Player Matchup

Arachne
Arachne
BouncyHail82311
Arachne
Level 21
God Stats
0W - 1L
1,245 SR
Queue Stats
6W - 4L
1,261 Elo+
Party 2
Athena
Athena
JustBlameTrump
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,493 Elo+
Solo
Hel
Hel
NeanderPauI
Hel
Level 150
God Stats
2W - 3L
1,561 SR
Queue Stats
119W - 136L
1,445 Elo+
Party 2
Hera
Hera
WiLdWaLrUs09
Hera
Level 83
God Stats
0W - 4L
1,319 SR
Queue Stats
29W - 63L
1,475 Elo+
Party 2
Freya
Freya
sausage-face
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 60
1,425 SR
1,435 Elo+

VS

Team Averages
Level 60
1,729 SR
1,448 Elo+
Chronos
Chronos
DeadHeadEDD-
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,219 Elo+
Solo
Thor
Thor
Holocustro
Thor
Level 29
God Stats
1W - 0L
1,881 SR
Queue Stats
9W - 10L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Keriyaki
Baron Samedi
Level 29
God Stats
4W - 1L
1,478 SR
Queue Stats
66W - 52L
1,468 Elo+
Party 1
Sobek
Sobek
MetallicaJKLR
Sobek
Level 125
God Stats
12W - 4L
1,945 SR
Queue Stats
142W - 130L
1,485 Elo+
Party 1
Bellona
Bellona
lts Adapt
Bellona
Level 101
God Stats
5W - 1L
1,843 SR
Queue Stats
247W - 238L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
7,774
707
10,766
14,504
12,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 7
8,158
742
8,783
16,550
11,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 6
7,738
703
9,422
11,101
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 6
8,571
779
14,826
8,554
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 5
7,566
688
3,804
10,360
3,722
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeadHeadEDD-
Chronos
14
2 / 2 / 10
7,975
725
4,480
7,742
2,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 3 / 9
9,672
879
15,001
8,728
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Keriyaki
Baron Samedi
16
4 / 2 / 14
8,809
801
12,518
9,540
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 2 / 16
9,436
858
8,768
18,766
24,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
lts Adapt
Bellona
15
6 / 2 / 12
9,396
854
11,208
13,817
12,941
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
11
Kills
26
26
Deaths
11
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Chronos
DeadHeadEDD-
Chronos
2
2
10
3.5
W
10
3
9
4.83
L
2
1
7
5.5
W
Baron Samedi
Keriyaki
Baron Samedi
4
2
14
5.5
W
4
2
16
6
L
2
7
6
0.71
L
3
5
6
1.2
W
Bellona
lts Adapt
Bellona
6
2
12
6
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
51,975
61,069
Taken
58,593
35,565
Mitigated
49,684
22,415
Healing
29,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,766
6,804
440
2,531
14,504
12,355
0
5,456
8,815
3,659
15,631
W
Chronos
DeadHeadEDD-
Chronos
4,480
1,597
453
1,708
7,742
2,965
415
5,748
1,994
18,170
0
W
15,001
3,203
800
1,214
8,728
5,319
285
6,145
2,583
0
20,544
L
8,783
1,490
899
8,012
16,550
11,795
89
7,046
9,293
13,997
0
W
Baron Samedi
Keriyaki
Baron Samedi
12,518
1,695
5,626
5,255
9,540
4,274
499
7,225
2,315
27,911
0
W
8,768
931
1,302
5,578
18,766
24,185
0
11,215
7,551
24,510
0
L
9,422
130
4,730
3,754
11,101
4,709
0
6,100
4,782
15,037
0
L
14,826
3,944
547
725
8,554
2,984
0
1,177
7,005
29,709
0
W
Bellona
lts Adapt
Bellona
11,208
5,067
2,960
4,210
13,817
12,941
0
7,975
5,842
0
20,621
L
3,804
1,426
0
777
10,360
3,722
30
5,987
4,193
8,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
45,288
84
Minions Killed
118
0
Camps Cleared
0
972,069
Distance Traveled
1,085,659
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,774
707
20
2
0
191,200
0
W
Chronos
7,975
725
20
2
0
216,444
0
W
Thor
9,672
879
15
1
0
206,015
0
L
Athena
8,158
742
5
0
0
229,237
0
W
Baron Samedi
8,809
801
37
3
0
204,128
0
W
Sobek
9,436
858
27
2
0
235,972
0
L
Hel
7,738
703
15
1
0
178,370
0
L
Hera
8,571
779
31
3
0
197,250
0
W
Bellona
9,396
854
19
2
0
223,100
2
L
Freya
7,566
688
13
1
0
176,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role