,454
0
53,142
L
Cabrakan
SturdySponge
Cabrakan
5,606
115
0
1,085
10,349
10,477
104
4,986
5,304
17,861
0
L
The Morrigan
XxBermudez07xX
The Morrigan
511
185
0
170
4,722
1,198
568
3,644
767
14,694
0
L
8,360
2,026
0
2,759
6,142
2,414
720
3,030
3,076
0
55,629
W
2,549
941
0
2,780
10,286
4,946
484
428
9,840
0
41,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
39,402
395
Minions Killed
344
0
Camps Cleared
0
1,433,431
Distance Traveled
1,341,889
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,847
490
32
2
0
268,376
1
W
Hera
9,769
611
111
7
0
285,124
1
W
Olorun
6,683
418
54
3
0
206,487
3
L
Danzaburou
9,067
567
105
7
0
302,874
0
W
Sun Wukong
9,960
623
122
8
0
318,587
1
L
Awilix
8,937
559
80
5
0
362,203
0
L
Cabrakan
7,458
466
33
2
0
240,309
2
L
The Morrigan
5,807
363
20
1
0
135,617
0
L
Skadi
8,133
508
106
7
0
300,886
4
W
Kali
8,536
534
76
5
0
354,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role