Player Matchup

Fafnir
Fafnir
MyscherCUM
Fafnir
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
21W - 25L
1,408 Elo+
Solo
Arachne
Arachne
Rihion
Arachne
Level 27
God Stats
5W - 4L
1,718 SR
Queue Stats
93W - 136L
1,269 Elo+
Solo
Skadi
Skadi
diamondminer469
Skadi
Level 11
God Stats
1W - 4L
1,271 SR
Queue Stats
10W - 24L
1,258 Elo+
Solo
Loki
Loki
sXjosueXs
Loki
Level 6
God Stats
2W - 1L
1,776 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Tiamat
Tiamat
Гордеец
Tiamat
Level 10
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 5L
1,052 Elo+
Solo
Team Averages
Level 14
1,636 SR
1,244 Elo+

VS

Team Averages
Level 12
1,455 SR
1,284 Elo+
Medusa
Medusa
Gh0stman1126
Medusa
Level 7
God Stats
7W - 10L
1,367 SR
Queue Stats
10W - 21L
1,181 Elo+
Solo
Poseidon
Poseidon
MajorTB
Poseidon
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,203 Elo+
Solo
Yemoja
Yemoja
MysticMayyy
Yemoja
Level 25
God Stats
4W - 1L
1,410 SR
Queue Stats
70W - 56L
1,531 Elo+
Solo
Guan Yu
Guan Yu
SmileyFaceThe3rd
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,006 Elo+
Solo
Thor
Thor
Smoka4
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MyscherCUM
Fafnir
14
1 / 4 / 7
9,149
436
9,273
19,633
20,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Rihion
Arachne
17
5 / 3 / 2
10,286
490
11,385
25,132
15,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 5 / 2
10,586
504
14,111
13,812
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Loki
14
1 / 7 / 5
8,087
385
8,088
13,556
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 1
5,932
282
1,137
3,551
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 4 / 5
11,336
540
12,862
16,890
7,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
MajorTB
Poseidon
16
7 / 4 / 8
10,893
519
16,942
11,205
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
15
4 / 0 / 12
11,000
524
9,319
17,064
19,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 5 / 5
10,934
521
8,902
18,058
23,115
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Smoka4
Thor
14
0 / 3 / 5
8,769
418
5,396
10,380
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
22
22
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
4
5
2.63
W
Poseidon
MajorTB
Poseidon
7
4
8
2.75
L
Fafnir
MyscherCUM
Fafnir
1
4
7
1.13
W
Yemoja
4
0
12
10
L
Arachne
Rihion
Arachne
5
3
2
2
W
3
5
5
1.1
W
Thor
Smoka4
Thor
0
3
5
0.83
L
7
5
2
1.6
L
Loki
1
7
5
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
53,421
75,684
Taken
73,597
46,198
Mitigated
58,259
15,443
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,862
8,493
0
7,778
16,890
7,448
1,353
3,542
13,344
0
62,587
W
Poseidon
MajorTB
Poseidon
16,942
2,009
0
993
11,205
4,095
1,313
1,912
9,115
70,042
0
L
Fafnir
MyscherCUM
Fafnir
9,273
1,768
0
1,994
19,633
20,592
222
5,402
13,177
20,387
0
W
Yemoja
9,319
1,843
3,628
2,185
17,064
19,544
681
2,201
14,815
40,203
0
L
Arachne
Rihion
Arachne
11,385
4,696
0
12,205
25,132
15,024
0
7,519
16,938
18,685
52,428
W
8,902
2,163
3,589
4,715
18,058
23,115
2,732
3,158
14,900
291
53,094
W
Thor
Smoka4
Thor
5,396
1,687
0
0
10,380
4,057
84
2,801
7,495
0
32,857
L
14,111
6,326
0
500
13,812
4,612
650
4,271
9,159
0
61,453
L
Loki
8,088
1,379
0
0
13,556
4,414
864
5,512
7,790
0
31,850
L
1,137
156
0
744
3,551
1,556
0
1,321
2,084
6,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
52,932
281
Minions Killed
433
0
Camps Cleared
0
1,600,223
Distance Traveled
1,911,518
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,336
540
91
4
0
333,870
3
W
Poseidon
10,893
519
118
6
0
377,315
0
L
Fafnir
9,149
436
19
1
0
388,368
0
W
Yemoja
11,000
524
63
3
0
380,584
5
L
Arachne
10,286
490
117
6
0
322,626
0
W
Guan Yu
10,934
521
103
5
0
405,015
2
W
Thor
8,769
418
58
3
0
414,734
0
L
Skadi
10,586
504
95
5
0
358,185
0
L
Loki
8,087
385
35
2
0
385,794
3
L
Tiamat
5,932
282
15
1
0
145,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role