Player Matchup

Neith
Neith
Alice17
Neith
Level 113
God Stats
3W - 1L
1,700 SR
Queue Stats
31W - 26L
1,516 Elo+
Party 1
Hercules
Hercules
Nicee136
Hercules
Level 86
God Stats
2W - 0L
1,739 SR
Queue Stats
23W - 24L
1,507 Elo+
Solo
Chiron
Chiron
Rookie101017
Chiron
Level 94
God Stats
1W - 0L
1,520 SR
Queue Stats
70W - 48L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
WeeGeeMitZ
Amaterasu
Level 156
God Stats
3W - 3L
1,680 SR
Queue Stats
536W - 505L
1,604 Elo+
Party 1
Hades
Hades
WhiteBabyJesus
Hades
Level 118
God Stats
4W - 2L
1,586 SR
Queue Stats
245W - 247L
1,506 Elo+
Solo
Team Averages
Level 113
1,645 SR
1,542 Elo+

VS

Team Averages
Level 145
1,621 SR
1,564 Elo+
Ymir
Ymir
MessiahDark
Ymir
Level 108
God Stats
2W - 1L
1,857 SR
Queue Stats
70W - 82L
1,495 Elo+
Party 2
Discordia
Discordia
SuperBusa
Discordia
Level 154
God Stats
3W - 7L
1,428 SR
Queue Stats
323W - 317L
1,592 Elo+
Party 2
Agni
Agni
TheQueenHera
Agni
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
206W - 114L
1,607 Elo+
Solo
Neith
Neith
VanessaFoxx
Neith
Level 156
God Stats
7W - 3L
1,521 SR
Queue Stats
339W - 333L
1,517 Elo+
Solo
Sol
Sol
thiccestcronos69
Sol
Level 158
God Stats
2W - 3L
1,800 SR
Queue Stats
533W - 507L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alice17
Neith
20
6 / 1 / 15
12,377
774
16,367
12,844
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Nicee136
Hercules
16
2 / 4 / 10
11,114
695
8,593
32,195
34,251
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
18
6 / 2 / 10
11,414
713
19,945
16,126
7,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
WeeGeeMitZ
Amaterasu
19
5 / 3 / 15
12,506
782
11,282
24,603
29,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 3 / 10
11,748
734
8,678
15,493
9,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 12
9,428
589
7,803
23,457
21,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SuperBusa
Discordia
17
1 / 3 / 10
10,102
631
23,748
11,235
5,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 9
9,683
605
8,887
9,272
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 3 / 3
11,121
695
18,559
12,576
6,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 4 / 10
10,956
685
21,100
14,371
6,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
24
Kills
13
13
Deaths
24
60
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
Alice17
Neith
6
1
15
13.5
L
0
8
12
0.75
W
Hercules
Nicee136
Hercules
2
4
10
1.75
W
Chiron
6
2
10
5.5
L
Discordia
SuperBusa
Discordia
1
3
10
2
L
1
6
9
0.92
L
8
3
3
3.17
W
Amaterasu
WeeGeeMitZ
Amaterasu
5
3
15
4.17
W
5
3
10
3.33
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,865
Damage
80,097
101,261
Taken
70,911
86,906
Mitigated
43,825
59,513
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alice17
Neith
16,367
4,033
3,256
6,983
12,844
6,500
1,206
8,453
4,019
0
50,593
L
7,803
722
1,467
626
23,457
21,944
0
1,710
21,747
17,554
0
W
Hercules
Nicee136
Hercules
8,593
1,034
410
12,793
32,195
34,251
415
17,321
14,498
0
14,469
W
Chiron
19,945
4,420
5,811
8,343
16,126
7,208
2,552
12,394
3,268
0
38,628
L
Discordia
SuperBusa
Discordia
23,748
471
2,510
3,386
11,235
5,085
100
2,365
8,870
37,238
0
L
8,887
484
966
416
9,272
3,781
0
1,027
8,245
20,418
0
L
18,559
10,452
623
3,606
12,576
6,500
0
651
11,925
0
34,355
W
Amaterasu
WeeGeeMitZ
Amaterasu
11,282
2,771
1,888
11,151
24,603
29,138
251
11,563
12,527
0
23,874
W
8,678
431
1,982
6,896
15,493
9,809
597
9,760
4,372
25,317
0
L
21,100
6,276
2,138
5,318
14,371
6,515
354
2,925
11,446
41,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,159
Gold Earned
51,290
183
Minions Killed
168
0
Camps Cleared
0
1,508,174
Distance Traveled
1,269,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,377
774
78
5
0
322,182
0
L
Ymir
9,428
589
26
2
0
213,768
1
W
Hercules
11,114
695
12
1
0
304,102
1
W
Chiron
11,414
713
37
2
0
297,129
0
L
Discordia
10,102
631
42
3
0
275,770
0
L
Agni
9,683
605
27
2
0
235,897
0
L
Neith
11,121
695
22
1
0
256,814
0
W
Amaterasu
12,506
782
17
1
0
276,490
1
W
Hades
11,748
734
39
2
0
308,271
0
L
Sol
10,956
685
51
3
0
287,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role