Player Matchup

Janus
Janus
SqueakyApollo74
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,387 Elo+
Solo
Tiamat
Tiamat
THExREDxHAMMER
Tiamat
Level 6
God Stats
1W - 2L
1,799 SR
Queue Stats
6W - 15L
1,207 Elo+
Solo
Kali
Kali
brandon698000
Kali
Level 10
God Stats
12W - 12L
1,575 SR
Queue Stats
14W - 17L
1,389 Elo+
Solo
Yemoja
Yemoja
keymaster42
Yemoja
Level 28
God Stats
54W - 56L
1,391 SR
Queue Stats
204W - 349L
1,297 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 28
God Stats
146W - 196L
1,297 SR
Queue Stats
152W - 215L
1,212 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,299 Elo+

VS

Team Averages
Level 20
1,567 SR
1,332 Elo+
Amaterasu
Amaterasu
Hunglerre
Amaterasu
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
McDaddy541
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,342 Elo+
Solo
Medusa
Medusa
Moon_Monk88
Medusa
Level 26
God Stats
3W - 2L
1,850 SR
Queue Stats
59W - 56L
1,340 Elo+
Solo
Cthulhu
Cthulhu
jman45gaming
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 1
Scylla
Scylla
little_evil34
Scylla
Level 27
God Stats
36W - 25L
1,484 SR
Queue Stats
86W - 77L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 15
14,761
1,054
23,611
14,447
5,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
1 / 7 / 19
12,939
924
5,665
16,952
12,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
22 / 9 / 7
17,507
1,251
50,868
31,221
24,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
20
1 / 3 / 17
13,000
929
8,030
14,334
11,758
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
20
1 / 0 / 25
15,467
1,105
12,083
12,798
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hunglerre
Amaterasu
20
5 / 11 / 10
14,114
1,008
14,118
29,075
20,064
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
McDaddy541
Danzaburou
20
15 / 1 / 5
18,029
1,288
34,133
14,074
4,341
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
20
0 / 9 / 11
12,009
858
7,126
17,057
8,225
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
jman45gaming
Cthulhu
20
1 / 9 / 16
13,390
956
15,151
23,133
26,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 9 / 12
13,690
978
12,535
27,264
18,205
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
39
Kills
24
24
Deaths
39
83
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Hunglerre
Amaterasu
5
11
10
0.91
L
Danzaburou
McDaddy541
Danzaburou
15
1
5
17.5
L
Medusa
0
9
11
0.61
W
14
5
15
4.3
W
1
7
19
1.5
W
22
9
7
2.83
L
Cthulhu
jman45gaming
Cthulhu
1
9
16
1
W
Yemoja
1
3
17
3.17
W
Sobek
1
0
25
13.5
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,257
Damage
83,063
89,752
Taken
110,603
69,593
Mitigated
77,446
27,666
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Hunglerre
Amaterasu
14,118
7,831
0
955
29,075
20,064
0
15,765
12,748
0
28,227
L
Danzaburou
McDaddy541
Danzaburou
34,133
19,766
0
5,103
14,074
4,341
0
5,516
8,558
0
71,151
L
Medusa
7,126
3,386
0
348
17,057
8,225
0
6,184
10,873
0
12,346
W
23,611
5,276
308
878
14,447
5,626
0
6,838
7,609
39,516
0
W
5,665
2,614
0
759
16,952
12,707
0
5,680
11,272
19,137
0
W
50,868
30,124
0
13,962
31,221
24,071
0
7,346
23,875
0
66,367
L
Cthulhu
jman45gaming
Cthulhu
15,151
3,340
78
520
23,133
26,611
0
13,119
9,974
36,101
0
W
Yemoja
8,030
1,899
3,231
896
14,334
11,758
0
3,735
10,599
23,859
0
W
Sobek
12,083
678
217
7,415
12,798
15,431
0
4,087
8,711
46,623
0
L
12,535
3,443
152
3,379
27,264
18,205
0
8,805
18,459
33,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,674
Gold Earned
71,232
233
Minions Killed
206
3
Camps Cleared
4
1,248,029
Distance Traveled
1,130,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,114
1,008
33
2
0
292,617
0
L
Danzaburou
18,029
1,288
81
6
2
244,203
0
L
Medusa
12,009
858
10
1
0
149,164
1
W
Janus
14,761
1,054
44
3
0
234,769
0
W
Tiamat
12,939
924
40
3
0
241,423
0
W
Kali
17,507
1,251
48
3
1
205,035
0
L
Cthulhu
13,390
956
40
3
1
227,021
0
W
Yemoja
13,000
929
28
2
0
230,486
0
W
Sobek
15,467
1,105
73
5
2
336,316
0
L
Scylla
13,690
978
42
3
1
217,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role