Player Matchup

Hou Yi
Hou Yi
Kyeington
Hou Yi
Level 117
God Stats
24W - 19L
1,704 SR
Queue Stats
138W - 153L
1,436 Elo+
Party 2
Da Ji
Da Ji
Prauj
Da Ji
Level 114
God Stats
18W - 21L
1,496 SR
Queue Stats
255W - 281L
1,440 Elo+
Party 2
Tiamat
Tiamat
Ratiol
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,537 Elo+
Party 2
Team Averages
Level 112
1,567 SR
1,471 Elo+

VS

Team Averages
Level 120
1,527 SR
1,463 Elo+
Ymir
Ymir
Daveon83
Ymir
Level 153
God Stats
23W - 22L
1,514 SR
Queue Stats
131W - 110L
1,570 Elo+
Party 1
Fenrir
Fenrir
Lastkings781
Fenrir
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 33L
1,463 Elo+
Party 1
Hades
Hades
ziontrain11
Hades
Level 88
God Stats
12W - 5L
1,567 SR
Queue Stats
55W - 56L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kyeington
Hou Yi
16
3 / 3 / 6
11,312
628
16,774
12,555
4,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Prauj
Da Ji
16
6 / 4 / 2
12,035
669
12,526
14,589
5,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Ratiol
Tiamat
11
0 / 14 / 5
9,755
542
4,307
15,094
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 0 / 16
12,583
699
7,289
15,156
13,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
15
4 / 6 / 11
11,793
655
8,275
16,284
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
14 / 3 / 7
14,087
783
19,298
21,234
15,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
21
21
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
16
11
L
Hou Yi
Kyeington
Hou Yi
3
3
6
2
W
Fenrir
4
6
11
1.58
L
Da Ji
Prauj
Da Ji
6
4
2
1.75
L
Tiamat
Ratiol
Tiamat
0
14
5
0.18
W
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
34,862
42,238
Taken
52,674
16,028
Mitigated
39,687
3,063
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,289
257
255
6,649
15,156
13,439
486
1,743
13,413
46,437
0
L
Hou Yi
Kyeington
Hou Yi
16,774
6,209
0
1,990
12,555
4,377
438
8,872
3,501
0
57,055
W
Fenrir
8,275
1,093
546
1,581
16,284
10,938
538
361
15,923
0
25,811
L
Da Ji
Prauj
Da Ji
12,526
2,486
0
447
14,589
5,887
0
7,875
6,456
0
33,780
L
Tiamat
Ratiol
Tiamat
4,307
456
0
626
15,094
5,764
54
9,840
4,964
27,587
0
W
19,298
1,619
963
10,617
21,234
15,310
924
2,203
19,031
65,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
38,463
159
Minions Killed
203
0
Camps Cleared
0
860,486
Distance Traveled
925,358
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,583
699
60
3
0
309,652
1
L
Hou Yi
11,312
628
78
4
0
311,136
5
W
Fenrir
11,793
655
27
2
0
313,480
0
L
Da Ji
12,035
669
41
2
0
306,543
3
L
Tiamat
9,755
542
40
2
0
242,807
2
W
Hades
14,087
783
116
6
0
302,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role